I miss in previous dragon age games when you could be mean or even straight up evil to your companions.
When you could kill Zevran or leave Leliana for dead. When you could kill a child in front of his mother and Alistair would yell at you in disgust in camp.
When you could have rivalries where companions— even Varric, would basically straight up hate you. When you could literally sell Fenris or Isabela to slavery.
When you could kick a companion out of the Inquisition at will, call them idiots during their quests, or punch Solas in the face.
Not because I liked these options (or even ever chose them), but because they made the good choices, the compassionate ones, so much more meaningful when you actually had the choice to make them.
With Rook, there’s no choice. Rook is supportive of all their companions, and all their companions like them and each other in return. Some of them might have some party banter of disagreements, but it’s barely ever shown in cutscenes and when it is, it’s resolved laughably quickly and sometimes off screen.
Companions quests are mandatory to complete the story. Rook has to care about their companions, to help them finish their stories before Rook can finish theirs.
There’s no impact, no pride in forming this found family because it was always forced on you, always meant to be like this.