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#prompt – @wealmostaneckbeard on Tumblr
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Socially Awkward Ork

@wealmostaneckbeard

Every day or half hour I suddenly wonder if Tumblr has content on a specific subject. I then seach and reblog that content for 10 or more minutes. That is how I function on here. Occasionally I will try posting "Original Content" but there's no guarantee.
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The Indie game [SIGNALIS] and table top role playing game Monster Of The Week both belong in the survival horror genre. They both feature monsters, mysteries, guns, and dwindling resources. MOTW is more of a power fantasy while Signalis is kind-of the opposite... like a Mortality Simulator?

Therefore it is not surprising that after reading my old copy of the 2nd Edition MOTW, I think I could set a campaign in the Signalis universe. Whenever the manual mentions the word magic, I swap it out for Bioresonance.

I've written some notes already:

The first set of notes are some light details for locations in District 0123 on Heimat. The main residential bloc is packed with refugee-immigrants from the planets Kitezh and Vineta. In another area, a criminal gang operates a black market venue out of a condemned cathedral to The Empress. There's also a vertical hydroponics farming silo that provides food and employment. Finally there is a big multi-purpose community facility that has stuff like a toboggan run family fun center, Blockwart headquarters, train yard, and a shopping mall. Underneath all of it is a network of infrastructure tunnels, with maintenance barracks, that all flow towards a waste reclamation facility where convicted gestalts and defective replikas work under armed supervision. AND in some forgotten corner of the sewers is Bioresonance Laboratory #03, originally built by the empire and then abandoned after The Incident, where a flesh-hole to Nowhere has recently opened. Out of which has come ghosts of gestalt scientists and guards, as well as corrupted first/second generation replikas.

My second set of notes has been pairing MOTW hunter archetypes with types of Gestalts (humans) and Replikas (bio-mechanical clones) which has yielded some interesting character ideas. A normal Kolibri (telepathic cop with an addiction to coffee) would be a Spooky Hunter whereas one that's been exiled from her hive mind would be a conspiracist Flake Hunter. Falke's are supernaturally powerful so they could be a Spell-Slinger or Divine Hunter, with the former representing older combat focused models while the latter represents newer administrative/propaganda oriented models. Mundane, Crooked, and Wronged Hunters could be regular Gestalts and civilian grade Replikas. The Monstrous Hunter could either be a mutated Replika or the ghost of a Gestalt, both created by harmful Bioresonance exposure. Gestalts that have undergone special training or their military grade Replika counterparts could be Initiate, Chosen, Expert and Professional Hunters.

This is all I've got for now. Hopefully someone likes what I'm proposing here. I'm thinking I could get some interested players from signalis discord servers...

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