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#furby – @spaceswordblaster on Tumblr
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eyestrain bifauxnen

@spaceswordblaster / spaceswordblaster.tumblr.com

Hi I'm Logan and I've been on the Internet for too long. On Mondays, I post (more) Sailor Moon (than normal)! I tag pretty much everything, sometimes I vent about rl stuff but not too often. they/them, nb, bi, 30+ years old
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papercutkoi

Due to a lull at work, I found myself with some free time.

So I decided to 3d model a furby because I couldn’t find a decent one online.

It came out ok in the end. But the process came with quite a bit of nightmare fuel.

I first did as much as I could without having to touch the hair sim. I had no idea how to do hair sim.

But I “luckily” found a quick hair sim button in blender. So that was looking quite nice. However I was a fool. I hadn’t yet touched any sliders on the hair particle system. And i still needed to add colour.

This should have been my first warning. I had to hide the face plate, so i could remove some of the hair bits that were clipping it. I wasn’t prepared.

Then I decided I wanted to have another bit of light hair on top. simply add a square under the hair and press the hair sim button.

simple.

right?

I don’t know exactly how I managed this, but somehow i had made the particle system use the data from the gravity sim to generate more hair.

I made the mistake of zooming out.

and zooming out more

My computer didn’t like that. The hair, It just kept going, but the more I zoomed out the more my computer slowed down. So this is as far as i was willing to push it.

After fixing that issue I put a bit more effort prettying the model up. First I added colour to the faceplate and its different parts, then I cooked up a quick and dirty procedural texture for the eyes.

finally I made a front hair sim for the white belly, this led to another problem. at some point the baked physics started getting…

weird.

no mater what I did the hair would just start growing a few frames in.

I tried everything I could! I scrapped the physics bake, I trawled through all the particle systems sliders. I changed numbers randomly. I even did a full uv unwrap, which I had been avoiding. nothing fixed it.

I really didn’t want to end up with something not a furby at the end of all this work. so i kept looking for a solution.

Then i found out it animated.

In the end I just saved the file (I’d realized I hadn’t saved once up until that point. almost had heart attack when it froze for a few seconds while saving), then closed and reopened blender. Of course the old, “turn it off then on again” worked perfectly.

So there you go, I now have a slightly cursed furby 3d model.

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i just woke up from a dream where i was being interrogated by a bunch of people asking me if “furbies are kosher” firstly…. im not jewish. secondly……..what the fuck

please stop sending me asks pertaining to the kosher status of furbies. i really do not know. this was just a manifestation of my subconscious. im assuming that they are not kosher because furbies aren’t even food. but who knows! ask a rabbi, if you must. 

Jew here! Furbies are actually worse than unkosher–they are not permissible as food, even for gentiles. This is because the Torah teaches that it is forbidden for any human to eat the meat of an animal that is still alive, and the Furby cannot die.

hi this is the most ominous description of a furby i have ever heard

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