I am really struggling to write academically about this trend of developers making up bad excuses for not including women because what I really want to say is that it sucks and it’s adding insult to injury and could you please just be honest and say you don’t wanna.
Oh yeah, I’m sick of it too. And it feels like it just keeps happening and it’s insulting to our intelligence. Like
Ubisoft: We can’t have a female protagonist because they’re too hard to animate!
Logical Retort: What about all those female characters you already animated?
What they should have admitted: We didn’t want to make a woman protagonist.
~~~~~
Konami: Quiet can’t wear clothes because she’s infected by a parasite that makes her breathe through her skin and she’d suffocate!
Logical Retort: Well then how come that other guy with the same parasite was covered head to toe?
What they should have admitted: We wanted her to be eye candy.
~~~~~
Bungie: Cortana is rendered without any clothes because it gives her a psychological advantage over her opponents!
Logical Retort: Then how come the “male” AIs are rendered with clothing?
What they should have admitted: We wanted her to be eye candy.
~~~~~
Nintendo: Link can’t be a woman because no one would relate to them!
Logical Retort: 48% of gamers would probably love to see a character like them. And much of the other 52% may appreciate the novelty.
What they should have admitted: We really like making the exact same concept over and over.
Stop. Your BS excuses are honestly almost more insulting than the truth.
First let us begin with a summary of many of the reblogs by individuals who have very predictable responses.
The basic arguments being spewed up are the usual suspects:
- “If you knew about this fictional thing then you’d know…”
- “I found something I think is good so the rest doesn’t matter…”
- “Girls/you don’t play games so it doesn’t matter…”
Basically all variants on the “I am threatened by examination of my hobby and would prefer we maintain a world where I am unfairly celebrated than move toward one where I am expected to recognize other people as human.”
Really there’s only two reasons we keep getting this trash:
- Developers who want to make out their personal fantasies and expect everyone to praise them unconditionally for it
- Creepy Marketing Guy convinces the stakeholders to follow an old myth that sounds appealing but, in reality, doesn’t work.
Obviously, neither of these is really a good explanation so instead of the honest truth we get the a worrying state on ongoing denial of both the problem and the consequences.
- wincenworks
I figured this would be an appropriate throwback, in the light of Ubisoft, one of developers mentioned, being exposed last month for their massive sexual misconduct claims, and then, on top of that, evidence of absolutely shamelessly toxic, cishet white male-centric development philosophy at their studios, despite bragging about having diverse teams working on games.
When not insisting that “sex sells”, Creepy Markerting Guy and his Creepy Executive buddies, are literally on record saying that “women (as protagonists) do not sell”. And pushing back against their development teams fighting for even slightest bit of inclusivity in their games.
We’ve been saying for years, one way or another, that there’s a direct connection between toxic white masculinity and the refusal in entertainment industry, including games, to acknowledge women as more than eye candy and that people other than white straight cis men deserve to have their stories told. We’re not surprised by the disturbing revelations - there were similar ones before. Moreover, the product itself reflects the toxic environment it was made in, if you know where to look.
~Ozzie