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If It Ain’t Broke, Then Break It

@whump-is-love-whump-is-life

| Tali | She/her | Whump sideblog | Main blog @angst-is-love-angst-is-life | Physically incapable of not whumping Barry Allen |
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Anonymous asked:

On the topic of realistic conditioning/deconditioning,

If the trigger is something whumpee wouldn't hear often when they're with caretaker but whumpee still wants to break it because they might hear it elsewhere (like kneel being taken as a command)

Would whumpee ask caretaker to casually trigger them so they have the opportunity to challenge it in their own head and in a safe place? Would this be a good idea for recovery?

And of course being there with the praise everytime whumpee makes just a little bit of progress, or comfort when they don't.

Heads up, anon: your ask was an EXCEPTIONALLY good one, and I ended up writing another mini TED talk (~3-4 min read) in response. Thank you so much for sending it in!

...on Conditioned Whumpees - Part 3

That is a very, very good idea! You're spot on with all of it, particularly operating in a safe environment where whumpee is ultimately calling the shots. Having that comfort/support readily available will make a huge difference in how well whumpee can tackle the matter. And while the process isn't fun, approaching desensitization with this much intent is much, much more likely to result in success.

I can offer a few pointers that can add another few layers of realism, as well as some other things to think about while tailoring it to your story:

  • if whumpee is actively working through their conditioning in this way, memories of their trauma will become closer to the surface. As a result, all of their other PTSD symptoms will be elevated during the course of their practice sessions, as well as for at least a few weeks after.
  • flashbacks are a very common experience during times like this. engaging with triggers like this is going to cause their flashbacks to become more frequent and intense.
  • during such flashbacks, it is almost a given that whumpee's mind and body will enter a similar state to the one it was in during the time when the flashback was taking place. By that I mean that the fear they felt in that moment, where it was physically located in their body, will echo into their body in the present moment. Same goes for other all other emotions, and sometimes even phantom aches surrounding any injuries they received at the time...
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On conditioned whumpees...

Y'know, I think one of the things that people get wrong with conditioned whumpees is their rules. Specifically, when a whumpee was in long term captivity/training and they later get released or escape.

Most people write them as latching onto a caretaker or new whumper, and begging for new rules so they know they're doing something right. A new set of laws to live by, a new framework to behave to.

And that's... not really how conditioning works.

Conditioning means automatic reactions. Your body doing something that was trained into you without consulting your brain first.

There is no decision making. There is no choice. The trigger hits, and you are immediately performing the correct action regardless of anything else.

You're told to kneel? Your knees have already hit the ground. You're supposed to be standing in one part of the house when a certain noise is made? You've launched into movement before you even realize what you heard.

These rules are woven into the fabric of your body. And they are insurmountable. The conditioning overrides emotion, internal conflict, hesitation, beliefs, wants... everything.

Your whumpee may very well hate what is being done to them, and after the moment has passed they're cursing themself and their whumper. They're still a person on the inside. And that person is still very much alive. Most of the time, they will have some level of awareness that what's being done to them is wrong. They'll be angry. They'll be hurt. And they will hate that there is nothing they can do about it.

But the next time that trigger occurs, the response still hits them exactly the same.

So now take your whumpee out of that situation. They ran away, were rescued, were sold. They got out. Now they're with new people, a new caretaker, a new whumper. Or they're on their own and trying to make their own way in the world.

But those conditioned responses are still there.

There's no turning them off. You don't just replace them with new rules. They are in your every fibre. They have been built into the very framework of who you are.

The next time someone says the word "kneel", your knees are on the ground again. No matter where you are, or who you're with. The response happens before you can stop it. If they don't know why, everyone looks at you like you're insane. And you feel like you are.

Deconditioning is an agonizing process that takes more effort than I can even begin to describe to someone who's never experienced it.

Every time they hit that trigger, that response will still be there. Over, and over, and over, and over.

Breaking those rules down takes YEARS. And it is a constant effort that the whumpee has to choose to undergo every single time. Progress is measured milimeter by milimeter. You're told to kneel, and you kneel. You're told to kneel, and your mind catches up with the fact that you already did it— but a little sooner than it did before. Then a split second sooner. Then as you're doing it. Then you feel the impulse just before your knees hit the ground. Then you have a split-second of resistance before you go down. On and on and on and on, inching toward progress despite the fact that you're fighting with all your might. And that progress is anything but linear.

You don't just start obeying new rules. You don't latch on to your caretaker's new way of doing things and drop everything that you were conditioned to do before. These rules don't just get replaced.

Conditioning is not a belief system. It's a flinch response. Programmed deeper than the instincts you were born with.

You can be ordered not to obey the old command, and moments later when the trigger comes, you will anyway. Because in conditioning, the action comes before the choice.

These rules, these laws of your existence, come above everything else. And if your new whumper wants to replace them, they are going to have to beat the new rules into you so often and so severely that the pain becomes stronger than the old conditioning. At which point, the newly desired response will very, very slowly start to take over.

You're not swapping out new rules. You're layering new, worse conditioning on top of the old. And your brain will spend time stuck in that split-second between both responses before one finally grows stronger than the other. And even then, the change will not happen quickly.

That is what your conditioned whumpee is up against. That is what makes it such a horrible—HORRIBLE— and powerful tool.

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Whump & Carries/Drags

After going down that Combat Medic rabbit hole, allow me to put heavy emphasis on the one-person drag. Specifically, the Neck Drag pictured at the bottom right of this image.

Yes, we see the support carry, arm drag, and pack-strap carry very frequently in fiction. I would really, really like to see the Neck Drag used more frequently (please do hmu if you have written or read something with this drag being used <3).

The neck drag is when the injured party clasps their hands together behind the medic's neck, or the medic ties their hands together if they're unconscious. The medic then bear crawls forward until cover or safety is reached, where they can change to an easier carry or drag position, address immediate medical needs, or get carrying assistance from another medic. If the injured party is heavy, the medic would have to crawl forward in short bursts (almost like a scooting motion).

This makes for a very uncomfortable but effective way of extraction for the injured party. Now, if you like romantic tension when writing, this is a great form of forced proximity because the characters are practically on top of one another for the entire duration of this carry - not to mention the medic has to straddle the injured party at the start. Obviously they would have more pressing matters in mind, but us writers are all the same and you know it <3

So, take this idea and run with it! I already mentioned this resource in a previous post, but I'll share it again if you want to see more details. It's very helpful for writing research! Plus there are video demonstrations on how to apply different types of tourniquets, and of course the different carries and drags like the ones mentioned above.

Ran out of brain juice, so I'll stop here. I'm serious about recs with the neck drag though!

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pygmi-cygni

STOP DOING THIS IN INJURY FICS!!

Bleeding:

Blood is warm. if blood is cold, you're really fucking feverish or the person is dead. it's only sticky after it coagulates.

It smells! like iron, obv, but very metallic. heavy blood loss has a really potent smell, someone will notice.

Unless in a state of shock or fight-flight mode, a character will know they're bleeding. stop with the 'i didn't even feel it' yeah you did. drowsiness, confusion, pale complexion, nausea, clumsiness, and memory loss are symptoms to include.

blood flow ebbs. sometimes it's really gushin', other times it's a trickle. could be the same wound at different points.

it's slow. use this to your advantage! more sad writer times hehehe.

Stab wounds:

I have been mildly impaled with rebar on an occasion, so let me explain from experience. being stabbed is bizarre af. your body is soft. you can squish it, feel it jiggle when you move. whatever just stabbed you? not jiggly. it feels stiff and numb after the pain fades. often, stab wounds lead to nerve damage. hands, arms, feet, neck, all have more motor nerve clusters than the torso. fingers may go numb or useless if a tendon is nicked.

also, bleeding takes FOREVER to stop, as mentioned above.

if the wound has an exit wound, like a bullet clean through or a spear through the whole limb, DONT REMOVE THE OBJECT. character will die. leave it, bandage around it. could be a good opportunity for some touchy touchy :)

whump writers - good opportunity for caretaker angst and fluff w/ trying to manhandle whumpee into a good position to access both sites

Concussion:

despite the amnesia and confusion, people ain't that articulate. even if they're mumbling about how much they love (person) - if that's ur trope - or a secret, it's gonna make no sense. garbled nonsense, no full sentences, just a coupla words here and there.

if the concussion is mild, they're gonna feel fine. until....bam! out like a light. kinda funny to witness, but also a good time for some caretaking fluff.

Fever:

you die at 106F (40.5C). no 'oh no his fever is 107F!! ahhh!" no his fever is 0F because he's fucking dead. you lose consciousness around 103, sometimes less if it's a child. brain damage occurs at over 104.

ACTUAL SYMPTOMS:

sluggishness

inability to speak clearly

feeling chilly/shivering

nausea

pain

delirium

symptoms increase as fever rises. slow build that secret sickness! feverish people can be irritable, maybe a bit of sass followed by some hurt/comfort. never hurt anybody.

fevers are a big deal! bad shit can happen! milk that till its dry (chill out) and get some good hurt/comfort whumpee shit.

keep writing u sadistic nerds xox love you

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Let's talk hallucinations in whump/general fiction.

So first off full disclosure, I have schizoaffective disorder - think some bits of bipolar and some bits of schizophrenia kind of squished together, and as such hallucinations are a BIG part of my general existence.

Definition: A hallucination is a perception of a sensory experience—such as sight, sound, smell, taste, or touch—that appears real but is created by the mind and lacks an external stimulus.

Now, I see a fair few "hallucinations" type prompts in whump events, and just generally within the whump community, and I see a LOT of auditory hallucinations type prompt fills - mainly in the form of malevolent whispers - and ye that's a thing, but there are so many other hallucinations.

The thing is hallucinations can effect literally any sense, not just hearing - though I will add that auditory is usually regarded as the most common.

this is a long post so I am going to put a cut here... below the cut is exploration of the tyoes of hallucination, the causes and a bit about insight.

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i-eat-worlds
Anonymous asked:

worlds I need your medical knowledge. possible long-term symptoms of repeated non-lethal electrical shock to the body? would nerve damage and numbness be reasonable? what are your thoughts?

thanks for the ask, Kia!

quick disclaimer: I am not medical professional. Take all this with a grain of salt. Or like, 110% of your daily sodium intake.

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Wikipedia says people who had amnesia often can't remember having it. I don't know yet if that's true (I haven't looked into it further yet) but it makes for an interesting twist of events.

Imagine the whumpee of your choice suffering from amnesia, their loved ones try to help them remember and try not to let it be known just how much this situation hurts them. Only to have the whumpee recover and then not remember that they had amnesia in the first place.

The whumpee, in my case, would be Hiccup, of course.

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Power Signalling

Kneeling. (It’s not popular for no reason.) Ordered to kneel as punishment or as a show of deference. Shoved physically to the ground by hands on their shoulders, maybe a kick to the back of the knee. Picking themself up off the ground but only getting as far as hands and knees. Crawling because they haven’t got the strength to stand any more. Dropping to their knees from exhaustion, or despair.

Personal space. Casually invading it. Uninvited touch - from the deeply creepy to something as simple as a firm hand on the shoulder. Standing too close - especially if taller or otherwise physically stronger. Conversely, hurrying to get out of someone’s way.

Eye contact. Staring someone down. Who is first to look away? Averting eyes for one’s social superiors. Insisting that someone maintain eye contact while you’re talking to them. Insisting that someone never look you in the eye. Trying to de-escalate by avoiding eye contact. Singling someone out just by looking at them. Too frightened or ashamed to look someone in the eye.

More generally, attention. The room falls quiet when they walk in. Who cuts in, and who gets talked over. Ignoring those who are beneath your attention. The excited attention given to the object of respect and idolisation. The careful, wary focus given to a potential threat. Deliberately attending to something else to appear less threatening. Deliberately burying oneself in something else to avoid attracting unwanted attention.

Codified status behaviours. Bowing to one’s superiors. Bonus points if there are differentiated kinds of bowing for different status differentials. Soldiers coming to attention when a superior officer comes in. Saluting. Who greets whom first? Serving food in a particular order. Standing up when a respected person enters the room.

Non-verbal threats. Just resting a hand on a weapon, or perhaps even just near a weapon. Cracking knuckles or rolling shoulders. Clenched fists. The little come-get-some-then lift of the chin. Stepping from a conversational stance into one that’s balanced for fight or flight. Pointing a weapon at someone. Casually brushing aside a weapon.

Conversely, de-escalation and surrender. Open hands, spread in front of them. Hands above head. (Raised slowly, transitioning from the simple woah-calm-down gesture to full on surrender as the situation gets tenser.) Going still. Slow, careful movements being sure to keep hands where they can be seen. Laying down weapons. Hands on head. Getting down on the floor. Deliberately making oneself vulnerable to prove non-hostile (or non-resisting) intent.

Alternately, deliberately showing “vulnerability” to demonstrate how little of a threat you consider the other person. The slouch of villainy. Casually putting weapons away or turning one’s back, confident that they won’t do anything. Open posture, casual, relaxed in the face of apparent danger.

Signs of fear. Flinching. Trembling. Closed, defensive posture. Tension. Backing away. Fidgeting. Lip-biting. Arms hugged close to chest. Or refusing to lower defences. Checking for escape routes. Trying to insist that they don’t come any closer.

Offers of or requests for help. Extending a hand to help someone up off the ground. Reaching out a hand in a silent plea. Do they have to ask for help? Are they willing to accept it? Do they get a choice? Who has plenty and who has to rely on the other’s goodwill? Picking someone up off the ground. Carrying them. (Dropping them?) Adjusting someone’s clothes. Withholding aid.

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Some of my favorite words and phrases to describe a character in pain

  • coiling (up in a ball, in on themselves, against something, etc)
  • panting (there’s a slew of adjectives you can put after this, my favorites are shakily, weakly, etc)
  • keeling over (synonyms are words like collapsing, which is equally as good but overused in media)
  • trembling/shivering (additional adjectives could be violently, uncontrollably, etc)
  • sobbing (weeping is a synonym but i’ve never liked that word. also love using sob by itself, as a noun, like “he let out a quiet sob”)
  • whimpering (love hitting the wips with this word when a character is weak, especially when the pain is subsiding. also love using it for nightmares/attacks and things like that)
  • clinging (to someone or something, maybe even to themselves or their own clothes)
  • writhing/thrashing (maybe someone’s holding them down, or maybe they’re in bed alone)
  • crying (not actual tears. cry as in a shrill, sudden shout)
  • dazed (usually after the pain has subsided, or when adrenaline is still flowing)
  • wincing (probably overused but i love this word. synonym could be grimacing)
  • doubling-over (kinda close to keeling over but they don’t actually hit the ground, just kinda fold in on themselves)
  • heaving (i like to use it for describing the way someone’s breathing, ex. “heaving breaths” but can also be used for the nasty stuff like dry heaving or vomiting)
  • gasping/sucking/drawing in a breath (or any other words and phrases that mean a sharp intake of breath, that shite is gold)
  • murmuring/muttering/whispering (or other quiet forms of speaking after enduring intense pain)
  • hiccuping/spluttering/sniffling (words that generally imply crying without saying crying. the word crying is used so much it kinda loses its appeal, that’s why i like to mix other words like these in)
  • stuttering (or other general terms that show an impaired ability to speak — when someone’s in intense pain, it gets hard to talk)
  • staggering/stumbling (there is a difference between pain that makes you not want to stand, and pain that makes it impossible to stand. explore that!)
  • recoiling/shrinking away (from either the threat or someone trying to help)
  • pleading/begging (again, to the threat, someone trying to help, or just begging the pain to stop)

Feel free to add your favorites or most used in the comments/reblogs!

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dynamic-k

Time to go write some delicious whump now-

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kidnapping positions

send one for a starter featuring my muse, your muse or both of our muses (feel free to specify)...

  • duct taped to a chair
  • drenched with water & regularly half-drowned to keep them semi-conscious at most
  • tied somewhere with rising water levels
  • in the trunk of a car
  • in the back of a truck
  • in the back of a police vehicle
  • in the backseat of a car, trying to draw other drivers' attention
  • buried alive in a car/other vehicle
  • buried alive in a coffin (or casket, or burial shroud, etc)
  • strapped to a table & chemically restrained
  • strapped to a table & being operated on
  • strapped to a table & being tortured/injured for information
  • chained to a wall in a cold room
  • chained to the ceiling so they have to stand on tip-toes to reach the ground
  • locked in a small container (fridge, freezer, storage chest)
  • duct taped & gagged in a cupboard
  • duct taped & gagged in a bathroom
  • duct taped & gagged in another part of a house, basement or mansion
  • dumped in a river (possibly drugged, duct taped, etc)
  • left in a dumpster (possibly drugged, duct taped, etc)
  • left for dead in this creative way: (fill in the blank)
  • having just escaped from their kidnapper and badly needing food/water/medical attention/etc
  • having just escaped from their kidnapper and making that first phonecall home to say hello, I'm alive
  • having just escaped from their kidnapper and making the decision to turn back around to help (another muse) escape, as well
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whumpshaped

broken bones have to be my favourite injury tbh. they're not usually super gory or bloody but there's something so pleasing about that nice crunch and snap. the way the whole area just explodes with pain and then you just can't even move it. it just keeps throbbing and aching and people have to poke and prod to be able to say whether it's really broken. a bunch of those bones are really painful to wrangle into a good position, if they're not put into that position they'll heal wrong, some of them you can't put in a cast and you just have to wait it out... the bruising, the swelling, the potential blood, FUCK when the bone pierces the skin and it's just sticking out? when a bone pierces the organs? broken legs you can't stand on and potentially can never walk on again, broken fingers that are absolutely useless, broken ribs that hurt with every breath, broken jaw that has to be wired shut... shattered bones that have no chance of ever healing well. ugh. just. broken bones beloved

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Fandom Medical Archive: Year 1

Okay Folks! As requested- I did it!

I compiled and vaguely organized the first year of all my original posts, medical reviews, and asks into one easy-to-search google doc. It is 128 pages and nearly 60,000 words. This blog is significantly bigger than even I knew, so I'll be going year-by-year and hoping to get the entire blog onto 9 docs.

This took some time to put together, so if you use it and want to say thanks, my paypal is below the cut. Donations will be used to purchase reference materials for the blog and blaze cool posts!

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details about crying that aren’t just about the tears

  • puffy, red-rimmed eyelids
  • hitching breaths or gasping for breath
  • feeling drained/exhausted after, like they’ve just run for miles
  • a headache building behind their eyes in anticipation for an ugly cry
  • feeling dehydrated and sick after
  • an explosive cry, where they lash out and hit something between hot, angry sobs
  • nose getting clogged and completely stuffed up
  • hiccuping
  • vividly red, bloodshot eyes
  • smothering a sound with a hand over their mouth or by biting down on something
  • the massive headache after
  • face feeling sticky, wet, and just overall gross
  • lips/hands/body trembling
  • trying to fight off or suppress another round of crying after a tentative calm

feel free to add on!

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