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The Mattress

@themattress / themattress.tumblr.com

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Porygon Was Innocent: An epileptic perspective on Pokémon’s “Electric Soldier Porygon”

On December 16th 1997 Pokémon made international headlines when their latest episode, “Dennō Senshi Porygon”—now commonly translated as “Electric Soldier Porygon”— caused 685 children to be taken into hospital by ambulance due to seizures, blindness, and convulsions. The event was dubbed by the Japanese Press as “PokémonShock” (“Pokémon Shokku”), and launched an investigation by the Japanese Government into what had happened. When discussed the story usually ends there, just a fun way to conclude a listicle of banned anime episodes, or an explanation to fans as to why Porygon has never had a major role  in the main anime since. But there is far more to the story of Pokémon’s banned episode: a story that includes a model train enthusiast from Birmingham, England, and a little mouse who got away scott free. 

As an Epileptic, I’ve been very outspoken about my opinions on the increased use of strobe lighting effects in American cartoons. Even today with movies like The Incredibles II, the use of flashing lights and red lighting effects has made a lot of cinema not only inaccessible but potentially deadly for many viewers. Yet people have accused me of being a hypocrite: why do I continue to love Pokémon? Surely if I had conviction in my beliefs, I’d refuse to watch the show that caused all those children to be taken to hospital! My response often surprises people. That, in my personal opinion, morally speaking, the animators were not responsible for what happened. That Porygon was, in fact, innocent. 

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Random thoughts based upon this post.

As the beta build of Pokémon: Black/White shows, there was originally a difference in Ghetsis' characterization. He originally was supposed to lean way more heavily into the self-righteous religious hypocrite mold: he truly did believe Pokémon training and the whole system around it being evil and wrong, raised N to believe the same, preaching against in in public, and sought to have it abolished by conquering the world and instituting his own system that hypocritically was far more harmful to people and Pokémon but Ghetsis is deluded into thinking it's good and just since he thinks he is good and just. In the finished product, Ghetsis has shifted toward being more of a politician than a pastor; he doesn't actually believe in the system as a moral wrong and only fools others into thinking it is to advance his own agenda: seeking to take over the world to satiate his insane narcissism.

Now of course there is a debate going on if the Ghetsis we could have gotten was better, or if the one we got is preferable. Proponents for the former say it would have made Ghetsis both more interesting and more frightening, which is fair enough - after all, the most frightening version of Ghetsis is the Pokémon Adventures manga version that re-incorporates the religious quality into his character even if largely as motifs rather than anything fundamental. Where I draw the line are those who also say that the beta version would have been better because having a villain who doesn't actually believe in the morality of what they're preaching somehow cheapens/betrays/ruins the story and its message / undermines N as a character.

I've said it before and I'll keep on saying it: this is bullshit.

First of all, let's purely focus on beta Ghetsis. His character archetype can be done very well, as I have noted with Disney's Frollo and Emperor Belos / Phillip Wittebane. The problem is...

....Well, just read that beta dialogue again!

"I will not yield although I am surrounded by the forces of evil!"

"How befitting for I, the hero of justice who will rule the world!"

"Why, why, WHY? Why does everything go the evildoers' way?"

It's just "I'm good, you're all evil!" over and over and over again.

What made the likes of Frollo and Belos work, beyond better-written dialogue, is that we actually get insight into their psyches, we are shown why they hold their hypocritical and extremist views and why they have a psychological need to double down on it when faced with adversity and opposing viewpoints. Frollo spent his life trying to be the most pious religious devotee there could possibly be, and doubles down when faced with realities that contradict this position. Belos murdered his brother over his religious beliefs, and now must double down to avoid admitting he was unjustified in committing the mortal sin of fratricide.

Ghetsis in the beta build doesn't feel like that sort of character. He feels like a strawman, namely of the PETA types who have long attacked the Pokémon franchise over the training and battling system. It's literally a character sharing that exact moral stance, framed in a religious way, who is themed name-wise, design-wise, and action-wise after the Devil. An embodiment of evil yelling that everyone else is evil while doing evil. He feels less like Frollo and Belos, and more like Oliver Crangle from the Twilight Zone episode "Four O'Clock".

And with that said, I turn back to the Ghetsis we have. Not only is the deceptive, cruel, narcissistic politician angle more realistic and relevant than ever given our current real life political situation, but he still succeeds in the exact same contribution to the story and its message / N's character as his beta counterpart: he is the moral's antithesis. He represents inflexible intolerance, the refusal to stop seeing things in black and white terms and accept other points of view. He may not believe in the Pokémon liberation cause he espouses, but he still does believe in himself. He's perfect, he's always right, he's the strongest and smartest and best-suited person to rule the world and dictate what everyone else does. The larger point wasn't him raising N to believe in Pokémon liberation, it was him raising N to be that same sort of person...and N ultimately not becoming it. N still retains many of his Pokémon liberation-based beliefs; what he no longer does is try to force them upon others and not consider others' beliefs on the matter. He is open to a dialogue on the matter, which is the exact opposite of Ghetsis who feels like there's no need for a conversation on anything because he believes he already has all the answers...and suffers a mental breakdown when he is unable to enforce those answers on other people and make them bow to his genius.

So as to where I stand on the matter: I'm glad that we ended up with the Ghetsis we did.

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Anonymous asked:

Favorite Umineko characters?

Alright, I'll explain my thoughts the best I can without being too spoilery...

Number 10. Willard H. Wright - Willard is an archetypical Holmesian figure, but a pretty good archetypical Holmesian figure because of who he serves as a contrast too.

Number 9. Lion Ushiromiya - Lion is someone who represents "what could have been" and that's the quality that endears me to them the most.

Number 8. Ange Ushiromiya - I'll admit, Ange's arc has a fair amount of blots in it, but its about a suicidal girl enduring the aftermath of a tragedy that impacted the course of her life and ends with her finding a new reason to live. It's imperfect, but it still manages to be an legitimately good arc.

Number 7. Eva Ushiromiya/Eva-Beatrice - Ah yes, the red herring herself. Eva is pretty much the wine aunt of the Ushiromiya family who's mostly been antagonizing and scheming to acquire the inheritance for her section of the family, and she did acquire that wealth. Did she murder her family like a brutal monster in order to acquire it, did she go absolutely mad with greed? That's the impression you'd get when her witch-self, Eva-Beatrice is putting people in death loops in the Meta-World, but surprisingly enough no. If anything Eva, while not a good person, is the scapegoat for a much more horrific truth and it's one that broke her in life.

Number 6. Maria Ushiromiya - Maria is the test for "if you're prepared for Umineko's witches" and she does very well as that on a lot of fronts. Initially appearing as a cute kid who's unfortunately abused by her mother, when she gets absolutely creepier the more people continued dying I'll admit I thought she was possessed or something. Though after finishing Umineko, I can easily say that I apologize to the poor girl for even thinking like that. Go be the unhinged and autistic Maria, don't let your dogshit mom stop you.

Number 5. Bernkastel - Despite not having as much as an obvious presence as the titular witch, Beatrice, Bernkastel makes up for that with one thing: buildup. She's introduced after the first horrific bout with Beatrice with a dead expression on her face as she claims that she's powerless, when that's far from the truth as she schemes to tear down the Golden Witch along with the deceased Ushiromiya Family. From there the capabilities, weaknesses, and tragedy of witches are built up even more, until Bern finally decides to get active through a pawn of her own, Ange Ushiromiya. When Ange is sacrificed and Beato is mentally shattered, Bern sends in her double Erika to finish the job. When Erika fails twice, the fickle witch turns tail without hesitation and when the means of being petty while underhandedly getting revenge arises, she doesn't even hesitate to grab it as she finally reveals her true malevolent and psychotic colors as the narrative's face of despair and death. Though after her immensely satisfying defeat, as she's licking her wounds she just treats it all like it was a fun little role she was playing. Out of all the actual witches in Umineko, Bernkastel is the only one who is committed to her cruelty because being the villain is just so damn fun for her.

Number 4. Erika Furudo - I hate her so fucking much, yet at the same time she's so great. Erika Furudo is an extension of Bernkastel's will that seeks praise from her master, a self proclaimed "intellectual rapist" who enjoys exploiting the secrets and mental shortcomings of others, an actual evil genius, a truly committed to the bit villain, and a straight up unpleasant person to be around. Yet when she's finally cornered and on her supposed last legs after finally opening up her mind, instead of cowering or being mad like she was with her first 2 defeats, she instead stands her ground, firmly stating who she is with her weapon in hand before finally being put down. She does come back, still keeping her development intact, but that was the point where I began actually respecting this absolute goblin as a hateble villain and as a character.

Number 3. Battler Ushiromiya - Honest to god, Battler is a prime example of how to make a phenomenal flawed protagonist through someone that you can easily describe as a walking wad of grease who's bark is more dangerous than his bite at the start of his journey. It takes quite a bit for him to navigate the Meta World due to the amount of mayhem he's been exposed too, hell he regresses big time at one point in the story and it bites him in the ass. Though when he finally just gets it, he finally makes some solid and true development that peaks by the final act of the finale.

Number 2. Lambdadelta - The Witch of Certainty was certainly a surprise when I first read the novel. She was mentioned as early as the first episode, but I didn't think she'd make an actual appearance. Then episode 2 happened and I was caught off guard by the fact that she going to be a regular in the narrative, especially with her whole demeanor at the time. Yet when the story progressed, she turned to be more of a major player than I thought, especially since she bestowed Beatrice with her power and is the rival/lover to Bernkastel. As a result, Lambda got more terrifying until she decided to switch teams when things went in a more exciting direction, showing that while she's here for the fun this witch is more of a chaotic neutral figure in contrast to the pure evil Witch of Miracles. She continued to have this very neutral standing in the narrative, until she actually decided to break that neutrality when she finally decided to directly take on Bern. Ultimately, Lambdadelta is a witch that's along for the ride and I love that about her.

Number 1. Sayo Yasuda/Beatrice - Sayo Yasuda, a.k.a The Golden Witch Beatrice, is a fun, terrifying, smart, kinda relatable, and overall tragic young witch with many names and faces who serves the scapegoat of a much bigger horror within Umineko's narrative, and is the heart of the story alongside Battler.

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Fire Emblem: Three Houses

Continued from my last post.

This will be my final such post for the year, covering up to the end of Part 1: White Clouds.

- The same sad music from Chapter 10 is playing in Chapter 11's Explore map too, only the context has changed: before it reflected Byleth's grief over Jeralt's death, now it reflects their sadness over Sothis, their literal closest friend, being gone, leaving them behind with an uncertain destiny. Dorothea's remark during this time stands out the most to me: "It's like you're sort of floating above the clouds, separate from other people... And like you've got no interest at all in ever coming back down." Byleth is beginning to feel more god than human.

And to help the effect along, I went and dressed them up like this:

- On my Blue Lions file, I only recruited faculty members, adding no student from the other two classes to my ranks. On my Black Eagles file, I recruited all but Sylvain (who thus remains with Dimitri and Dedue) from the Blue Lions and all but Lorenz (who thus remains with Claude and Hilda) from the Golden Deer, and later on due to the choice I made lost Flayn, Seteth, Catherine and Cyril. Finally, on my Golden Deer file, I recruited everyone.

- This exchange is so fucking creepy when you know the full context:

- I love Felix's deadpan remark when the Flame Emperor comes in flanked by Adrestrians:

Like, you would think that would've been obvious!

- The story does a neat thing here. Up to this point, the Flame Emperor - now revealed to be Edelgard - certainly hasn't been on the up and up morally speaking, but she also has been mostly detached from the villainy you've faced, which has primarily driven by the Agarthans without her direct knowledge or input. And given that Rhea is trying to un-person Byleth as the culmination of lord knows how many years of unethical experimentation, the conflict is kind of slanted in Edelgard's favor. Until now, that is, where Edelgard goes full dastard and directly leads a tomb robbing operation, paired with a literal homicidal psychopath, and says that anyone who interferes is to be killed...even if it's her own Black Eagles class! While the emotional burden of being crowned Emperor by her ailing (possibly dead at this point) father and awareness of the bloodshed she is about to cause explains this, it is not an excuse, and it effectively puts both Rhea and Edelgard on the same level of personal reprehensibility.

- Btw, Metodey is voiced by Todd Haberkorn. You could not ask for better casting!

- I love that on the Blue Lions route if you have Dimitri fight the Flame Emperor, he's all serious and pissed off while the Flame Emperor acts dismissive, but on the Golden Deer route if you have Claude fight the Flame Emperor, he just badgers her with questions and she's so clearly annoyed by it. It's honestly a good display of both respective dynamics.

- The Flame Emperor being revealed as Edelgard is honestly the most impactful on the Blue Lions route. Despite being the first version written, on the Black Eagles route Edelgard is there from the start and then when the Adrestrians come in she just casually says "I'm the Flame Emperor". In the Golden Deer route, meanwhile, the switchover from Flame Emperor to Edelgard happens so fast after defeating her that it's almost hard to process and even feels somewhat comical. On the Blue Lions route, there's a fully animated cutscene where we see who's behind the mask, with Dimitri finally cracking since he's been desperately fighting this very suspicion for two whole months now, only for the nightmare to actually come true.

- With that said...sigh...now we come to the problem with Dimitri that I alluded to last time. There is a big difference between going mad and going evil, and the game's writers clearly didn't seem to understand that difference. Dimitri snapping doesn't feel like his trauma fully overcoming his psyche; it feels like a switch was flipped and suddenly he's discarded every aspect of his character but the vengeful aggression, but on top of that adding in sadism - the enjoyment of hurting and killing others (not just the target of his revenge) - and sneering contempt towards all good people who were formerly his cherished friends. He smiles in satisfaction after brutally killing Adrestrian soldiers. He uses the most violent, extreme language to convey what he wishes to do to Edelgard. He is dismissive toward Dedue and Byleth as people and only treats them like they're pawns on a chess board. He's a monster.

And this still would have worked if it was how he was in Part 2! That would have not only been more understandable since he would have been through way more trauma (including physically this time) and lived a much harsher life, but it also would have been more effective. You're gone for 5 years and you return to your good friend Dimitri having become this! But instead, he's already like that right here in Part 1, which gives the impression that I don't think the game was aiming for: that Felix was right, and Dimitri was always an evil monster just pretending to be human (a pretty elaborate act for no particular solid reason, in that case!) And this really harms Azure Moon given how much of it is about Dimitri and hinges upon you caring for him and wanting to see him get better. How am I supposed to even think he can get better when you've gone and made it seem like him having been "better" was all a ruse?

- Funnily enough, this writing mistake also causes a huge error in Chapter 12 on the Blue Lions route, where you are still able to give Dimitri gifts, invite him to Tea or a meal, instruct him in class and have him do weekly tasks with other students as normal, and the game still has him give all of his normal lines and reactions! He's suddenly a mentally stable, polite dork again, which accidentally makes it look even more like he's always been putting on a facade.

- On my Black Eagles route, I of course made the choice to protect Edelgard and stand against Rhea. As I've pointed out in the past, Byleth doesn't actually turn against Rhea and the Church of Seiros in this moment, they simply decide to defend their student against an objectively unjust demand for extrajudicial murder. It's Rhea's reaction, deeming Byleth "another failure" and trying to kill them, than puts them firmly on the side of the Empire. With that said, yeesh, this route was developed late in production and it shows, as both times Rhea transforms into the Immaculate One it's a sudden still-frame with dialogue over it, making it unclear what's even happening, and the following scene with all of the Black Eagles pledging allegiance to Edelgard just because Byleth does feels super rushed. While I like this route a lot, particularly for how Edelgard's character develops, it needed more time to cook.

- Speaking of Rhea, on the other routes she reveals to Byleth and Seteth the truth she's kept hidden: that Byleth is a vessel for Sothis' Crest Stone and that her aim was to have her mother reborn and absorb Byleth's personality so that it can only be Sothis, in a new body. All because Rhea can't feel she and Fodlan can be at true peace without the Goddess. It's why she doesn't fix many of Fodlan's problems - she feels that right is her mother's alone, and acting on the contrary would be admitting that her mother is gone. That's the tragedy, of course: her mother is still gone. The Sothis reincarnated in Byleth is a new being who, rather than absorb them, co-existed with them as a friend and learned humanity from them and their experiences. She had no interest in ruling over Fodlan as a Goddess and only wishes for Byleth to determine their own path. It's sad....although I admit I still laugh at this exchange:

- Hilda sums up what my position in real life would be:

(Though lol, "Edelgard's so scary!", and then later Hilda curb-stomped her in battle).

- The scene with Claude before the battle gets me choked up. I just love him so much.

- It all comes down to the climactic Battle of Garreg Mach. On the Blue Lions and Golden Deer route, I'm defending the monastery, while on the Black Eagles route, I'm part of the attacking forces. It's an exhilarating but tragic experience regardless of what your position is. Garreg Mach was your home for a year, and now, it burns. Things will never be the same.

- Rhea is amazing in the end cutscene that plays when you're on the defensive side, and there will be more interesting things to come from her at the conclusion of every route going forward...except for Azure Moon; there, this is actually the last that you'll ever see of her! Yes, really. Also, Thales (and the Agarthans in general, really) reaches the peak of his villainy in this cutscene, and on all the routes afterward will degrade into a massive disappointment.

That's it for this year! Part 2 (Crimson Flower, Azure Moon, Verdant Wind) comes next Fall!

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jadeazora

Sent to me by @poke-maniac! Thanks so much for the heads up!

Yo, this sounds so much cooler than just the basic boss rush we actually got, a full-on conflict involving a wider area of Alola, Skull vs. Rocket, plus RR Giovanni (who apparently wasn't the true Giovanni) successfully taking down the player, and Blue and Red joining the fight too! And the original Giovanni apparently wanted to make Silver proud and fix that burned bridge with him.

One of my biggest complaints with RR was the cool concept, but the utter waste of potential it was that the bosses just hang out in their rooms and we hardly get any proper interactions between them, that they're just confined to the Aether Paradise. Ultra was always one of those games where it felt like it needed more time to cook than it actually got imo--it released literally less than a year after SM came out--, and I wish GF got the time to be more ambitious like how this sounded.

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themattress

As someone in the comments said, the only downgrade presented here is Giovanni. There is absolutely no reason RR Giovanni couldn't have just been an alternate reality version of Giovanni, with the "real Giovanni" just being the main reality's version. Having it be what sounds like Petrel is an incredibly weak twist that undermines a lot of what went down. I'm very glad the version we got didn't do that bullshit and let Giovanni be the evil mastermind.

The three biggest upsides we would have gotten from this was the whole resolution with Lillie, Gladion and Lusamine happening at the end of the postgame and not the main scenario would have given more time to flesh it out and make it not seem so abrupt and unjustified, especially if we got to see Lusamine in recovery and see that she's someone worth saving instead of just being told about it; a stronger resolution to Guzma and Team Skull; and an actual narrative role for adult Red and Blue that would have given a much stronger "full circle" feel for this being a 20th anniversary / end of the handheld era event.

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animebw

In other news, Arcane is still fantastic, but I'm feeling iffy about the strong black matriarch being cast as the villain manipulating both sides' violence for her own ends. That has the potential to end up really ugly if it's not handled well.

Ambessa's not really the villain here, though. A villain, yes, but the more dangerous evil forces at work in the story as of right now are the mystery mastermind who Ambessa's trying to gain the power advantage over (LeBlanc of the Black Rose) and Singed, who's abusing the arcane power and science to make his monster. And of course the true threat in all this remains the arcane power that fuels Hextech, particularly when it comes to Viktor's current situation...

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themattress

Let's be honest: everyone is varying degrees of villain in Arcane.

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Yeah I used to believe I could be friends with Republicans.

Then Trump happened the first time around and I've been blackpilled on this since.

Like if we disagree on economic issues that's one thing.

If we disagree on who can have basic human rights, then there's little for us to talk about really.

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themattress

I'll gladly be friends with ex-Republicans.

Current ones can fuck off.

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Fire Emblem: Three Houses

Continued from my last post.

- As I noted last time, as tragic as Jeralt's death is, it's the fall-out of it that I find more interesting and memorable. First off, the entries in his diary are truly haunting ("there's no heartbeat...no heartbeat!"), increasing the mystery and suspense around what Rhea has planned for Byleth given that she appears to have had those plans since their very birth.

- The reactions each of the route's Lords have to Byleth mourning Jeralt's death are very revealing of their character. Edelgard refuses to give Byleth any comfort, partly because it would be facetious of her to do so given that she holds a degree of culpability in Jeralt's death but primarily because she cannot stand for wallowing in the past, saying that "the future is fast approaching" and doesn't wait for one to get over their grief. Dimitri is exceedingly empathetic and comforting toward Byleth, admitting that it's because he knows full well how they must be feeling since he felt it too at Duscur and stating that wallowing in the past can be useful for deciding what you want to spend your future on...even if it's on something dark like revenge. And Claude, while giving a token showing of sympathy for Byleth, puts all emotion aside and is laser-focused on the diary Jeralt left behind and how it can provide clues for what the Church is hiding, what's special about Byleth, and what the enemy's aim is.

- While all routes feature the scene between the Flame Emperor, Thales and Kronya, only in the Blue Lions route are you on hand as Byleth to witness it in person, alongside Dimitri. Unfortunately, the English dub kind of screws this moment up. The Flame Emperor says that the Agarthans will have no salvation in the end given their crimes in Embarr and Duscur, to which Thales says those crimes were needed for the Flame Emperor to acquire the strength they need. Given the blatant disagreement between the two in this exchange, Dimitri reacting as though the Flame Emperor was responsible for the Tragedy of Duscur doesn't make much sense. But in the Japanese version, the statements were more ambiguous. The Flame Emperor merely asks "will there ever be a salvation?" after mentioning the Agarthans' crimes, to which Thales replies "Wasn't it all just for your own gain?"...an abusive gaslighting tactic in proper context, but without context sounding like the Flame Emperor has direct responsibility in what happened and is only placing themselves above it like a mob boss would a hit that they ordered. So in the Japanese version, Dimitri's reaction to what gets said is more logical.

- This exchange always gets me:

Sothis and her bond with Byleth are so precious and pure.

- Both this chapter and the next have a sorrowful music track playing during the Explore section that perfectly reflect the sense of loss Byleth is feeling. It's a perfect mood setter.

- I'm disappointed in Kronya. She has a nifty design and an enjoyably sassy and sadistic personality reminiscent of Larxene from the Kingdom Hearts series, and yet not only could she not have killed Jeralt without Thales' interference but here she sets a trap that everyone knows going in is a trap so it's easily defused, she is ridiculously easy to defeat which leads to her running away like a coward, and then she gets unceremoniously killed off by Solon ripping her heart out and using its darkness in a ritual to send Byleth to the Shadow Realm. And yes, I'm aware it's actually called Zahras, but seriously, listen to Solon describe it:

It's the fucking Shadow Realm!

With that said, we don't actually see it. Not until Three Hopes, anyway.

- Ummmmmm.....

I have a problem with this, but I'll get back to it next time.

- I'm sorry, but I can't take the big Byleth-Sothis fusion seriously anymore. I can only think of:

- Once again, we have a scene with Rhea that I'm torn between finding exceedingly creepy and exceedingly sad: her cradling a half-conscious Byleth and talking to them as if they were her mother, saying she doesn't wish to let go and promising to watch over them forever. Ultimately, though, my disgust at what her intentions are for Byleth wins out. Lady, you sick.

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THH Spoiler

Ok heres maybe a hot take but...celestia shouldn't have been the blackened of case 3. The blackened by the rules is first come, first serve from what i remember of the rules. So celestia was literally Hifumis acomplice. Just cause she killed him too if you look at it as technicality shouldnt the true answer have been Hifumi?

Just a weird thought i supose the rules never stated what happens if the blackened is killed by the other blackened but if you look it as a game it leaves some room for exploitation

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themattress

I think that the "first come, first serve" rule only affects separate murder plots, which means it only would have applied here if Hifumi had killed Taka completely on his own accord. With that said, I gladly would have done away with that rule for a case like this: where the Blackened isn't actually the one it by all rights seems to be due to some crazy loophole from Monokuma. I actually would have preferred that for V3's first case: Kaede appears to be the Blackened for Rantaro's murder, only for a technical detail on how she pulled it off to indict Shuichi as the Blackened who gets executed. Kaede's sorrowful quest for redemption after that would have been far more compelling than her being fridged for Shuichi's development.

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I feel like Venom 3 in time is going to get the Spider Man 3 treatment. What I mean by that is both movies struggled to juggle too many plots. Both movies were more devisive with fans when compared to the first and second movies in there series. Both movies followed arguably the best films in the series which made people extra critical of them, and like with SpiderMan 3, I'm seeing a lot more complicated reactions to Venom 3 than the others

HOWEVER like with Spider Man 3, in time even those who didn't initially like Venom 3 I hope will grow an appreciation for it and a love for the trilogy as a whole and maybe even an appreciation of the sacrifice at the end

I'm hoping this turn around happens sooner than later as well and some of the hate dies down a bit, or at least gets over shadowed by the love of these movies and characters, but we'll just have to wait and see

This is quite ironic when you remember who the villain in SM3 was.

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Yamamoto posted this hilarious art for Platinum's birthday! Let's see...Google translated tweet:

Due to the nature of the publication being a boys' magazine, PokéSpe heroines from BW onwards have tended to be portrayed as supporting the male protagonist, so departing from that was an important element in creating Scarlet's character. Isn't Platinum the forerunner? So, happy birthday, girl.

Ha, so he acknowledged that the ladies were playing second fiddle to the guys for a long while now and that Scarlet was a deliberate attempt to change things up. Glad to see it!

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themattress

I feel like Sapphire was the early warning sign of the second fiddle syndrome, as she started the arc being on an equal footing to Ruby with both having their own separate journeys, but then ended up getting majorly sidelined for his development. Ironically, White in the aforementioned BW arc and its immediate follow-up kind of went in the opposite direction.

Source: x.com
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Fire Emblem: Three Houses

Continued from my last post.

First, thoughts on the rest of the Part 1 Paralogues.

Tales of the Red Canyon - I fucking love Sothis. This Paralogue shows that even if she's the reincarnation of an ancient grown-up goddess, Sothis is still her own being now and very much a child. She may possess more wisdom and power than most children, but she has the same fear, curiosity, excitability and vulnerability as any child does. She's just so endearing.

An Ocean View - And I also fucking love Seteth and Flayn. This Paralogue is important for them as it's where the game reveals the truth that makes everything about their dynamic make far more sense in retrospect: they are father and daughter, not brother and sister. I genuinely did not see that coming on my first playthrough, so I must tip my hat to them.

Sword and Shield of Seiros - This Paralogue doesn't really hold any weight unless you're playing it in the Golden Deer route, something it has in common with another Paralogue later down the list. Claude coming along, and his reaction to the pirates disguising as Almyrans, makes all the difference. If you didn't realize his true ethnicity before, you should now.

Oil and Water - Pure filler. Nothing is really gained from this. It's just showcasing Hanemann and Manuela's love-hate relationship without actually developing it any. Highly skippable.

Falling Short of Heaven - Yawn. I don't really care about either Catherine or Ashe, so nothing engaged me here. It doesn't even show what Ashe supposedly found out at the end, and the fact that I feel no need to discover what it was reflects my utter disinterest in Ashe.

True Chivalry - This uses the same map as "The Forgotten", but it's way more enjoyable due to Rodrigue's presence and seeing more of what Felix's strained relationship with him is like. And yeah, I am 100% on Felix's side here! Rodrigue's knightly ideals are all well and good on their own, but he has let maintaining them consume his fundamental humanity much like his colleague Gilbert's failure to live up to them consumed his. Behaving as though his fealty to a dead king matters more than civilian lives and as though his older son dying for that same fealty makes his death commendable rather than tragic is ridiculous, and Felix has every right to call him out on it. Surrounded by that attitude for all his life, no wonder Felix is how he is!

Death Toll - While we got the story of how Raphael's parents died and how Ignatz' parents were connected to it in their Support conversations, this Paralogue ends up deepening that story by revealing that their death was a casualty of political strife between the Alliance's nobility. My God, just when I thought Count Gloucester couldn't be more of a piece of shit! But in the end, Raphael again shows just what a pure soul he is - he's focused on doing good in the present instead of grieving for the past, and he's not going to let Count Gloucester's involvement make him think any less of Lorenz just like how he refuses to think any less of Ignatz. He's far from the sharpest tool in the shed mentally, but he has a powerful heart.

Dividing the World - Yet again, we get a Paralogue that's only effective on the Golden Deer route. It's a good accompaniment to Hilda and Cyril, where Hilda showcases her innocent racism - as in, prejudice shaped by ignorance and what she's heard rather than hatred and malice - and Cyril showcases his internalized racism - the way Fodlan looks upon his kind and the better position he's in now in Foldan compared to Almyra has caused him to resent his birthplace and its culture. Throw Claude in there too and it's a very interesting combo.

A Cursed Relic - Another super-hard DLC map. Myson, one of the Agarthans, is the enemy here, as we see him experimenting on creating Demonic Beasts, presumably on Solon's behest. Constance steals the show here, with the contrast between her regular personality when out of sunlight and her affected personality when in sunlight being vividly displayed with her attitude toward Duke Gerth, yet it still somehow meshes together to form a complete, interesting character. Her regular personality is her as she wishes to be, while her affected personality lays all her true insecurities and responses to her past trauma bare for all to see.

The Secret Merchant - This Paralogue is in Part 2 on the Black Eagles route, and only on the Crimson Flower branch, but in Part 1 for the other two. Aside from getting to see Pallardo before his turn to banditry, it doesn't have much to offer story-wise and can be skipped.

Now then, on to Chapters 8 and 9.

- We have great lead-in scenes to the Remire Village mission in all routes. On the Black Eagles route, the foreshadowing of Edelgard being the Flame Emperor becomes way more blatant while setting up the choice Byleth may end up faced with as a result. On the Blue Lions route, we are formally introduced to Lord Arundel while Dimitri finally reveals his and Edelgard's familial relationship. And on the Golden Deer route, Claude finds a book showing the Immaculate One which Seteth promptly confiscates, exposing that the Church is involved in a cover-up that Byleth may be involved in somehow, while also establishing that Tomas has gone missing. No matter which route, you can palpably sense that the plot is thickening.

- There are two red herrings concerning the Flame Emperor presented here. Given that the chapter is called "The Flame in the Darkness", it's easy to think they're responsible for the Remire Village tragedy that Tomas (actually the Agarthan scientist Solon) initiates, and that their denial of being so is a lie. In actuality, they're telling the truth: they haven't been in the loop as to what the Agarthans are doing since they lent them the Death Knight. The other is that your confrontation with the Flame Emperor always ends with your route's Lord's vassal (Hubert, Dedue and Hilda respectively) asking where their Lord is, causing a distraction that allows the Flame Emperor's escape. Given that Edelgard, Dimitri and Claude have all been acting shady on occasion and that they haven't been in the same area as the Flame Emperor yet, there's reason to suspect any one of them. In actuality, Edelgard is the Flame Emperor on all routes, meaning that only on the Black Eagles route is the suspicion truly justified.

- I have a problem with the post-mission scene on the Blue Lions route. While it effectively showcases Dimitri's trauma from the Tragedy of Duscur and also reveals his motive of seeking revenge for it, it always starts out under the assumption that you failed to save villagers in the mission. When you do, Dimitri snaps and screams "I will cut you to shreds!" But if you save all the villagers, this never happens, and yet Dimitri still opens the scene up apologizing for showing you "that side of him" during the battle, rendering it incoherent.

- A much bigger problem, though, is the scene with Dimitri during the ball. No other route has an equivalent scene, so it once again feels like foreshadowing how Dimitri's personal plot will become a tumor in Azure Moon. Also, if you picked Dimitri for the Goddess Tower encounter as female Byleth, then it will feel like this same scene dragging out longer than it needs to.

- The scene where you come upon Rhea looking out at the night sky and singing the song that Sothis sang to her is extremely eerie, and yet at the same time there's something extremely sad about it that you can't quite place at this moment. Later on, of course, you can place it: at her core, beneath all the illusions of dignity and grace, despite all the centuries of living, Rhea is still a sad, lonely child. The bond she had with her mother was deeper than any of her siblings', and she truly believes that she can never feel at peace in life, that the world itself will have no peace, unless her mother is there. It's just so incredibly tragic.

- Jeralt's death....really, what is there to say? It's devastating, and that's all you need to know. There's more to talk about regarding the fall-out of his death, but I'll save that for next time.

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