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@ximajs / ximajs.tumblr.com

Jonas (he/him). ISTP/INTP. Bi. Norwegian. Librarian. Things I post about: youtube, doctor who, ofmd, dracula daily, literature, aesthetics, lgbt stuff and more!
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How to do “extra” facial expressions!

Drawing basic facial expressions is not the hardest. Most people can draw a sad face, a happy face, angry etc., but making more multidimensional expressions is more of a challenge. I have gotten a lot of compliments on how I draw facial expressions, (specifically “angsty ones”) telling me that they are very dramatic and well… expressive! And there are actually only a few things I think about when I draw faces that take them to the next level, so I thought i’d illustrate them all here!

SUPER IMPORTANT TIP BEFORE WE START: Look at your own face when you draw faces. Even making the face when you are drawing (you don’t even have to look at it), will give you some sense of how the face muscles pull and where things fold and stretch, because you can feel it. You are the best reference when it comes to facial expressions!

Angles 

Draw the head in an angle that matches the expressions you want to make. It is not a requirement, but is going to add to the effect.

Symmetry vs asymmetry 

A face is rarely symmetric. Unless the face the character is making is 100 % relaxed or even dissociating, the eyebrows, mouth and facial muscles will have different placements of their respective side. This image shows the dramatic impact asymmetry has on a face: 

That’s the difference between a smile and a smirk!

The first one’s like “oh yeah?” and the second is like “oH YEAH??”

The “balloon squishing principle”

This is something I did subconsciously, and I didn’t know about until I made this tutorial. And this principle goes hand in hand with an asymmetric face. Basically, if you squish one part of the face, you need to even out the empty space by “inflating” the other part of the face so that it doesn’t appear shrunken. The picture hopefully explains it:

Teeth 

Don’t forget to add the gum when the mouth is open to its full potential!

Squinting and folding

Adding folds around the eyes when a character is squinting makes a HUGE difference. It makes a smile more genuine and a growl more intimidating. Adding folds to the face in general makes your characters more lifelike and ‘visually relatable’. Like, they look human, and less plastic or fake.

and so on..

Pupils and irises 

The placement of the iris and pupil in relation to the eyelids is very important! The less of the white you see, the more relaxed the character is. 

And then of course eyebrows and eyes go hand in hand!

Gestures, spitting, sweating… 

Adding more elements than just a face is key to making the character actually look like they are feeling what you want them to feel. Just the tiniest sweat drop adds to their anxiety, spitting adds frustration to their rage, slouching shoulders, waving hands, a double chin, extreme angles, the list goes on! Add whatever and see what kind of impact it makes! Does it do the trick? Great! Add it! 

Over exaggeration!! 

Remember that you can almost always exaggerate more. Don’t be afraid to do draw “too much” because you’re just experimenting. See what works and what doesn’t. What do you like to exaggerate?

Now that you know some theory, it’s time to practice!

Practicing!! 

And the one I do when I’m bored:

Fill a page with circles and fill them in with different expressions. Try and exaggerate as much as you can! 
This is mostly for experimenting. They are quicker to draw than complete faces, but the same rules should apply!

And that’s about it!

I don’t know if I covered everything in this tutorial, since some things might be obvious for me, and this post perhaps only scratches the surface. So feel free to send me a message if you want an explanation about something more in depth! Thank you for reading! And now DRAW!!! ✨🎨

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Here’s a Tutorial of How to draw Small Ducks (Ducktales 2017 version)

Note : my English is pretty off since it’s not my first language. that’s why i can’t really explain the whole tutorial.. but i hope you guys still understand the tutor anyway!

i usually took tons of screenshots for fun but also for References material, it helps me big time!

FACE :

BEAK :

Beak is ( and i think most of you agree too)  the hardest thing to draw, especially the Old classic Beaks which is much rounder and more complicated… the new Ducktales style is a bit simpler and easier to draw.

though it need times to understand how to draw it properly.

BODY :

FLIPPERS :

BONUS (Triplets Hair(s) ) :

Hope this will help you guys, keep practicing is my advice! Ducks is pretty much hard to draw :p

I needed that stuff about the hair thank you.

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A messy drawing but it’s something I noticed people do when drawing dogs, which isn’t bad to do as a stylistic choice, but I think it’s often done unintentionally. Feel free to add something yourself or correct whatever you think is wrong here

opinion on this

Don’t speak to me again. I’m contacting the police as I post this reply.

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dredsina

Varying Your Body Types

By me, Sara D. (Heh.)

I think it’s very important for artists to vary the types of bodies they draw! Not only does it add visual interest and diversity, but different body types can enhance your characters! (Plus it’s more realistic; when was the last time you walked down the street and everyone had the same body type?) I know I have a hard time drawing different bodies, especially with men, so I’m making this tutorial to teach myself as well (I’ve heard the best way to cement learning something is to teach someone else).

So! Bodies! I’m going to use women for this tutorial because I feel they have more variety in their bodies. One of the most obvious ways bodies differ is in their amount of fat.

On average, people store fat mostly in core areas like the bust, the waist, and the hips. It is important to remember that people gain and lose weight differently, and this is true no matter how fat or skinny one gets. However, these are common places people store fat:

The face and neck can be immediate indicators as to how much fat the rest of the body has; when someone loses or gains weight, it’s initially obvious in the face. This is possibly because the eye is (usually) drawn first to the face.

In addition to differences in the amount of body fat, bodies vary vastly in their proportions. The two main ways they differ is skeletally and in fat distribution. The hip to shoulder ratio is skeletal, and someone with wider shoulders might look more powerful or masculine, and someone with wider hips might look more grounded or feminine.

The torso to legs ratio is also a skeletal ratio. Someone with long legs in comparison with their torso might look taller than someone of the same height with a long torso, and they might also look skinnier.

(I say as I finally get some visual variety all up in here.)

Because the hips are also one of the places with the most weight gain in women, large hips can also be a matter of fat distribution. The three main places where the fat ratio really matters is in the bust, the waist and the hips (making up the core of the body).

While men usually carry weight in the belly area, the fat distribution can really vary with women. Some women carry more weight in the bust, some in the belly, and some in the hips/thighs. Some women carry more weight in two areas, like the bust and the hips, the bust and the belly, or the belly and the hips. Some women show no obvious bias to any area and carry weight equally.

Taking into account skeletal ratios, fat distribution patterns, a vast human weight range, muscle tone and age, there are endless permutations of body types. It would be a shame if you used only one!

Oh, and that first image looks really interesting as a gif.

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adziedoodle
Anonymous asked:

could you give me tips on how to draw Dan and Phil? I keep seeing your adorable phan doodles which are literal goals, but I can never get the hair and eyes right ://

(sorry for the late reply! wasn’t sure how to go about doing this as i suck at explaining things… >_

Yeah sure I’d love too!

ok now i think the best way to give you tips is to just show you??? sorry if this isn’t very helpful but hopefully the process in which i draw d+p can give you some insight in how to do it yourself :) 

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gluom

get some nice black and white line art without a scanner or computer just on your (i)phone! this is how i upload all my comix hope this is helpful 

this is how I “scan” the majority of my stuff too!

Also! If your picture has midtones that get lost, turn the Brilliance up (and the exposure down if you need to)

This is the method I use when I want to color drawings with Medibang!

For people who hand draw their art challenges and stuff!

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