Regulus breathes a sigh of relief. After two hours working with James on this Potions project they’re down to the last few steps.
“…Once boiling, stir ten times counterclockwise.” James reads and Regulus stirs.
“Remove from heat and cast a cooling charm.” James continues and Regulus does as instructed.
“Allow potion to chill for three hours; stirring four times, clockwise, every twelve minutes—"
“Do what?” Regulus cuts James off.
“Allow potion to chill for—"
“I heard you, Potter.” Regulus snaps. “We have to stir every twelve minutes? That means we’re stuck here for three hours.” He grumbles.
“Not necessarily.” James says.
“Yes, it does. You can’t do anything in twelve minutes. By the time we would leave we’d have to turn around and come right back.” Regulus complains.
“First of all, there are a lot of things we could do in twelve minutes.” James grins.
“You’re finished in less than twelve minutes? I feel so bad for all your partners.” Regulus deadpans.
“That’s not what I meant, but it’s good to know where your head’s at.” James smirks. “What I was going to say was, we don’t both have to stay. I can stay and finish.” James offers.
Regulus stares at him for a moment. James is giving him an out, he should take it and run. But for some reason, something’s stopping him.
Regulus huffs and crosses his arms. “Well, what things were you talking about then? That we can do in twelve minutes?” Regulus tries to sound nonchalant.
James smirks again. “I meant something like exploding snaps or chess.” James pauses. “However, while I’m usually not finished in less than twelve minutes, if you had something else in mind, I’m sure we could get creative.” James lifts a suggestive eyebrow.
Regulus glares at him for a moment then sighs. “I guess we could play chess.” He rolls his eyes.
So, while the potion chills, they play chess, they play exploding snaps, and by the second hour they do in fact… get creative.