okay you guys got me started on dishonored (the series) fucking IMMACULATE art direction. I'm going to try and sum it up but I'm honestly better with art than words so I'll try my best.
dishonored is fucking unparaelled when it comes to art direction. from when you first start the game, each level has a distinct style, color, and vibe. dunwall is dominated by cool greys, towering, imposing structures like dark sentinels watching over the land. twisting, rotting trees and an ever-present smog that overtakes the city. dunwall is inky blue darkness.
HOWEVER, from a gameplay perspective, there are visual points of interest still that stops you from getting lost in a wash of blue. dishonored is a master of using lighting and color to lead you to areas that it wants you to go.
for example, in the corner of a window you might see glowing purple lighting. these are void shrines - where the outsider will appear and share knowledge harass you. usually around shrines there are walls of writing, strange twisted words that lead you further into the mystique surrounding what the outsider is and what he *does*.
you might think the game is just awash in dull colors, but its not. one of the most beautiful and striking levels takes place in lady boyle's mansion, and it's INSANE how different it looks, because it's supposed to be a stark contrast. surrounding her mansion are the remains of a dying city destroyed by a plague. within her mansion, however, is decadence and debauchery gone awry.
it's amazing with a game that was made TWELVE YEARS AGO how this still holds up and looks fantastic. this is because they went for a stylized art direction. it's stylized, almost painterly. it looks fantastic. here is some of the amazing character design
(this is from dishonored 2, done by Sergey Kolesov )
LOOK AT THIS ART. IT'S SO FREAKING AMAZING AND THE THING IS THE CHARACTERS LOOK SO CLOSE TO T HIS IN GAME. its a masterpiece. if you haven't played dishonored, please play it. all of them.