I think what’s also new with stuff like Fortnite is selling gambling directly to kids, and the very recent capitalist/corporate push to legalize gambling, and particularly online gambling(seriously; the NFL only got “fantasy football” sports betting legalized like two or three years ago).
Like: back in the 80s and 90s these things very much existed, and their marketing was targeted at kids, but the intent was to pressure parents(through their kids) to make these purchases for them. Now, with the lootbox format, the intent is to sell to kids directly, undifferentiated from the adult “Gamer” userbase, and to manipulate them into unwise purchases, and more extreme stuff like the credit card theft mentioned above. That level of cutthroat ammoral profit-mongering is utterly new and, aside from some moves to restricted it by Belgium and the EU(which the industry is completely ignoring, with the informal backing of the US gov), very little is being done by governments to stop it.