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Lunar Aegis

@qxuiara

And we're back! Let's see how we'll do with this little... reboot.
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Anonymous asked:

to all the toys that participated in the hour of joy: I’m extremely drunk right now, how do you feel about killing everyone

OUR HONEST REACTION.

I think you got the wrong ask blog buddy. -Poppy

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Information about the Playtime.Co Sentience Au

[🧸] PLAYTIME.CO SENTIENCE AU

  • [❓] What's it about?

Playtime.Co Sentience is an alternate universe where instead of live, human subjects used for the Bigger Bodies Initiative, Harley Sawyer suggested the use of robots who were programmed with sentience. This means that the orphans who had taken part of the experiments were never turned into living toys, this also means that the Hour of Joy never happened either. Basically all the bad things that happened in Playtime.Co *never* happened in this alternate timeline. The Orphanage and Factory have been working alongside each other in harmony. While yes, it still takes place in 1995 and it's quite odd that the sentience of these robots would be too modern, while I am still thinking of an explanation, I can always default to 'logic'. It's better than having actual children piloting the suits really.

  • [❓] What roles do the toys have?

The toys retain their original roles in the Bigger Bodies Initiative project, aside from Boxy-Boo who's role is still related, but changed to be less gruesome. There are also toys who were not given a proper role in BBI and were given ones here.

  • [❓] How would they operate with humans?

They operate like Co-Workers, with the toys being extra needed help that primarily take care of Playtime.Co, with the humans tending to be secondary help as the toys are more efficient than they thought. The two parties don't seem to mind each other and respect one another as they fulfill their roles together.

  • [❓] Could you give me a brief summary of the toys?

Sure! But I'll only be doing the ones who serve relevance in the au.

Poppy - Assistant to the entirety of the Playtime.Co. Responsible for providing help around Playtime.Co and doing daily check-ups around the many facilities. She also takes note of her fellow Co-Workers, seeing which employee or toy needs to be taken to the Medical Bay to be tended to.

Doctor (The Prototype) - Head Doctor, Inventor, and Advisor. Responsible for aiding employees and toys with their injuries, illnesses, etc. in Playtime.Co. They like to tamper with little trinkets they find and helps in concept making for new toy lines-- occasionally fixes toys that orphans have broken in the Orphanage. It also provides needed advice for those who come to them if ever so needed, they're more than willing to have a little pep-talk with you.

Huggy Wuggy - Security Guard for Playtime.Co alongside Kissy Missy. His job is to patrol the entirety of the place and seek out unwanted people who have snuck their way into the factory. They also lead employees to their assigned stations or escort them out if they weren't supposed to be there.

Kissy Missy - Security Guard for Playtime.Co alongside Huggy Wuggy. Her job is to make sure all that enter the Factory are authorized individuals, visitors who wish to adopt an orphan, and other orphans who have been newly taken to the Orphanage. She gets rid of any threatening individuals who try to break into the facilities. Usually seen juggling their stations at the security lead of the Factory or the front desk at the Orphanage.

Mommy Long Legs - Host and Guide for the Game Station. She makes sure the orphans are engaging and behaving while they're doing their activities in the Game Station, serving as an encouraging figure to hype up the children and make them feel confident as they play the games.

Boxy-Boo - Employee Trainer and Defect Inspector of the entirety of Playtime.Co. He works relatively close to Poppy, but rather than being an assistant, he's the one responsible for training the employees and other toys that happened to be assigned to factory duty. They are also responsible for checking for defects in a toy or the machinery used for the factory. VERY BUSY, only talk to them if urgent or necessary, he doesn't like being bothered while he's doing his job.

Dogday - A Caretaker for the Orphanage and the Leader of the Smiling Critters. He serves as a confident, mentor-like figure towards the orphans, encouraging them to stay physically fit and exercise. He's the one planning the activities inside of Playcare, and teaches everyone the importance of getting along together and have a great time while you're with him.

Catnap - The Main Caretaker for the Orphanage, partial Security. He serves as the observer and peacekeeper of Playcare, making sure that the orphans are behaving and are kept in line while performing activities. He also teaches them how to behave and discipline them if needed. Though at night, his primary role is to make sure all orphans are comfortably tucked in their beds inside Home Sweet Home, patrolling the Orphanage for any mischievous orphans or unwanted visitors at such hours.

Hoppy Hopscotch - A Caretaker for the Orphanage. She serves as a Sporty Idol for the orphans and motivates them to play sports. She highly encourages competitive nature, but makes sure that everything is all in good sport. She loves teaching them tips n' tricks and strategies on how to win games. She'll always be your Number 1 Supporter through and through, no matter what happens.

KickinChicken - A Caretaker for the Orphanage. He serves as everyone's friend and guide in Playcare and instructs them on health and safety regulations from time to time. While he loves it when the orphans want to apply the chill lifestyle, it's also important to learn the DO's and DON'T's while you're at it. During activities, he demonstrates what to do and not to do while occupied with what ever activity the children will be doing, sometimes even going as far to do stunts and come out okay in the end. He doesn't seem to mind it, as long as the orphans are learning something new. If you need someone to hang out with, he's always free.

CraftyCorn - A Caretaker for the Orphanage. She serves as the artistic inspiration that the kids need to crank up their creativity. She's very passionate about art and the beauty around the world. She highly encourages the orphans to pursue in their dreams of becoming artists and even offers advice on how they could improve their techniques.

Bobby Bearhug - A Caretaker for the Orphanage. She serves as a Therapeutic and even Motherly figure towards the orphans, willing to listen to their problems and give them advice on how to mend them, as well as teach them on how to solve them on their own in the near future. She adores it when the children come to visit her and tell her about her how their day went during their time at Playcare.

Picky Piggy - A Caretaker for the Orphanage and Chef. She serves, quite literally, food to the orphans. At mealtime, she's always psyched about hearing what the children are looking forward to in their day and even dabble into some of their conversations from time to time. She takes notes of what meal suggestions the orphans want next, as long as they're healthy of course-- I suppose a few cheat meals won't hurt anyone.

Bubba Bubbaphant - A Caretaker for the Orphanage and Teacher. He serves as the 'complex' teacher for Playcare's School, teaching children more complex school topics in the school; Mathematics, Science, History, etc. While he knows his subjects are hard to grasp, he does teach them well and even encourage them on their homework. He's very passionate about his work, and some day, the kids will thank him for them.

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