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#junko enoshima – @the-apocryphal-one on Tumblr
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What Was I Doing Again?

@the-apocryphal-one / the-apocryphal-one.tumblr.com

Warning: my mind is like a ping-pong table. Expect no order in what I post or reblog, and huge splurges of a single subject followed by complete coldness towards that same subject. Happily Catholic and in love with Jesus.
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Anonymous asked:

I can't help but laugh at DR's skewed sense of time in general. One of the things that probably shouldn't even matter to me but does anyway, is how Junko managed to build the entire trial+execution room in DR3 so quickly. Given everything else that happened between episodes 6-10 (Which were implied to only be a couple of days), when did she have time to prepare all of that??

My original assumption was that she built it in-between episodes 5 and 6, which are several months apart. But since then, I've read a fic that proposed the maze was pre-constructed as one of the Steering Commitee's tests for Izuru, and I like that too! I actually think it might make more sense than Junko sneaking into the Steering Committee's underground layer to build it without their notice.

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Anonymous asked:

Xana meeting Izuru would be interesting. However if Xana and Junko meet, that's chaotic evil.

XANA would probably want to possess him because Every Talent ™, but if there’s anyone who could escape that it’d be Izuru. But he wouldn’t really be motivated enough to stop XANA, so they’d probably kinda leave each other alone. Izuru would also probably find him boring, but maybe they’d play shogi or something since if there’s anyone with the slightest chance of beating him, it’s a super-advanced AI.

XANA and Junko, though…I think XANA would be baffled and repulsed by her despair fetish. Well, ‘repulsed’ isn’t the right word, but he’d think it’s pointless; XANA doesn’t waste time with needless violence and he certainly doesn’t leave holes in his plans for the sake of “ohhhhh I failed the despairrrrrr it feels guuuuuud!” It’d probably go like:

XANA: Enoshima Junko, you pose no greater threat to me than those children, but your schemes are unpredictable enough to threaten my plans. And that cannot stand. Verdict: eliminate with prejudice.

Junko: ooooh talk dirty to me computer boy

XANA: *creeped out* Addendum: Eliminate with extreme prejudice.

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Anonymous asked:

Since their birthday just passed, or atleast for most of the world, what’s your opinion on Mukuro and Junko it doesn’t have to combine them, cause Mukuro seems like she’d be different without Junko.

Mukuro I actually don’t have much of an opinion on. I never read If (though I’m aware of what happens in it), so my exposure to her comes from DR0, DR3 (neither of which are flattering), her FTEs, and UTDP (which are nice). Overall, it balances out to a character I don’t feel strongly about.

Junko…you know I hate her. Both as a person and a character; she’s an awful person and a flat character. She was at her best in DR1, but the overexposure just highlighted more and more of her flaws, with little positives being shown.

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Anonymous asked:

How do you think can Junko be popular again?

Among the real fanbase? That’d be tricky because that’d require screentime and a lot of people are sick of her by now. Honestly I can only think of two ways:

- they completely rewrite Despair arc in a way that removes a lot of her idiocy (murdering guards out in the open?) and contrivances (you mean you NEVER would have destroyed the world if you just hadn’t stumbled across Ryota?). That’s the best option, but I doubt it’ll ever happen.

- release her backstory. Junko is very one-dimensional; a concept, an embodiment of despair, not a character. I think it makes her work as a villain, but if/when you start getting tired of her…there’s nothing really left. Giving her a backstory, a history, would help.

Basically I think it’d be a task they could set out for, but don’t have any guaranteed success at since like I said…she’s overexposed. Doesn’t help that the writers are supposedly done with the HPA arc, so Junko’s legacy/perception very well may be set in stone.

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Junko does have a backstory and emotional depth that actually does make her not 1-dimensional... in DR:Zero... which never got localized for... some reason. Nevertheless, it's canon and does still count.

DR0 helps, but it still doesn’t provide much. Sure, we know she loves Yasuke and that he’s her childhood friend, but...that's it. What about her parents? Her home life? When did Junko grow to like despair? She’s hardly the only character to have a thin backstory--Ibuki leaps to mind--but she’s also a major character. She’s been in every single DR work barring v3 and I guess SDR2.5, so why do we know more about almost everyone else’s history?

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Anonymous asked:

How do you think can Junko be popular again?

Among the real fanbase? That’d be tricky because that’d require screentime and a lot of people are sick of her by now. Honestly I can only think of two ways:

- they completely rewrite Despair arc in a way that removes a lot of her idiocy (murdering guards out in the open?) and contrivances (you mean you NEVER would have destroyed the world if you just hadn’t stumbled across Ryota?). That’s the best option, but I doubt it’ll ever happen.

- release her backstory. Junko is very one-dimensional; a concept, an embodiment of despair, not a character. I think it makes her work as a villain, but if/when you start getting tired of her…there’s nothing really left. Giving her a backstory, a history, would help.

Basically I think it’d be a task they could set out for, but don’t have any guaranteed success at since like I said…she’s overexposed. Doesn’t help that the writers are supposedly done with the HPA arc, so Junko’s legacy/perception very well may be set in stone.

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Dangan Ronpa MBTI: Junko Enoshima [ENTP]

Functional Order: Ne-Ti-Fe-Si

Extroverted Intuition: Junko has an insanely good knack for reading people and situations. She “feels” in her gut that Ryota is going to be helpful to her, just like she feels that Makoto could pose a threat. Her intuition is so powerful she can predict things twelve steps in advance, and is incredibly bored because of it. Routine especially bores her; she quickly tries and discards things such as small hobbies or even personalities in attempts to stay entertained. She’s a visionary who plans to spread her despair across the world and plays long-term games.

Introverted Thinking: Junko’s analysis is all about pattern recognition and detailed thinking; she uses her Ne to read people, calculates their future actions, and then creates precise plans. Paradoxically, she scoffs at logic because she can analyze it so quickly, which fuels the boredom of her Ne. Despair captivates Junko because it’s chaotic and illogical. She’s very fixed in her mindset; once she’s dismissed hope as boring, then no matter what evidence suggests she might be wrong, she continues to believe it is boring. 

Extroverted Feeling: On the surface, she’s friendly and enthusiastic, has a successful career as a supermodel, and is known as naturally charismatic. However, Junko uses her charisma to manipulate and even abuse others. She plays off Ryota’s dream to trick him into helping her, presents herself as a savior to the abused Warrior of Hope, and takes advantage of Izuru’s boredom. She also uses social tools like the Internet and the news to “infect” the whole world with despair. Junko thrives off people’s misery (unhealthy Fe) and openly shows her glee about it.

Introverted Sensing: She expresses a disdain for remembering the past, mocking the idea of explaining why she and her sister have different surnames, but also refuses to divorce from it. Junko’s obsession with despair comes from her experiences—it has consistently brought her joy, so she consistently revisits it, and dismisses other possibilities. She doesn’t sweat details in her plans, leaving them open to improvisation—or the blind spots taken advantage of.

this biiiiiiiiiitch. She gave me the hardest time trying to decide between Ti/Fe and Fi/Te. Ultimately, Ti/Fe won out because it’s about internally deciding the best way to do something and spreading it socially; tert-Fe is “charm or manipulate to get my point across”. Fi/Te is about internally identifying your feelings/ethics and spreading it logically; tert-Te is “hammer in the point I’m trying to make”. DR0 also suggests she knows what she’s doing is wrong, which also suggests Fe to me; a Fi user would be convinced in their ethics.

I maintain that she and Izuru are good foils and this just fuels that. Their functions are stacked in the same order, but they act in different ways. They’ll both say they’re bored, but Izuru goes “I’m going to study this one thing that doesn’t bore me, forever” while Junko goes “I’m going to try lots and lots of things, and ditch them as soon as they bore me.” It gives them surface similarities but deeper differences, and that’s just fascinating for me.

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