Destructive Dynamic Duo
After a long hiatus, it's back! Read here
Some credits and spoilers...
Functional 4-tile Gates And Matching Fences
This is a set of 3 functional 4-tile gates and matching fences converted from Sims 4.
Absolutely Marbleous:
Iron Victorian:
Estate:
The gates function as normal gates: make a cutout in fence and are lockable BUT are not animated (despite all my efforts, this would require making an animation skeleton from scratch and believe me, no modder wants to touch that stuff...), so sims just pass through it. Locking the gate will prevent sims and pets from passing (this is a standard function for all gates, nothing new here).
The last wrought iron gate/fence set is converted from here (selected colors only).
Compressed, clearly labelled, picture and collection file are included.
🔑🚫👉🏼Download at SFS👈🏼🚫🔑
cassandra’s real problem is she was born in goth nation but she’s a jock.
I thought this was about Cassandra Goth for a minute and I'm still not sure it isn't.
"We have to stop meeting like this, my love..."
never ask a woman her age a man his salary your mutual how late it is in her timezone when she starts posting about that bisexual man
can people stop saying insane things on this post
Things about the sims 1 that make you feel like you're trapped in a post-WW2 suburban dystopia
1. The game has no days of the week. The game is, in a sense, "locked in time"
2. The sims work every day. NO HOLIDAYS.
3. The easiest way to make money and maintain relationships is to have one "breadwinner" sim and one sims who stays home. The classic 50s nuclear-family way of life.
4. Making money or friends when you live alone is quite hard. In a lot of ways, you get married in order to live an easier life.
5. You cannot quit your job, you can only be fired.
6. Children never grow up.
7. Sims never get old.
8. A tabloid is delivered to your house every day. Make sure to gossip about your neighbors!
9. The music makes you feel like you're trapped in a 50s shopping mall.
10. NPCs are not real sims. They're just lower-class automatons that live to serve the playable sims.
11. Using the toilet is so inappropriate of that your ENTIRE BODY is blurred out.
12. There is no weather or seasons. It is always sunny outside. This also contributes to the warped sense of time, and the sense that the sims are living inside of a 1950s sitcom world instead of in a real place.
I understand why people mod it, as playing it out-of-the-box is subject to all the above things and that gets old, but I definitely think it's worth playing the un-modded game for a bit first to really get the eeriness of the original game.
It's a really thoughtfully crafted game.
the sims was always at its peak as a satire of consumerist suburban life. like while it’s less survival horror-y the sims 2 and 3 definitely still have aspects of this too. sims 4 didn’t realise the assignment and thought just going wacky was funny when sims humour isn’t just absurdism!!! sims humour is parodying suburban middle class american life!!!
This is quite possibly the best photo I've taken on TS2 and im very proud of it
This will be the last preview of our little story for a while >)
Curious Labs - floor 1 [exterior] [upper levels] [observatory]
(2 Cover Up Road, Strangetown)
Entrance - Subject Observation Lab - Nuclear Research Lab - Employee Cafeteria floorplan:
Last Halloween family photo before Bella’s disappearance 🧛🏾♀️ Wait... Alexander? 👀🦇