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#opinion – @wealmostaneckbeard on Tumblr
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Socially Awkward Ork

@wealmostaneckbeard

Every day or half hour I suddenly wonder if Tumblr has content on a specific subject. I then seach and reblog that content for 10 or more minutes. That is how I function on here. Occasionally I will try posting "Original Content" but there's no guarantee.
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The Intersection of games and disability.

Lets start with a mixed simile/metaphor:

Consuming content is like consuming food. Not everybody has a functioning jaw with perfect teeth and not all content is easily digestible. I get that because I figuratively have lock-jaw too. But then I hear people complain about how inflexible-by-design game difficulty is discrimination against people with disabilities. And that makes me think: "There is large quantities of people online who are willing to chew up content and spit it back into your mouth, FOR FREE." I freely partake of other people's mastication and I think others should have access to it too. If one game developer wants to challenge players to reach a tasty treat, that is their right. If another game developer wants to provide an easy walk-in dining experience, that is also their right.

What I'm trying to say without the elongated Simile:

I am Autistic ADHD with terrible eye sight, I'm not good at planning or paying attention to the right things. I will never be good at strategy, racing, or fighting games. I have accepted this and found work-arounds that I think could work for you, person who wishes every game had an easy mode:

Go on to youtube or twitch and watch people play the game for you. If that's still not your thing then look up the wikis that people have painstakingly made for the game, both for the lore and winning strategies. That's how you get all the content without the challenge.

And now for something vaguely resembling a conclusion:

I think adversity created by complexity is only beautiful within the confines of a game. Outside of harmless simulations, it is indicative of a society failing to serve the needs of it's members. One should never condemn a game for being too complex but instead appreciate the person or people who put a lot of effort into it.

I believe there is no right or wrong way to consume game-type content, especially when it comes to single player games. However if there is a social element to a game then one should be aware that different people have different motivations for playing a game. I have made a handy chart to show those motivations:

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Unifying Theory of Modern U.S. Politics: All about Over-Population

I believe there are two opposing approaches to combating overpopulation (an issue first officially addressed in this book) and being implemented simultaneously in the United States of America:

  1.  Improve the quality of life by providing free education, health care (such as abortions), and the means for survival and dignity to everyone. This has the effect of decreased baby production as people are less interested in that activity and better able to work on art and scientific research. Under this system of welfare, Religious/Cultural Fundamentalists will still be allowed to make a dozen babies but those babies could die from a lack of non-faith-based medical care or their children could grow up and reject the fundamentalism of their parents.  This first strategy requires a strong government that will consume a lot of resources in order to help everyone live a good life.
  2. Decrease everyone’s life span by making everything as dangerous as possible through deregulation. Allow toxic chemicals into the drinking water, Allow the easily available food to cause diseases, and allow energy inefficient vehicles to run on leaded gasoline so that people will get lead poisoning just by breathing. Sell guns to as many people as possible so that any social conflict has the potential to turn deadly. Deny health care and education so that people will die from causes that could have been prevented. With this second strategy, a government only has to be strong enough to protect the people that can afford it.

The Democratic Party is pushing strategy #1 while the Republican Party is fighting for strategy #2.  Nobody in either party is willing to admit that the goal of their national agendas is to combat overpopulation. If they did, it would make them sound like Fascists who plan on eliminating the people they don’t like. However, they are both willing to accuse each other of practicing Eugenics but with different lexicons and based on different values. Liberals use the language of social justice while Conservatives use conspiracy theories to make the same accusation: You are killing my people while protecting your own.

Who is “My People”?

For Conservatives, it’s people that look like them first, and those that think like them second, and they are willing to violently exclude people who are neither. For Liberals, it’s people who just think like themselves (Liberals will then try anything to conceal this favoritism).  Both valuation systems are ruthlessly pragmatic and based on controlling the growth of population. Liberals want more liberals and Conservatives want more conservatives. Under democracy, more people means more power. So both ends of the political spectrum, in theory, want power. 

If they are the same in theory, then lets return to the strategies one last time to differentiate the means being used:  Strategy #1 a.k.a. Utopian-Socialism promises a life of meaning and empowerment while strat #2 a.k.a. Libertarian-Feudalism practically guarantees lead poisoning caused by pollution and/or bullets. Both strategies achieve the same thing so you can call me crazy because I want a government that can guarantee the water on-tap isn’t polluted. 

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