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Writer References

@writerreferences / writerreferences.tumblr.com

Just a side blog (main: thief-noctis) for writing references, Q&As (by others, not myself) & masterposts that I may find useful. This is purely for my own personal use, but if you find anything here that'll help you, that's great. I own none of the things I reblog here, and take no credit for the hard work put into these things. I do use tags to categorise what I reblog, but I don't have a written list of which ones I'm using, so you'll have to take a guess.
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Heroic Traits and Their Faults

  • Accepting – too accepting; willing to excuse extreme behavior
  • Adaptable – used to traveling from situation to situation; may not be able to fully adapt/live in a permanent situation
  • Affable – accidentally befriends the wrong sort of people; pushes to befriend everyone
  • Affectionate –inappropriate affection
  • Alert – constantly on edge; paranoid
  • Altruistic – self-destructive behavior for the sake of their Cause
  • Apologetic – apologizes too much; is a doormat; guilt-ridden
  • Aspiring – becomes very ambitious; ruthless in their attempts to reach goals
  • Assertive – misunderstood as aggressive; actually aggressive; others react negatively when they take command all the time
  • Athletic – joints weakened from exercise; performance-enhancing drug abuse; competitive
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BASICS:

Genres:
  • Alternate World: A setting that is not our world, but may be similar. This includes “portal fantasies” in which characters find an alternative world through their own. An example would be The Chronicles of Narnia.
  • Arabian: Fantasy that is based on the Middle East and North Africa.
  • Arthurian: Set in Camelot and deals with Arthurian mythology and legends.
  • Bangsian: Set in the afterlife or deals heavily with the afterlife. It most often deals with famous and historical people as characters. An example could be The Lovely Bones.
  • Celtic: Fantasy that is based on the Celtic people, most often the Irish.
  • Christian: This genre has Christian themes and elements.
  • Classical: Based on Roman and Greek myths.
  • Contemporary: This genre takes place in modern society in which paranormal and magical creatures live among us. An example would be the Harry Potter series.
  • Dark: This genre combines fantasy and horror elements. The tone or feel of dark fantasy is often gloomy, bleak, and gothic.
  • Epic: This genre is long and, as the name says, epic. Epic is similar to high fantasy, but has more importance, meaning, or depth. Epic fantasy is most often in a medieval setting.
  • Gaslamp: Also known as gaslight, this genre has a Victorian or Edwardian setting.
  • Gunpowder: Gunpowder crosses epic or high fantasy with “rifles and railroads”, but the technology remains realistic unlike the similar genre of steampunk.
  • Heroic: Centers on one or more heroes who start out as humble, unlikely heroes thrown into a plot that challenges them.
  • High: This is considered the “classic” fantasy genre. High fantasy contains the general fantasy elements and is set in a fictional world.
  • Historical: The setting in this genre is any time period within our world that has fantasy elements added.
  • Medieval: Set between ancient times and the industrial era. Often set in Europe and involves knights. (medieval references)
  • Mythic: Fantasy involving or based on myths, folklore, and fairy tales.
  • Portal: Involves a portal, doorway, or other entryway that leads the protagonist from the “normal world” to the “magical world”.
  • Quest: As the name suggests, the protagonist in this genre sets out on a quest. The protagonist most frequently searches for an object of importance and returns home with it.
  • Sword and Sorcery: Pseudomedieval settings in which the characters use swords and engage in action-packed plots. Magic is also an element, as is romance.
  • Urban: Has a modern or urban setting in which magic and paranormal creatures exist, often in secret.
  • Wuxia: A genre in which the protagonist learns a martial art and follows a code. This genre is popular in Chinese speaking areas.
Word Counts:
Word counts for fantasy are longer than other genres because of the need for world building. Even in fantasy that takes place in our world, there is a need for the introduction of the fantasy aspect.
Word counts for established authors with a fan base can run higher because publishers are willing to take a higher chance on those authors. First-time authors (who have little to no fan base) will most likely not publish a longer book through traditional publishing. Established authors may also have better luck with publishing a novel far shorter than that genre’s expected or desired word count, though first-time authors may achieve this as well.
A general rule of thumb for first-time authors is to stay under 100k and probably under 110k for fantasy.
Other exceptions to word count guidelines would be for short fiction (novellas, novelettes, short stories, etc.) and that one great author who shows up every few years with a perfect 200k manuscript.
But why are there word count guidelines? For young readers, it’s pretty obvious why books should be shorter. For other age groups, it comes down to the editor’s preference, shelf space in book stores, and the cost of publishing a book. The bigger the book, the more expensive it is to publish.
  • General Fantasy: 75k - 110k
  • Epic Fantasy: 90k - 120k
  • Contemporary Fantasy: 90k - 120k
  • Urban Fantasy: 80k - 100k
  • Middle Grade: 45k - 70k
  • YA: 75k - 120k (depending on sub-genre)
  • Adult: 80k - 120k (depending on sub-genre)

WORLD BUILDING:

A pseudo-European medieval setting is fine, but it’s overdone. And it’s always full of white men and white women in disguise as white men because around 85% (ignore my guess/exaggeration, I only put it there for emphasis) of fantasy writers seem to have trouble letting go of patriarchal societies. 
Guys. It’s fantasy. You can do whatever you want. You can write a fantasy that takes place in a jungle. Or in a desert. Or in a prairie. The people can be extremely diverse in one region and less diverse in another. The cultures should differ. Different voices should be heard. Queer people exist. People of color exist. Not everyone has two arms or two legs or the ability to hear.
As for the fantasy elements, you also make up the rules. Don’t go searching around about how a certain magic spell is done, just make it up. Magic can be whatever color you want. It can be no color at all. You can use as much or as little magic as you want.
Keep track of what you put into your world and stick to the rules. There should be limits, laws, cultures, climates, disputes, and everything else that exists in our world. However, you don’t have to go over every subject when writing your story.
World Building:
Cliches:
Note: Species (like elves and dwarves) are not cliches. The way they are executed are cliches.

CHARACTERS

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Descriptions: People

Hi my name is Ebony Dark’ness Dementia Raven Way and I have long ebony black hair (that’s how I got my name) with purple streaks and red tips that reaches my mid-back and icy blue eyes like limpid tears and a lot of people tell me I look like Amy Lee (AN: if u don’t know who she is get da hell out of here!). I’m not related to Gerard Way but I wish I was because he’s a major fucking hottie. I’m a vampire but my teeth are straight and white. I have pale white skin. I’m also a witch, and I go to a magic school called Hogwarts in England where I’m in the seventh year (I’m seventeen). I’m a goth (in case you couldn’t tell) and I wear mostly black. I love Hot Topic and I buy all my clothes from there. For example today I was wearing a black corset with matching lace around it and a black leather miniskirt, pink fishnets and black combat boots. I was wearing black lipstick, white foundation, black eyeliner and red eye shadow.

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HEY WRITERS OF ALL KINDS AND AGES AND MAYBE EVEN DNDERS OR TABLETOP GAMERS ARE YOU READY FOR SOMETHING SUPER RAD? I HOPE SO ‘CAUSE 

RANDOM

MAP

GENERATOR

WITH

EDITING FEATURES AVAILABLE

IT DOESN’T REALLY DO LAND MASSES OR ANYTHING BUT IT SURE AS HELL WILL MAP THAT CITY/VILLAGE/SHIP/DUNGEON/WHATEVER THAT YOU’VE BEEN MEANING TO MAP OUT FOR YOU

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Rare Words

acosmist - One who believes that nothing exists paralian - A person who lives near the sea aureate - Pertaining to the fancy or flowery words used by poets  dwale - To wander about deliriously sabaism - The worship of stars dysphoria - An unwell feeling aubade - A love song which is sung at dawn eumoirous - Happiness due to being honest and wholesome mimp - To speak in a prissy manner, usually with pursed lips

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Anonymous asked:

M'bad at wording but basically my character was rushed to hospital due to a critical physical state. Burns, severe punctures/lacerations, serious bruising, dislocated wrist, some fractured ribs. I've never stayed in a hospital/had surgery myself, so I'm not sure how to really write it all out as realistically as I can? I've tried a bit of research but it's kinda confusing - not sure what medication is required, procedures, surroundings, just like.. I dunno, looking for tips I guess haha. ;;

A lot of this depends on the severity of the guy’s wounds.

Burns, for example, vary in degree. Third and fourth degree burns will require hospitalization. The larger the burn amount, the longer the hospitalization. Large burns can be infected easily and they seep liquid. The character will need an IV to restore lost fluids (and also for medication later on). If the burns are third or fourth degree, the character will need skin grafts to cover the damaged skin. Skin grafts take time and it’s unlikely your character will leave the hospital inside a week. 

Lacerations also vary in degree. There are lacerations you receive when you give yourself a paper cut. Then there are lacerations you receive when you jump into a pit with an angry tiger. More serious lacerations will require stitching. A laceration to the heart requires immediate surgery, as does one to the lungs, kidney, intestines, arteries (although their chances of surviving long enough to reach the hospital with an artery wound are slim), or liver.

You can’t do much for a dislocated wrist other than reset it, which can be done without anesthesia and by a general practitioner. Fractured ribs, likewise, can’t be wrapped or splinted due to their irritating location. If rib splinters are sticking out and/or in the internal organs, the character will probably need a surgery to remove them. The character will receive an x-ray for a general diagnosis.

The character will probably receive painkillers like hydrocodon or oxycontin after the procedure is over. The character will receive painkillers before procedures, probably morphine

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Anonymous asked:

I always see posts on how a main character should be likeable, however I have a hard time writing stories with good protagonists. I have a main character whose personal plot revolves around him covering up for the fact he tricked God (basically) to get power; he's self-serving and a liar. I find stories of these unlikeable characters interesting. Is it possible to write a novel with mostly corrupt, selfish characters and still have readers interested in what happens and the characters?

I feel like this is a huge misconception among a lot of writers.

Whether your character is moral or immoral does not determine whether they are a likable character or not. Whether other characters like your character does not determine if they are a likable character or not.

When people talk about needing to write a likable protagonist, they mean the reader has to root for this character. People root for antiheroes, villains, cheaters, liars, murderers, and criminals all the time, but that doesn’t mean they would like to be friends with this person.

Of course, whether a character is unlikable or likable depends on the reader, but there’s usually a majority opinion on a character. To do this, you need a reason for the reader to like this character:

  • Common Enemy: If your character and the reader have a common enemy, they will root for your character. But you need a reason for the reader to hate this enemy as well. If this enemy does something to hurt the protagonist, the reader may gravitate toward your character before they get to know them that well. Or the common enemy could just be a nasty character.
  • Motive: Your character’s motive could be a reason. This goes with the common enemy. If the enemy is an oppressive government and you show that, the reader will probably root for your character’s motive to rise up.
  • Emotional Connection: People love the Joker, especially Heath Ledger’s version. But we don’t feel bad for him. We don’t want him to succeed. This is because we see nothing but chaos from him. It’s fun, but there’s nothing that makes us emotionally connected to him. Then you have Batman. He’s not as interesting and people may like the Joker more than they like Batman, but we see Bruce Wayne’s life and the relationships he has with people. Therefore, Batman is likable and we root for him rather than for the Joker.
  • Protagonist: But, if the Joker becomes the protagonist (like in The Killing Joke), the reader roots for him and not Batman. Putting your character in the spot as the protagonist already gives them a lift in being likable. Your protagonist would have to be extremely unlikable for the audience to root for the antagonist.
  • Charisma: This is the one trait that can make many characters likable, no matter their actions (but it’s not required). Charismatic and persuasive people naturally draw others to them. They could murder someone and readers will still worship the ground they walk upon.

So yes, your characters can have negative traits and still be likable. You just have to make them interesting and give the reader a reason to like them or their story. Intricate, real characters are likable. Flat, static, negative characters are unlikable. 

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6 Types of Love

Eros a passionate physical and emotional love based on aesthetic enjoyment; stereotype of romantic love
Ludus a love that is played as a game or sport; conquest; may have multiple partners at once
Storge an affectionate love that slowly develops from friendship, based on similarity
Pragma  love that is driven by the head, not the heart
Mania obsessive love; experience great emotional highs and lows; very possessive and often jealous lovers
Agape selfless altruistic love; spiritual.
Source: Wikipedia
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Anonymous asked:

I think the suffering question was meant for emotional suffering, not physical. And if it wasn't, I'd be very curious to your answer for that. While I understand that like physical, everyone is different emotionally and what breaks one person down might hardly affect another, it would still be very interesting to get your take and see your examples.

So this is in response to a question I answered a while ago, and I’ve had the answer typed out in my drafts forever but have never had the chance to go over it and proof-read before posting. So here it is.

As you rightly point out, everyone has a different emotional endurance. 

Whilst physical suffering leads to physical problems, emotional suffering can manifest into mental conditions such as anxiety disorders and depression. Additionally, the two are linked. Physical suffering is directly tied to emotional suffering, as consistent physical abuse tends to eventually lead to emotional insecurity and breakdown.

My answer is more or less the same for this question as it was for the last. There comes a point when your character doesn’t bounce back, but it’s more like… they don’t respond in a way they would usually would respond, if that makes sense.

I received this comment in answer to the previous answer, and I think it ties in a lot with your query, Anon:

generaloftheuniverse said: I like the Starscream example, but that was also a childrens show where everything went back to normal. Realistically someone who has suffered will have consequences. Look at the Hunger Games trilogy. Katniss and Peeta especially.

Katniss and Peeta are two characters who experienced a tonne of emotional suffering, and look how it changed them in the end of the story.

So emotional suffering is similar to physical suffering. Think about these things in relation to your characters:

  • What are their limits?;
  • How does the suffering change them?;
  • How do they cope with it on a day-to-day basis once they reach their limit?

One thing I used to hate about the ending of The Hunger Games trilogy, was Katniss’ descent from who she was at the beginning of the book, to her ‘new’, more subordinate self in the third novel. As Mockingjay reached its conclusion, I thought, ‘This is nothing like Katniss! Her character is all wrong!’

Well, of course it was. She was broken by that point. Using my guide above, here it is in a nutshell:

  • Arguably, Katniss’ limit was losing her sister. It all started with her desire to protect Primrose, and ended when that opportunity ceased to exist.
  • The suffering changed her into a shell of her former self. By the end of the book, I recall how despondent and flat she sounded. How easily she acquiesced to Peeta’s demands for a family… that wasn’t her in book one, in my opinion…
  • Her coping mechanism is to play a game, to remind herself of the good things people are capable of. She and Peeta lived through awful things, done to them by other people who were expressing some of the worst sides to human nature.

Of course, opinions will differ. That’s just my interpretation, and admittedly, I haven’t re-read those books since reading them first a good three/four years ago. Generally though, the bolded list is a good start to thinking about the consequences to emotional suffering concerning your characters.

And to address the criticism of my Starscream example real quick, I would argue that Transformers Prime (assuming it is this series you mean), despite being a ‘childrens [sic] show’, was always conveying to the audience ‘normal’. Although, imo, what we see of Starscream’s time on the Nemesis is anything but ‘normal’. For a brief while, the show experimented with Starscream’s ‘I’ve had enough’ moment, and it all circled right back to the beginning again, where Starscream was on the Nemesis, desperately performing for Megatron’s approval by going back to repeating the behaviours Megatron likes to see the most (ruthless killing/abuse of the Autobots, doing exactly as he says without debate, surprising him with good ideas that serve his cause, etc).

The consequences/coping mechanisms to and for the consistent patterns of abuse Starscream suffers are there plain as day though:

  1. Flinching/cowering every time Megatron (or someone larger/more imposing than him) approaches;
  2. Expressing an inability to articulate himself out of fear;
  3. Abusing ‘lesser’ comrades, or those he considers to be lower in rank than him, both verbally and physically;
  4. Losing potential friends/allies due to his destructive behaviour and violence.

To make a very brief assumption, his coping mechanism is number three. Towards the end of the series, if my memory serves me correctly, whenever Starscream slipped up and evoked Megatron’s temper/annoyance, he went straight out there to wail on or yell at someone else (at this point, mostly Predaking) as a way of dealing with it.

So yeah… I think that’s about everything I have to say on the matter. Feel free to disagree or comment further using the reblog/reply feature if you wanna add in your own tips and thoughts…! My opinion/advice isn’t totally right and never will be, just to make that clear ;;;; I’m only giving a guide and, as with all guides, you don’t have to follow them right down to the last letter :)

I hope this helps, Anon…! And I’m sorry it took me so long to get back to you urk.

- enlee

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Anonymous asked:

I'm not a religious person but I think religion is probably pretty important when developing a fictional world. What advice do you have on creating a fictional religion?

I’ve already answered a question like this on my own blog, so I figured instead of repeating myself, I’d link you to that question and other related guides/answered asks I’ve seen around Tumblr. Since there’s already quite a lot out there on this, I don’t think there’s really anything else I can add to it.

Guides

Answered Asks

/tags

I hope these help. Best of luck…!

- enlee

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