Sonic foot that is not a blob. It still needs some fix. 4 fingers like most beasts.
The foot is a blend between human and cat feet, and is symmetric.
The overall topology is settled, now I need minor edits here and there.
Once is finished I'll rig in Daz Studio, I'll add the JCM, chothes, morphs (The character I aim to create with a single model are Sonic, Shadow, Terios, Uncle Chuck and super form, however only Shadow possibly Terios with his longer quills and the super form need a specific morph). They need chlotes (shoes and glowes) and unique piece of fur (like Shadow's chest fur and Chuck's mustaches and bushy eyebrows, protractile claws) and then I'll release for free.
Textures will be like the original ones, but you can edit them to your heart's content (scars, freckes, different coloured blood, dark fur, brindle, white ends, I mention all the head canon related things I see around), just mention me. I might include PDF files to make things easier.
Is taking long but unfortunately, is my first attempt to do a full character mesh. I tried humans but I didn't know how to manage a mid poly model (I won't get in high poly stuffs, there is something I don't einjoy in those models).
Needs to fix the artifact
The usubdivided base
A pretty much base idea. The final model will be tris/N-gons free, but there I was testing with the edge loops.
I use Shadow as base because I think his dinamic design is easier to understand, I can predict more what part of the body are mobile and in need of a thicker topology and edgeloops. But the final base model will be either Sonic or a generic hedgehog with straight quills. I have to choose.
Straight quills.