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@spooky-owl-necromancer

SapphireStream's DnD side blog! She/her, I DON'T TAG SPOILERS FOR CR
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The thing that I think gets me about Neve the most, and this is past the point where I personally am in the game, is that you can still romance her after you've chosen to prioritize Treviso (which you can't do for Lucanis if you do the reverse). The thing is, it makes sense. Neve judges you negatively for trusting her. There's a dialogue in the Shadow Dragons hideout where Tarquin (Shadow Dragons faction agent) gripes about The Viper (Shadow Dragons faction agent and leader) running background checks on him, before admitting he'd probably do the same. And the thing is, if you tell Tarquin that this seems reasonable he accepts it, but he seems irritated. Neve doesn't.

You meet Neve striking a pose, having frozen her assailants, needing none of your help. Neve does not, on the whole, ever seem to want your help until she begs you to save Minrathous. She approves of you taking her to interrupt the ritual, and seems to be entirely unbothered by the fact that it leaves her badly bruised - indeed, you have to actively choose to leave her behind later when you go looking for Bellara.

Neve loves Minrathous and Dock Town, which means she also hates them. She takes you there, if you do the companion quest, which you should. She invites you after Bellara fangirls out over some news pieces about her (Neve drily remarks they were hit pieces), to go pick up some leads and some serials Bellara wants. For all she's sarcastic, gruff, and even a little snide with Bellara (and with my playing of Rook, who is fairly direct and positive with the Veilguard companions) and doesn't believe a Tevinter serial would ever truly end happily if it were remotely realistic, she still wants to get those serials for her teammates. She's not here to make friends, though she's slowly doing so, but she also believes in working with your allies even when they're sunny and scatterbrained or bracingly positive and you're an exhausted, cynical detective.

Exhausted is I think the most salient point. Neve is fucking tired. She tells you she's lived in Dock Town her whole life, and she became a detective, taking on cases for people who weren't helped by the Templars (who, you learn in one of the core missions prior to your choice to save only one of Minrathous and Treviso, are corrupt all the way up to the top). After solving a missing person case successfully, with an implication that she freed a slave in the process, the Shadow Dragons recruited her, but she's been doing the same work she always done. And the Shadow Dragons, meanwhile, in addition to attempting, with limited success, to infiltrate the Magistrate and fight for abolitionism, also do a lot of work like Neve's: helping people on the street. Their basement is full of unhoused and hungry people with nowhere else to go.

Neve is tired because, I think, she doesn't really believe Minrathous will get much better in her lifetime. She tells you in her companion quest, as you eat street food on the docks, looking out into the ocean, that she treasures the small wins because that's what she gets. Whereas the Crows remember a free Treviso and fight for that, Neve, in particular, feels like she's just trying to keep things from getting worse, and maybe help a few people. She's cynical because dreaming big probably won't pan out and she knows it so she's not going to waste her time.

Her work is her life. Her gift is literally just more evidence. Harding, Lucanis, and Bellara all reminisce about friends and family, but Neve still hasn't yet. You get the sense that Rana, one of the few clean Templars with whom she works, is probably the person she'd put down as an emergency contact. She doesn't even really get along with Tarquin, though, to be fair, doesn't seem like anyone does. Her world is a network of people who are useful.

I'm going somewhere with this, and that's, unsurprisingly, to Critical Role Campaign 3, because after all that here's my thesis: Neve is what people want some of Bells Hells, but especially Ashton, to be.

I've seen defense of Ashton's abrasiveness because many leftists are abrasive people, and the thing is, that's not untrue, but they're abrasive because they're like Neve: they're doing endless difficult work with very little reward or thanks, and at most they get small wins.

What has Ashton done for their communities? The Nobodies and Krook House aren't feeding the hungry or fighting corruption; the former is a group of thieves with no particular cause and the latter a punk co-op house. What was Ashton doing for the people of Jrusar or Bassuras? I struggle to find anything tangible. There's a lot of talk and no action - punk aesthetics and a lot of talk about standing for the weak, but when do they actually do that? It's all very surface level, and so the defenses of Ashton must focus entirely on what and who they are (nb, disabled, punk, had a terrible childhood) and what they say but never, ever, what they do. It's posturing.

Neve? It's entirely what she does. She is, for what it's worth, disabled and queer (and played by a woman of color, though whether she's coded as such in-game probably requires an academic background in both the history of Thedas and the history of the real-world Black Sea region) but we don't know a damn thing about her childhood yet. We don't know if she's been hurt or heartbroken or abandoned until we, as Rook, have to decide whether to do that to her. And when we do? She takes her time (she's not back yet in my game) but in the end, she blames the actual root causes of the elven gods sending the dragon and blight, and the Venatori working with them and, as far as I know, gets back to work. As she always has.

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the m9 are so FUCKING good at being irreverent and threatening and disrespectful and rude and insolent WHILE SOMEHOW ALSO maintaining a certain degree of plausible deniability?? and most of the time they’re not even necessarily trying to be like. manipulative??? that’s just how they are???? most of them hold things close to the chest as a default position, they obfuscate, they’re all hesitant to commit the group to a course of action, they keep their options open and their paths for retreat clear At All Times, and they give NO SHITS about how they’re perceived beyond wanting to give the impression to possible threats that they are Not To Be Fucked With.

which leads to cool shit like the fact that they made essek feel safe and not-lonely because he saw them as kindred spirits and knew their affection was genuine, or when all of them kept sitting in eadwulf’s chair before he could, or when they all grouped tight around Caleb and projected Pure Concentrated Righteous Anger when Trent saw him again for the first time, or when they got banned from Pirate Island by the Pirate King within 24 hours of landing there NOT because they DIDN’T fuck up and blow up a bunch of shit but because someone ELSE fucked up WORSE and so they got to live and leave while Avantika got her head smooshed.

and it is so *chef’s kiss* when they’re with people like trent or obann or whatever noble they’ve pissed off this week, but it’s WAY FUNNIER when they’re with Lucien who is in fact trying to be demeaning and manipulative to them on purpose and they’re just… not acknowledging it. and they’re meeting him volley for volley. but he’s being very intentional in trying to dance the right steps, finding the right buttons to push, and the Nein one time stole a whole-ass pirate ship and sailed into the ocean by… accident. they wouldn’t know intentionality if it bumped into them in the sewers and dropped an ancient religious relic into their bag of holding.

so lucien is trying to unnerve him by being there when cad wakes up, and cad responds by being 100% genuine when he asks Lucien to watch the sunrise and tells him that he needs perspective. jester really does probably want to domesticate unicorns? Caleb did let them sleep in his warm cat tower in exchange for seeing the fucked up book. Veth tried to kill Otis and they’re just. Not talking about it. Either of them. Lucien is scrying on them all the time. They know it. He knows they know. The scrying continues. the Nein throw up middle fingers until the scry orb vanishes so they can have like. ten minutes to plot before another pops up. Lucien knows they’re probably plotting. They know he knows. The plotting continues. Jester turns herself and Lucien into cats so they can slide through the cat tunnels. She reads his Tarot. He pulls Death. She tells him it’s an omen of Rebirth. Caleb surrounds him with the trappings and memories of Mollymauk. Lucien continues to act as though Molly was some meaningless scrap of floating consciousness. The Nein don’t believe that. He knows. He’s not interested in re-examining his opinions on the matter. The Nein keep pushing the Molly buttons. They keep going north together. Beau tells him about the cults they’ve destroyed. Lucien dispels their Polymorphs to force them to face the fire elementals down on the lava beside him. Caleb and Cad can emergency-teleport them out. Eiselcross doesn’t like teleportation energy. They’re the only ones who can stop the Somnovum. Lucien proves his mortality by getting them lost two days in a row. An old enemy finds them. They reach out to Essek. He’s waiting. Aeor. North. Caleb and Beau dream. They could be compromised. They can’t tell if Lucien knows. He’s always acting like he knows everything, and of course none of them would risk asking and giving him more information.

So they dance. But Lucien learned this dance by choice. His movements are quick and smooth, but they don’t flow naturally, not like the Nein’s. They first learned this dance out of necessity, and perfected it under threat of punishment, pain, and death. They’ve spent the last year learning how each other move, learning how to adjust and make room. It’s easy to let Fjord take the lead in negotiation, and to back off when he steps in to mediate. Beau and Caleb don’t have to talk to know each others’ priorities, and when Caleb marches over with clear intent, Beau follows quickly behind to provide silent support, and to step in to take some of the heat in case Caleb needs it. Cad and Jester are so effortlessly effective, offen without even realizing it, but it’s second-nature now to jump ship to whatever new tone or topic one of the clerics brings to the conversation. Veth is similar, though her skill lies more in her ability to aggressively redirect. She can cannonball into any smoothly flowing river of conversation, disrupting things significantly enough that whatever conversation had been happening, it’s at least going to be a very different one than what’s happening now. Yasha is the opposite - she always steps lightly, gently making comments or asking quiet questions, and if Veth is good at making waves, Yasha has a gift for settling things back down, bringing everyone’s energy levels down closer to her own.

and so Lucien is left on the outskirts of an intricate social dance that he can't hope to penetrate, because he refuses to allow himself to know the Nein. He refuses to accept that the part of him that is Molly used to flit and spin and flourish amongst them as though he belonged. Because he did. He does.

and so they keep walking north, with full knowledge that none of them trust each other even a little bit, and that both groups are waiting for one moment of weakness, one stumble, one missed step in the dance to give them a moment to strike. but the tentative peace is dependent on none of them acknowledging that the "peace" is simply the silence of a forest when an apex predator is stalking its prey. at this point, they're all just waiting to see who'll be the hunter, and who will be the hunted.

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sootchild

Some magical Misfits from ep 8 of second season.

Such a good episode. I really ship Sam and Evan as platonic (or romantic, however they roll) life partners.

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sootchild

Some magical Misfits from ep 8 of second season.

Such a good episode. I really ship Sam and Evan as platonic (or romantic, however they roll) life partners.

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i could talk a lot about the reasons that i think vox machina as pcs is actually a perfect insertion into the c3 narrative right now but the one that’s really sticking out to me is the diversity in the opinions on the gods that the party has and the lack of influence their individual opinions have on their commitment to save the world. because with bh they’re all pretty ambivalent or anti-god with fcg and now braius being outliers, but both of those cases are still very unique and particular ones: fcg had his cleric powers prior to his religiosity and so it was largely just about the personal meaning he found in the changebringer but he still ended up having divine exchanges with her and braius is in the fjord stone school of being a willing child of god divorce. and with those of bh who dislike the gods it’s for completely valid reasons with completely invalid application of their personal woes to a universal scale. but in vox machina we see the way that experience with people that the gods matter to beyond just the magical exchange and experience with the weight that denying the rise of a new betrayer left on the shoulders of the gods they aided. i have to say that beyond the fact that i am just fond of vox machina as a party, it is also incredibly refreshing to see people who have diverse opinions about the gods but also actually engaged with opinions (a word which here refers to taking seriously, and not using confirmation bias) beyond those of their insular party.

a while ago ashton with his insistently short sight said he’d like to see the gods pray to mortals — something they’ve always been doing and is in fact a definitive part of their established metaphysical status in exandria — and vox machina is taking on the role in the c3 narrative of proving (once again) that has been the case, but they differ from bh because where bh (as a group) tends to deny the pleas from the gods unless it already serves or proves what they’ve assumed to be true about the world and the gods, vm (as a gorup) took seriously that the gods might have something new to introduce to them. i mean that’s obvious in scanlan and vex, both of whom became champions of gods they hadn’t really even considered in a serious vein prior to speaking to them. and scanlan very much takes on the label of ioun’s champion as a job to be fulfilled in the specific battle, but with vex being pelor’s champion has more significant weight tied to whitestone becoming her home and the fact that she belongs to a community that does, very much, take seriously the symbolic and literal power of the dawn, and she admits she hadn’t really realized the people-ness of the gods themselves until she met the everlight and the dawnfather.

but from the very same community, with a more historical basis in it, we get percy, who is very much uninterested in gods, until of course he might find value in an exchange with them. or, in one of my favourite moments from percy, until he is given hope that his family still exists somewhere beyond his memory of them, even if bound in the divine books of a god that calls him out on his selfish habits. vox machina also has keyleth who is pretty anti-god, not to the degree of ‘let’s kill them’ that we’ve seen in bh, but even when facing them directly, she wasn’t subtle about how little she cares for them, especially when offset by the people that matter much more to her. vm has pike who is the spearhead of the everlight’s return to power, they have grog who fucks with the stormlord’s teachings even if he doesn’t deal with the god part all that much. there’s a multiplicity of god-to-mortal relationships in vox machina that is diverse in a way that bh certainly isn’t, and i think that allows a really interesting deepening of what’s at stake. because, of course, their focus is getting vax out of the orb, but there’s a weight they all carry regarding what happens to the world if it loses the gods, especially if the way they go is through the machinations of a ancient elven jackass.

and i mean it’s a jokey moment but i think an exchange that’s really illustrative of why it’s so nice to get vm who are certain about their stances about the gods and who don’t have to discuss the philosophical implications of their actual lived and material reality is the one between vex and keyleth where they’re discussing stopping predathos and vex jokes that ‘hey maybe predathos gets out and just eats the matron, surely that’d be fine’ and keyleth laughs with her but then they both kind of step out of that and are still committed to fighting predathos. because as keyleth emphasizes in her speech, exandria belongs to a collective, one made up of people who both hate and love the gods and though vex and keyleth both hate one god in particular, they have the awareness to treat that as their own issue, not one worth risking exandria to solve. anyway. this isn’t super well put and maybe i’ll elaborate some other time but i’ve seen a lot of people being bitter about vox machina showing up (which is their right!) but saying they’re only there in ways that detract from the narrative (i obviously disagree) so i just wanted to put into words why i think that’s wrong (though to be clear i don’t doubt that the fact that vm is cr’s personal blorbos plays a significant hand in the fact that vm showed up, they just also are succeeding (to me) at having a narrative purpose as well)

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abysswarlock

Thinking about Evan/Sam Shadows and Mirrors motif.

Blocking light vs reflecting light, do you shy away from happiness or focus on making other people happy?

The silhouette vs the reflection, a looming figure and a familiar face are both flat depictions of a 3 dimensional person

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rrat-king

god this joke socked me right in the gut only to be followed up with the most heartbreaking shit in the world in jammer telling evan:

this show is trying to kill me i swear

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dezxerneas

Tallulah was a evil bigot in season one who almost killed 5 strangers(pilot program and the dragon) for being NAMPs(and because she lost a tournament).

Lemli was a kind and gentle person who befriended the pilot program when everyone else was too scared/stuck up to.

Guess which one would end up on the power of friendship and inclusively island, and which one would end up on burn the world to stay in power for one more second team,.

<3 Aarbria, I love your world building.

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quiddie

It's almost as if a point was being made about the ways in which existence within systems cannot help but shift personal overton windows towards the system's standards. Tallulah foregoing her wand and leaving Gowpenny after the events of S1 (which I believe was mentioned in the Holiday special) was an act of stubbornness that forced her to adapt to the world outside Gowpenny. That's why she's thriving on Galamanis despite the collapse of the old magic. And Lemli, for all her kindness and sympathy, remained within a system that shifted her views because that how systems actually work. The system taught her that the apocalypse came and went and adaptation was impossible, so this is what she's become in order to survive.

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sootchild

Some magical Misfits from ep 6 of second season.

This so far has been my favourite episode and Sam and Jammer's cafeteria adventure was chef kiss.

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