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#artifact – @wearepaladin on Tumblr
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Here to Raze Hell

@wearepaladin / wearepaladin.tumblr.com

(Artists credit goes to @kid-ultimate) It's an old story. A person who takes up the quest to rid the world of evil. Its a journey with no final destination. But in the end it’s the only one worth taking. Welcome! This is a blog by Paladins, for Paladins....
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ooscar88

The Sword of Goujian was found in 1965 in Hubei, China. Cast in tin bronze, it is renowned for its unusual sharpness and resistance to tarnish rarely seen in artifacts so old. This historical artifact of ancient China is currently in the possession of the Hubei Provincial Museum.

The sword was found sheathed in a wooden scabbard finished in black lacquer. The scabbard had an almost air-tight fit with the sword body. Unsheathing the sword revealed an untarnished blade, despite the tomb being soaked in underground water for over 2,000 years.

Spring and Autumn period (771 to 476 BCE)

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chrissabug

Power of Ryzen

💥💥The energy pulsating from the magical artifact suddenly shifted, turning electric at the touch of her hand.  The power surged up her arm, buzzing through her body, igniting dormant strength in her armor, her muscles, and even the very core of her spirt.  

Her gaze remains fixated on the object of power, basking in it’s brilliance, and she wonders how she had been without this for so long.  Now that she knew the feeling, the potential, there was no going back.💥

I’m super honored to have been commissioned by AMD to do this original artwork for them.  

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💎 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Gauntlets of Deliverance Wondrous item, uncommon (requires attunement by a paladin) ___

These silver gauntlets are inscribed with powerful sigils that absorbs malady and infection. When you magically cure a creature of blindness, deafness, disease, or poison while wearing these gauntlets, you can choose to have the sigils on the gauntlets contain the condition instead of destroying it outright. While the gauntlets contain a condition in this way, you can use a bonus action to touch a creature and force it to make a DC 13 Constitution saving throw. On a failed save, the target suffers the effects of the stored condition until the end of your next turn, as the condition is passed from the gauntlets into it, and the stored condition is lost from the gauntlets.

The gauntlets can only hold one condition at a time. Any contained condition is lost if you contain another one in order to make room for the new condition. ___

✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for only $1 to $7 a month!

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⚔️ 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Redeemer’s Regards Weapon (longbow), rare (requires attunement by a paladin) ___

A bow designed for holy warriors who prefer to keep evil at a distance. Any ranged attack you make with this weapon is considered to be a melee weapon attack for the purposes of using your Divine Smite ability and meeting the requirements of any paladin spell you cast with “smite” in its name.

In addition, when you expend a 1st-level spell slot to use your Divine Smite feature on an attack made with this bow, you can choose to not expend the spell slot instead. This property can’t be used again until the next dawn. ___

✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for only $1 to $7 a month!

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🛡 𝗡𝗲𝘄 𝗶𝘁𝗲𝗺! Cathedral Armor
Armor (breastplate), very rare (requires attunement by a cleric or paladin) ___

The front of this magic armor is covered in a panel of stained glass. Attuning to the armor causes the design of the glass to change to depict your deity, oaths, or similar divine order. You have a +2 bonus to AC while wearing this armor.

While wearing the armor, you can use an action to cast the "prismatic spray" spell from it, using your spell save DC. Alternatively, you can cast this spell as part of using your Channel Divinity. The Channel Divinity must require an action to use, and you choose whether the spell is cast before or after the effects of the Channel Divinity resolve. If your deity is aligned to a particular damage type, such as fire or lightning, you can choose that damage type’s respective color, instead of rolling a d8 to determine it, as part of casting the spell from the armor. The armor can’t be used to cast this spell again until the next dawn. ___

✨ Patrons get huge perks! Access this and hundreds of other item cards, art files, and compendium entries when you support The Griffon’s Saddlebag on Patreon for less than $10 a month!

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