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@silver-horse / silver-horse.tumblr.com

M (she/her) video game blog 18+ I make gifs and mildly entertaining memes and shitposts
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apostacism

the circle mage origin is so wild like you can prove yourself completely untrustworthy to any authority and duncan will be like "you know what? i like that. shows initiative. also blood magic isn't even that bad you're all pussies."

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I have some thoughts about the Dragon Age Keep and what it might mean for future games.

I think it’s weird that lots of minor choices are recorded in the Keep, meanwhile seemingly important things that affected companions are not recorded. This is of course relevant because we have to import a world state from the Keep. The only choices that future games can react to are the ones in the Keep. They are the choices that can matter in the long run.

Here are some examples for the choices recorded in the DA Keep:

  •  did the warden give an amulet to a beggar?
  •  did the warden take part in a bar fight with troublemakers?
  •  did the warden return a book to the Shaperate library?  
  •  did Bella, a random tavern waitress start a brewery? died? etc.
  •  did the warden bring Varathorn ironbark? (no story significance, he just makes something from ironbark that we can use)
  • did Hawke return some cargo to Martin? ( if yes, then he starts a shop, we can trade there but it has no relevance beyond DA2)

... and so on, you get the picture. (Imagine if they also kept a list of every sidequest from Inquisiton where we herded sheep, asked someone to be an agent or collected flowers for a widow.)  I could list soooo many choices which almost certainly won’t be relevant in the future. While I think it’s cool to keep a record of these small things, the problem is many other choices should take priority. So why keep a record of these choices and not the things I am about to list below?

Some choices that are NOT recorded in the DA Keep:

  • did Alistair get hardened?  (This isn’t that relevant for Leliana because for a time she is hardened no matter what and her final ending in DAI is recorded as it should be. However it’s important in Alistair’s case, especially if he becomes king. Logically the future of Ferelden should be different at least slightly. It should matter who the ruler is and what kind of ruler that person becomes. In DAO even the dialogues are different with Alistair if he is hardened yet in later games this change is erased? So is it meaningless?)
  • for each of the companions in DA2, were they rivals or friends of Hawke?? (for Inquisition it’s recorded about every companion whether or not they became friends with the Inquisitor. Yet this is not recorded for the game that had a rivalry system?? It’s also not recorded if the warden had a bad relationship with anyone. Of course this was unlikely because of the many gifts, still.)
  • the fate of Velanna and Sigrun? (it’s pretty clear that Bioware isn’t interested in continuing their story, they will never return. Still their fate at least could have been recorded in the Keep.)
  • the fate of Jowan? (originally there would have been an option to recruit him as a companion, this didn’t happen but he still played a significant role. The warden can free him and tell him to leave, in that case he survives and goes on to help refugees. Otherwise he is usually executed, yet these differences are not shown in the Keep.)
  • did Fenris kill his own sister?!? (it’s pretty evident that this could be important to him. Plus the next game takes place in Tevinter and she is there if she is alive. Maybe Bioware never wants to bring back most of the companions from DA2 other than Varric or maybe Isabela so they don’t care about their personal stories, I don’t know. But this tapestry should keep track of any potentially unfinished story threads. If characters ever return even for a short cameo and we ask them about things, certain answers should be different.)

I could probably keep listing important choices which are missing from the Keep, but this is already a long post and we can all see the problem here.

Bioware said that they don’t have a fixed planned ending for the Dragon Age series, it’s an evolving universe. They rework cancelled projects and change things all the time. They can’t know which choices will be relevant. They might decide to follow up on some story threads.

I wonder if additional choices could be added to the Dragon Age Keep? What do you guys think? Would they ever do that? Expand the Keep with more choices from previous games? (Otherwise they either need to force a canon choice or they need to avoid the mere mention of events that weren’t recorded in the keep. Disappointing either way.)

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reblogged

i just remembered that in DA:O it is entirely possible to depossess Connor through a variety of methods and that Jowan, a freaking apprentice, knew how to perform the ritual that could accomplish and Enchanter Irving seems to know about it as well and it yet every time DA brings up possessed mages everyone goes “oh but there’s no way to depossess a possessed mage” like no bitch i booted that desire demon out of Connor myself what the hell are you on?

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odile-adage

I feel like the myth that there’s no way to deposses a possessed mage is chantry/templar propaganda to justify the circle and killing of mages. I mean between all three games we see

- A mage depossesed by a demon

- A mage possessed by a spirit in a benevolent and beneficial way

- A spirit possessing a corpse then transferring over to a mage who for the most part is able to act without the spirit’s influence 

- That tranquility is reversible and that this was covered up 

- And of course all of the Avvar who literally summon a spirit, have it possess a young mage to act as a guide and teacher then when they’re able to control their magic and selves, release the spirit thus ending the possession 

I mean think about it, in Dragon Age Origins and Dragon Age 2, if depossessing a mage was an easy enough option to complete then the decisions of The Broken Circle and Act 3. Why kill what could and very likely is an innocent mage when even IF they were possessed you could use a ritual to kick the spirit out? It would make almost any killing of mages completely unjustified and render the circle completely useless, or at least render the imprisoning of mages in the circle as needlessly cruel. It would make the Harrowing a meaningless test that serves only to endanger the mages and those around them. The chantry would have next to nothing on mages. 

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silver-horse

Yeah. And money is another reason. Lyrium is required to enter the fade and get rid of the demon and lyrium is expensive. 

Plus the whole ritual is a chore, more than 1 mage needed to perform it etc. They just don’t bother. Easier to just kill mages and that way they are also scared into submission. 

I think Irwing mentioned that the only reason it’s possible to depossess Connor is because he voluntarily made a deal with the demon, so maybe there are instances where it’s not possible to reverse it. Still plenty of mages could be saved, but they just don’t care to do it.

(Many even voluteer to be made tranquil rather than go through with their Harrowing because if there is any suspicion of possession during their Harrowing, they will just get killed and they don’t want to risk that. And if there weren’t an excuse to essentially lobotomize mages, then who would do the enchantments? The Tranquil are needed for the economy, this is mentioned in several codex entries.) 

Basically they will  cure the son of an Arl, but everyone else can just die.  (And even Connor would have been killed if he wasn’t lucky enough to have some decent people intervene and ask for the help of mages instead of just calling some templars to kill the kid.) 

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