If you were worrying about Tri Force Heroes’ place in the Zelda timeline ⊟
Don’t.
But also here’s the explanation.
@tinycartridge / tinycartridge.com
Don’t.
But also here’s the explanation.
Nintendo is emailing out batches of three demo codes for The Legend of Zelda: Tri Force Heroes, allowing lucky recipients to play local multiplayer in advance of the release.
The demo also works online, but Splatoon / Global Testfire-style, it’s only up at certain times:
If you didn’t get the email... uh, maybe watch our Twitter.
“It’s dangerous to go alone.. So don’t!” (but make sure you bring at least two friends too, because just one other player won’t work for this game)
Which means more weeping king, of course. And I guess gameplay and dungeons and whatever.
We’re reaching that point again -- when someone reminds you about a game, and you’re like, “that’s coming out soon?!”, because you forgot all about it in the midst of other quality releases. This multiplayer Zelda 3DS game will be out in just three weeks, October 23 to be exact, complete with weeping king.
Or maybe I’m the only one in love with the cheerleader and sentai outfits for Link, I dunno. I can’t wait to dress up before meeting the crying king, and being like, “Ay my bad, I’m a Hammer Bros.” Via NintendoEverything!
Don’t worry if you can’t follow the Japanese narration by this weird king guy; there’s tons and tons of footage of The Legend of Zelda: Tri Force Heroes that you can understand easily enough!
Nintendo’s multiplayer Legend of Zelda game releases for the 3DS on October 23rd this year for both North America and Europe! Just two and a half months until you can dress Link up in Zelda’s dress! You can preorder it here.
Nintendo’s upcoming co-op spin-off for The Legend of Zelda won’t feature voice chat -- not a surprise considering Nintendo-published games rarely do (see Splatoon), but it’s nice to see that the team actually considered including it and had a reason for not implementing the feature.
Tri Force Heroes‘ director told The Verge that voice chat can create a negative play experience, in which experienced players boss others around as they try to work together to solve a puzzle. Instead, the game offers eight different panels on the touchscreen allowing you to convey feelings or suggestions.
"I believe it might be a little bit stressful for players to try to figure out how to communicate what they want to do, but I think that because of that feeling, when you're able to do it successfully there's a level of satisfaction that you don't find in other games,” explained director Hiromasa Shikata.
Other things we've learned --via Game Informer -- since the game's unveiling: you can either play solo or co-op with three players (no two-player co-op), there's a versus"Colosseum" battle mode for 2-3 players, and you can play with two friends locally using a single copy of the game thanks to download play.
Again, this hits the 3DS this fall, offering co-op play (local, online, and download play) for up to three players. Preorder the game here!
Info and trailer past the post break:
Co-op play with two other players to solve puzzles (with online support)! Collect items for outfits! Coming out for the 3DS this fall!