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the great virtue is dead

@virtueisdead / virtueisdead.tumblr.com

good eternal evening, i am the late monarch virtue, speaking from beyond the grave. i post my thoughts, usually in the form of art. she/he/they | over 18
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ive been playing totk for probably about 50-75 hours cumulatively and ive gone from being mildly disappointed in it to actively disliking the game. to be honest, i cannot fathom the praise this game has been receiving. despite how impressive it is on a technical level, i sincerely think its substantially worse than breath of the wild in many ways. its also EXTRAORDINARILY harder, and NOT in the fun way. every task feels like a fractalline torture quest, all of the combat encounters are excessively difficult, (statistically, not strategically) and any rational way to make those encounters easier (namely finding armor) is often impossible to find without a wiki and even harder to pull off than the original encounter. i tried so hard to like this game, especially given how much i loved breath of the wild, but it just feels like a direction-less DLC by comparison. to be clear, i am not even very easy to frustrate (i beat getting over it with bennet foddy 12 times) nor am i that bad at difficult combat oriented games, (i beat elden ring twice and golded the entirety of ultrakill (except sysiphus 💀)) so the only conclusion i can come to is that this game could (at the VERY least) use some accessibilities options. hell, i died over 15 times in the fucking tutorial area! despite the game clearly being made in a way to suggest casual players and people who never played BOTW should play it anyway, i find it hard to imagine any inexperienced player could make it past the tutorial, at least without some major difficulties! (not to mention how the tutorial still fails to explain so many integral new mechanics despite being so long. like i get focusing on the story, but the grand-scale writing in totk has been almost embarrassingly bad a full of plot holes and splinters so far, so i dont think that excuses not properly initiating the player to the fucking game.)

every time i play a session, my list of minor complaints grows longer, to the point that i can hardly even begin to list them in this post, while ive only encountered a sparing few details that felt like needed/warranted improvements/changes on breath of the wild. it really makes me struggle to maintain any motivation to keep playing. i feel like im playing it wrong, or like ive missed something that makes this game so great to other people. im so conflicted. can someone just like, decribe the process of what they did after leaving the tutorial area?

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