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rad-roche

@rad-roche / rad-roche.tumblr.com

Fallout! Art! God knows what else! She/her
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Unmade Man

A Fallout 4 duology—written in the style of a 40s detective noir!

1. Dead Man Talking

There are three Nick Valentines; the brilliant detective, the fractured snapshot of a grieving man and the aging Synth in Diamond City. But when a prewar woman with an impossible case demands his help, Nick is forced to confront everything he’s borrowed and everything he owes.

In the Commonwealth, a debt is one hell of a thing to forgive.

“The Institute, for whatever reason, put Nick Valentine in here. Then I wake up in a garbage dump and head out into the world. I go from odd job to odd job and finally end up playing detective. You shut your coffee maker off for a hundred years. When you turn it on, it goes back to making coffee. You want to know how I’m sure there aren’t a hundred Valentines? We’d all set up agencies.”

(x)

2. Dead Woman Walking

Two years after throwing in with the prewar hothead with an axe to grind, Nick Valentine works another routine missing persons—an overbearing father, a resigned mother and a daughter who just can’t take it anymore. Dime a dozen; up until she declares herself a synth, hops on a boat and flees three hundred miles north to Far Harbor, where Fog lays thick and hopes run slim. But between the dogged harbormen, the radioactive death cult, the machine claiming to be his brother, and his own hard-headed partner, something has to give.

It took five hundred million years to make Acadia.  The sign was a landmark, a dull green figure with gold etching. Gloria caught her breath and Longfellow fiddled with his gun. They’d leave soon, but Nick had time to kill. And Nick had to make way for the… He squinted. Three million visitors per year. The sound he made got Gloria’s attention. She read the sign, mouthing as she went. She made about the same sound. Five hundred million. Half a billion. Numbers shouldn’t go that high. A figure like that gets full of itself. The arrow on the sign pointed forward, reminding him to pay the fee. Just ahead was one of the most beautiful locations in all of North America. It was an incredible place not to see a lick of. Longfellow beckoned them after the radstag moved on. Nick took one last look at the faded landscapes on the sign and committed them to memory. Five hundred million years to make Acadia. Two hours to fuck it up forever.

(x)

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i started a new save to poke around at sim settlements for the first time (i go nuts for a city builder) and i don't know if it's a bug, or a mod conflict, or what, but when time slows in fallout 4, your voice slows with it, right. like with jet, or in VATS. somehow, and don't ask me how, somehow my character's voice has doubled in speed when the time slows down. the pitch changes, too. i have to find out how to fix this because if i kill another enemy and hear gloria bark out a tiny, extremely fast ˢʷᵉᵉᵗ i'm going to laugh myself into a stroke

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FALLOUT 4:

"DEATH SHROUD" SERIES UPDATE!

Check out the AMAZING artwork tumblr artist @rad-roche did for our second installment in the Death Shroud! series. This story is titled, "The Cat's Paw", and will see an even BIGGER cast of voice actors returning to reprise their roles this May to benefit Wes Johnson's VoiceAPalooza charity drive for the Alzheimer's Association.

Please note that the voice cast list may change as more people confirm, so this is likely NOT the final art.

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rad-roche

here it is!!

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i think my ideal video game is just the sims with all its building tools and furniture, but there's no people in it to manage. actually wait no there should be people in it to do sims things like yell EEBLE WABA YAY and piss themselves not so i can pay attention to their needs but because that's a really funny thing to happen during a normal home renovation

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gamers! GOG is doing a games preservation program, which is super cool. the tldr on it is for an old game to be in that initiative, it has to work, as-is, no modding or changing needed to make it run on a modern pc. fallout new vegas is in there but i'm not sure how the changes actually work. if i installed fnv through it, would that totally eliminate the need to use viva new vegas? or would i have to use it anyway because fnv, at its core, is just that unstable even with the updates

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So, for a Noirvember ask - besides your own stories, are there any other sci-fi noirs that you can recommend? Or fantasy, if said fantasy is incredibly subdued (no elves, overt magic, etc.)?

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you're in luck, i'm not super well-versed in fantasy just in general. nothing against it at all, i just haven't read enough of it to form a strong opinion. but for sci-fi noirs, easy pick for me, the body scout!

Kobo has some problems. His cybernetics are a decade out of date, he's got a pair of twin sister loan sharks knocking on his door, and his work scouting for a baseball league run by pharmaceutical companies is about to go belly-up. Things couldn't get much worse. Then his childhood best friend-Monsanto Mets slugger J.J. Zunz-is murdered at home plate.

hugely, hugely recommend. tightly written, tightly paced, just a joy to read. lincoln michel i am your strongest soldier

if you want a fun one, then night mayor. way on the sillier side and with a specific caveat: it expects you to be very, very familiar with a lot of the movies, i don't think this is a good 'i'm dipping my toes in' pick

Truro Daine, a dangerous criminal who has been confined to imprisonment, escapes his incarceration by inventing a computer-generated dream world, which he rules as the Night Mayor.

the fun of this is that characters in the real world have to dive into his world and get typecast as a result. the real detective is forced to be a hardboiled detective, which means he's psychologically prevented from swearing due to the hay's code. he'll think 'how did i get into this?' and suddenly be subject to newspaper spinning and stock footage that makes him violently ill. sometimes i'll complain about pastiches and parodies being written by people who think they're better than the genre they're tackling. this isn't that. it's very, very loving

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rad-roche

Nick Valentine, the Detective Archetype, and the Mettle of a Man

If you browse social media, chat to your friends, brave what old-school forums are left or plunge into comments of various subreddits, you will find a fair amount of people who truly, earnestly enjoyed Fallout 4. It has been the subject of numerous (earned) critiques regarding everything from its convoluted story to its oversimplification of once interesting game mechanics. This isn’t an essay that focuses on those elements, numerous though they are, but something I noticed as I did my best to grapple with the unwieldy main plot and the significantly better Far Harbor. 

If you gather a crowd of people who have played the game and ask ‘how many of you had a great time?’ some people, by merit of how taste works, will happily raise their hand. That I’m writing this at all is a sign that, for all the faults I found, I genuinely engaged with it in a way I didn’t expect to as I (apparently a lawyer) slogged through the opening with my assigned soldier husband and Apple-Cheeked Infant You Will Love. In that respect, I suppose, I’m raising my hand.

If you peruse those same places, with the same people, and ask ‘how many of you really liked Nick Valentine?’ 

The number of hands up will be significantly higher. 

In fact, it isn’t uncommon for people who didn’t enjoy any part of Fallout 4 to instinctively throw in a ‘Nick was cool’. But, as somebody who agrees, why is that? He’s got a lot of cool elements, sure. He’s a wisecracking robot detective. He has the most fleshed out backstory of any companion and, come Far Harbor, is the deuteragonist. Stephen Russel delivers an incredible vocal performance. He has a sick-ass fuckin’ detective name. What’s not to like? But he isn’t just a well-liked character in a game with many failings, he’s one of the most beloved characters in the entire franchise. That takes some doing. So how the hell did they do it? 

Valentine is a character defined by contrasts; man to machine, past to future, ‘me’ to ‘not me’ and, less obviously, ‘archetype’ to ‘antithesis’. Nick Valentine is both a stereotypical gumshoe, the hardboiled detective of the neo-noir setting of Fallout 4, and every element of what makes up that stereotype turned completely on its head. He is, and is not, what he claims to be. He is noir and neo-noir. He shouldn’t be well-written. But, by accident or miracle, he is.

He is, and is not, Nick Valentine.

Let’s pull back a little and talk about noir, detectives, and detectives in noir:

The role of The Detective isn’t to solve crimes in the seedy underbelly of whatever city he lives in, seducing dames and cracking wise as he goes toe to toe with gangsters. That’s the window dressing. Press your cheek up against the glass and squint a little and you’ll make out a murkier shape, something that wraps around all the others like chiffon. It accentuates, highlights, is easily overpowered by the glitzy parts it surrounds. It is vital to the context of what makes or breaks a noir detective yet makes an effort to avoid your scrutiny. It is, and is not, the point.

The role of a detective is to suffer.

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it's noirvember! i've been starting a lot of posts with that recently, turns out a month is one month long. in the spirit of earth-shattering information, if you've got any questions (getting into the genre, reading/writing it, stuff about dead man talking etc etc) i'm all ears

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i figured i'd branch out this year and get into coffee, the hot drink i never conquered. i drink a lot of tea and thought you know what. how bad can coffee be really. they say it's an acquired taste. i ought to acquire it. problem with this: you have no say in how good you find it after you drink it for days in a row. you're now a coffee drinker. this fucking sucks, i say, drinking it, which i am going to do until i straight up die. i don't know what the lesson is here. never do anything new ever

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rad-roche

nick and gloria are banned from participating in poker games at the dugout because gloria has a really, really good grip of poker math and is a sore winner, and because during a game nick unplugged the nerves of his face and slapped them down on the table and it freaked people the hell out, and any game with the both of them is a total shitshow because they want to beat other people but they really want to beat each other

this is such a recurring element of their relationship that even when gloria is on the verge of dying in a hospital bed from radiation poisoning and they're playing chess to pass the time nick is like this is the worst possible thing that could ever happen and would shatter me forever. however i do need to lock the fuck in

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