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@quilloftheclouds / quilloftheclouds.tumblr.com

Call me Quill! (They/Them) This might be a writeblr, but I also have a deep, nerdy love of the natural world, so don't be surprised if you see a lot of that, too! If you like my work, consider supporting me on patreon!
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Modern Knife Types / Blade Shapes

Important for those who thought a Honing Steel was a Steak Knife.

happy fun time.

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short-swords
Anonymous asked:

Doc what’s the key difference between hangers, sabres, messers, and falchions? Blade type? Curvature?

This question comes up quite a bit, and I’m sure there are some folks out there who will want to argue some of the finer points of this rather quickly dashed-off response, but here goes:

Hanger: A somewhat informal and very broad category that generally refers to a type of short sabre, like a cutlass. The “hanger” designation originates (I believe) in Britain, referring to the cross-belt and frog system for wearing it, but hunting swords throughout Europe and the Americas are also often called hangers. Blade length and guard are variable. Picture below is a modern production hanger by Old Dominion Forge.

Sabre/Saber: A single-edged, one-handed weapon typically longer than a hanger, carried by cavalry soldiers and by officers of infantry and artillery. The British, I believe, define a sabre by its blade shape, while the French define by the hilt/guard shape. The example below is French (18th c.), but would meet both British and French definitions.

Messer: Messer in German just means “knife”. There are all kinds of different messers for all kinds of uses. These are also often one-handed (not always), and single-edged. The Lange messer, Grosse messer, and Kriegsmesser are the most common martial forms, and although blade styles can be quite variable, including shape and length, all are distinguished by a knife-style handle, rather than a sword-style handle (see chart below of the Elmslie messer/falchion typology). Example below from Tod’s Workshop.

Falchion: Like a messer, wide variety in terms of blade shape and length, but always single-edged. The distinguishing feature is the sword-style hilt assembly (again, see the Elmslie messer/falchion typology chart). Example below is 15th c. Italian.

Zoom in to the typology below and you can see how interchangeable falchions (F) and messers (M) can be – it really is the handle/hilt assemble that makes the difference here.

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How much do weapons weigh?

Not as much as you might think.

Games often overestimate how much a sword or an axe weighs, and the assumption that many people make is that this lump of steel in your hand is a great burden, although this assumption has been working is way out.

The simple fact of the matter is, medieval weapons are quite light.

The medieval Arming Sword, the single most common sword of the middle ages. One handed, ext to carry, you wouldn’t expect this one to be that heavy, and it isn’t. Arming Swords tend to weigh between 3 and 4 pounds / 1⅓ and 1.8kg, that’s it! This particular example weighs 3 lbs. 11 oz / 1.6kg.

The Longsword, a much longer weapon than the Arming Sword, as the name implies, and obviously much heavier. But it’s not.

Standard Longswords, especially later period ones designed more for thrusting (like the one pictured above,) can be shockingly light. They can weigh in the same range as arming swords, although they can weigh more as well.

Longswords tend to sit between 3 and 5 pounds / 1⅓ and 2.25kg, and this example is 3 lbs. 7oz. / 1.5kg meaning it weighs less than the Arming Sword pictured before!

The Rapier, a famously light and nimble weapon that is also clouded in a fog of incorrect assumptions. The rapier is a long weapon. This example measures 45 inches in the blade and isn’t even among the longest I’ve seen.

Including all that weight from the steel basket around your hand, and it starts to add up. Rapiers can however be quite light, so including the extremes of the spectrum you end up with a range of between 2.5 pounds and 5 pounds / 1.1 and 2.25kg. This particular example is on the lighter side, weighing 2 lbs. 13 oz / 1.3kg.

The Zweihander, the famous greatsword, surely this is a much heavier weapons! Well of course it’s heavier than the others, the entire thing is five and a half feet tall, however they are deceptively light.

Zweihander weigh, on average, 6 pounds / 2.7kg. That’s it, only 6 pounds. Some on the heavier side weigh about 7lbs / 3.1kg, but they rarely exceed that. This example weighs 6 lbs. 2 oz. / 2.8kg.

Moving away from swords, axes will surely be heavier, won’t they? Think again.

There is an important distinction between battle axes and wood cutting axes. Battle Axe heads tend to be thin, very thin, good for cutting flesh and bone, and easier to wield. Wood cutting heads are wider so as to be more robust, and split wood open more efficiently, and let’s not even talk about splitting mauls.

As such, one handed battle aces like this tend only to weigh between 1 and 4 pounds / 0.45 and 1.8kg. They can be very very light! The example is 1 lb. 7 oz. / 0.65kg.

Warhammer even tend to stick to that same range, between 1 and 4 pounds / 0.45 and 1.80. This example is 2 lbs. 8 oz / 1.15kg.

It’s only once you reach polearms that you begin getting heavier weights. The weights of a polearm is greatly changed by the length of it’s shaft, which can vary greatly, so these numbers will be somewhat more flexible.

Spears tend to be the lightest polearms, often weighing between 3 and 6 pounds / 1.⅓ and 2.7kg, with this example coming in at 4 lbs. even / 1.8kg.

Poleaxes, tending to be on the shorter end of polearms, also tend to be lighter. Interestingly, the examples I’ve seen are quite consistent, and all weigh between 6 and 7 pounds / 2.7 and 3.175kg, though greater variation is possible. This example weighs 6 lbs. 9 oz / 3kg.

Halberds tend to be even heavier, though examples in museums tend to have hafts that are too short simply for storage and display purposes.

As such, the weights tend to be somewhat off, however we know from period sources and good modern reproductions that properly sized balberds tend to be about 8 pounds. This museum piece fits the “too light” mould, and weighs 5 lbs. 10 oz / 2.5kg.

For the purposes of giving you (the reader) a proper appreciation of what the pike is, I elected to not use a museum photo for this one, so you can see their full scale.

The pike is a massive weapon, and these piles being used by reenactors in this photo are quite short. On the shorter end, they measured over 10 feet / 3m in length, and on the lookout get end occasionally hit 30 feet / 9.1m !

These could be the heaviest melee weapons typically used in medieval/renaissance warfare, and even these only weigh between 5 and 13 pounds / 2.25 and 5.9kg.

With your heaviest weapons only weighing 13 pounds at their most extreme, this paints a good picture of how light these hand weapons tended to be. Something for RPG and video game developers to keep in mind in the future.

- mod Armet

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Weapon Primer: The Sword (Europe)

The sword is one of the most iconic weapons you can give your character. Unfortunately, this also means swords are very contextual; depending on your setting, your sword will say a lot about the character you give it to, regardless of your intent.

This post’s going to be a little different from our normal fare. Usually, when we’re doing a write-up of a style or weapon, we just talk about how you use it in combat, and how it behaves; with swords, we’re going to also need to talk about what they mean for your settings and cover some of their history.

That said, you should not be citing this for historical accuracy. I’m going to be condensing thousands of years of history into a very short primer. What this means is, I’m glossing over some historical idiosyncrasies. If you’re using an actual historical setting, and not an amalgam of an era, then you’re going to need to do more research on the people and weapons of that time.

The Shortsword:

Shortswords are among the earliest examples of the weapon, dating back to the Bronze Age. These started out as simple blades between 12 and 24 inches in length. The length of a shortsword was limited by the available forging technology. Early Iron Age shortswords were single bladed, while later ones, such as the Roman Gladius were double edged.

The shortsword itself lacks a lot of the subtlety and grace that we usually associate with swords. The characters were likely trained to use the weapon in tight formations with other soldiers, with a focus on chopping strikes. Duels between character wielding shortswords are more like writing knife fighting.

The Greeks, ancient Egyptians, and Romans all used shortswords as standard military weapons, supplemented with spears. If your setting is patterned off any ancient Mediterranean culture, the shortsword will probably be viewed as the weapon of a soldier or a veteran. There is a catch here, single bladed shortswords doubled as machetes in climates where they were needed, so depending on your setting there may be a distinction between shortswords that are tools and those that are weapons.

The Longsword:

Longswords are dependent on more advanced forging techniques. The first longswords emerged late in the first millennium AD. By the 1100s they had evolved into the European longsword we’re familiar with. Unlike the shortsword, the longsword was, for the most part, rare and expensive in Europe during the medieval era.

As with most weapons, how your character has been trained will massively influence the way they wield a longsword. Most longsword combat you see in films is built off of dueling schools; which differs from most sword combat in the use of parries. Blade on blade parrying is very destructive to a sword. While this isn’t an issue for an aristocrat who won’t be fighting another duel this month (or was using a rapier), for a soldier or knight, it is a critical issue. Their training was to evade incoming attacks, rather than to block with the sword.

Most longswords are double bladed, allowing the combatant to rapidly reverse a hew (slash); this allows for rapid flurries of multiple strikes. Most combat with the weapon focuses on quick strikes, with as much efficiency of motion as possible. Wide heavy strikes have a limited place in combat, while spinning strikes (what you see from Aragorn in the Lord of the Rings films) is almost exclusively an exposition technique.

Depending on your setting, a longsword can say a lot about who your character is. If your setting is patterned off of a Viking or Celtic themed era, then the longsword is a fairly normal weapon for raiders and warriors.

If you’re using a realistic medieval setting, then swords are very rare, and the purview of nobles, their knights, and the rare elite mercenary. If you’re using a variant of the standard medieval fantasy world, then the longsword becomes a sign of nobility. Giving a peasant a sword to subtly hint that they’re really the long lost true heir to the kingdom is, well, cliché. Even Star Wars does this, accidentally.

Fencing Swords:

Unlike other swords, fencing blades began as civilian weapons. They doubled as a sixteenth and seventeenth century fashion statement, and a weapon for dueling.

Fencing weapons are one of the easiest to study, if you have an interest, the foil, epee, and saber are have all been preserved as sport styles. With a very important caveat: unlike most sport martial arts, fencing reduces its lethality by blunting the weapon, and armoring the combatants; the underlying style is still incredibly lethal. Remove the armor and the blade caps, and a fencer’s training is as dangerous as a practical martial style.

Fencing is where we get most of the blade on blade parrying from. Rapiers are, in general, much more focused on stabbing, rather than slashing, so the blade is, somewhat less critical than the tip.

Fencing is also (probably) where we get the concept of dual wielding swords. As early as the sixteenth century, it was fairly common to pair a rapier with a shortsword or buckler. The shortsword was used to parry incoming attacks, rather than as an offensive weapon.

Fencing blades are one of the easiest weapons to justify training in, for a modern character. Fencing schools still exist throughout Europe and America. It’s viewed as an elitist sport and is usually in the domain of the rich, much like horseback riding in urban and suburban areas. It’s a very expensive hobby. (Michi Note: I looked into fencing once when I was younger, Stanford ran three to four week summer courses. For reference: it cost 400 dollars, this was in the late 1990s and didn’t cover the cost of the equipment. My martial arts lessons cost less than that to pay up for the whole year.) Part of this is because fencing is a very difficult sport to spectate; matches are fast, and the scoring is very complex. Most modern fencers are trained in styles that originated in the nineteenth century.

They’re also one of the easiest weapons to see some actual sword work with. A lot of old Hollywood films, used fencing coaches for all of their sword fights, so, there’s a large body of work out there. It’s not perfect, but it’s a good starting place. (Michi Note: the old swashbuckling films, particularly the Errol Flynn films that star Basil Rathbone such as Captain Blood or the Adventures of Robin Hood and the old Zorro movies are pretty great. But really, any of the old Hollywood swashbuckler films from the 1920s to the early 1950s.)

If you’re using a renaissance era setting, and your character’s family is wealthy (either because of nobility, or as a merchant or artisan), the Rapier, Foil, or Epee is a reasonable choice. It doesn’t carry as much baggage as a normal longsword would. This is the weapon of a fop who wants to pretend they’re a warrior, the weapon of a noble who wants the world to see his status, the weapon of an actual professional duelist, or some combination of the above.

Cavalry Swords:

Cavalry swords, like the scimitar and saber are long thin curved blades designed to be used from horseback. These are primarily slashing weapons. The blade is curved to avoid getting caught in an opponent while rushing past them on horseback. The crossguard is contoured with the same goal. These started filtering into Europe from the Middle East around 1200, about the same time the first firearms made their way into European warfare.

As European powers transitioned to using firearms as their favored weapon of war (roughly the 1400s to the 1700s), the sword, along with other melee weapons started to fall out of favor.

Probably because of the difficulty of reloading on the move, cavalry kept their swords. As with other combatants they would start with a volley of gunfire, but then switch over to swords during the charge. This disrupted enemy infantry, who were trying to reload.

Also, early firearms weren’t accurate; rifling wasn’t invented until the 1700s, before that it was incredibly difficult to hit specific targets, as the bullet would tumble randomly once it left the barrel.

This led to another significant change on who would be carrying a sword. If your setting is based on the Napoleonic era onward, the saber was the badge of office for a military officer, or cavalryman (or cavalrywoman). For that matter, the saber actually still exists as an optional part of an officer’s dress uniform in a number of martial services, and was a common as an officer’s badge of commission up into the First World War.

If your setting is an Age of Sail style world, then you’re looking at a variant; the Cutlass. It grew out of officers being given swords to indicate their rank, and wandered off on its own. It isn’t completely historically accurate to give all your pirates and sailors swords, but, because of the nature of boarding a ship at sea, cutlasses and pistols were common weapon choices. At this point, I’d say, you’re within the expectations of the genre, and have fun.

Idiosyncrasies:

I’m going to point out a couple of those idiosyncrasies I skimmed over, before anyone asks. The longsword didn’t get more expensive in the dark ages, the economy of Europe changed, and the sword became comparatively more expensive. I’m not going to do a full write up on medieval European economics, I’m sorry. (There is a very good write up on D&D economics here: http://forum.candlekeep.com/topic.asp?TOPIC_ID=10821 which can be applied to most medieval fantasy settings.)

The saber is, historically, both a fencing blade and a cavalry blade. Actually the introduction of the scimitar into Europe might be part of where the fencing blades originated from, I’m unsure.

Finally, there were longswords before the Vikings; they date back to the seventeenth century BC. They also were a vastly different weapon in combat from the longsword that evolved from the Viking Sword.

-Starke

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petermorwood

I saw and reblogged this one a while back, but it’s always worth repeating, and this time I’m adding a bit of background info comparing common fantasy sword features to the Real Thing (with pictures, of course.)

Leaf-bladed swords are a very popular fantasy style and were real, though unlike modern hand-and-a-half longsword versions, the real things were mostly if not always shortswords.

Here are Celtic bronze swords…

…Ancient Greek Xiphoi…

… and a Roman “Mainz-pattern” gladius…

Saw or downright jagged edges, either full-length or as small sections (often where they serve no discernible purpose) are a frequent part of fantasy blades, especially at the more, er, imaginatively unrestrained end of the market.

Real swords also had saw edges, such as these two 19th century shortswords, but not to make them cool or interesting. They’re weapons if necessary…

…but since they were carried by Pioneer Corps who needed them for cutting branches and other construction-type tasks, their principal use was as brush cutters and saws.

This dussack (cutlass) in the Wallace Collection is also a fighting weapon, like the one beside it…

…but may also have had the secondary function of being a saw.

A couple of internet captions say it’s for “cutting ropes” which makes sense - heavy ropes and hawsers on board a ship were so soaked with tar that they were often more like lengths of wood, and a Hollywood-style slice from the Hero’s rapier (!!) wouldn’t be anything like enough to sever them. However swords like this are extremely rare, which suggests they didn’t work as well as intended for any purpose.

I photographed these in Basel, Switzerland, about 20 years ago. Look at the one on the bottom (I prefer the basket-hilt schiavona in the middle).

A lot of “flamberge” (wavy-edge) swords actually started out with conventional blades which then had the edges ground to shape - the dussack, that Basel broadsword and this Zweihander were all made that way.

The giveaway is the centreline: if it’s straight, the entire blade probably started out straight.

Increased use of water power for bellows, hammers and of course grinders made shaping blades easier than when it had to be done by hand. This flamberge Zweihander, however, was forged that way.

Again, the clue is the centre-line.

Incidentally those Parierhaken (parrying hooks - a secondary crossguard) are among the only real-life examples of another common fantasy feature - hooks and spikes sticking out from the blade.

Here are some rapiers and a couple of daggers showing the same difference between forged to shape and ground to shape. The top and bottom rapiers in the first picture started as straights, and only the middle rapier came from the forge with a flamberge blade.

There’s no doubt about this one either.

The reason - though that was a part of it - wasn’t just to look cool and show off what the owner could afford (any and all extra or unusual work added to the price) but may actually have had a function: a parry would have been juddery and unsettling for someone not used to it, and any advantage is worth having.

However, like the saw-edged dussack, flamberge blades are unusual - which suggests the advantage wasn’t that much of an advantage after all.

Here’s a Circassian kindjal, forged wiggly…

…and an Italian parrying dagger forged straight then ground wiggly…

There were also parrying daggers with another fantasy-blade feature, deep notches and serrations which in fantasy versions often resemble fangs or thorns.

These more practical historical versions are usually called “sword-breakers” but I prefer “sword-catcher”, since a steel blade isn’t that easy to break. Taking the opponent’s blade out of play for just long enough to nail him works fine.

NB - the curvature on the top one in this next image is AFAIK because of the book-page it was copied from, not the blade itself.

The missing tooth on that second dagger, and the crack halfway down this next one’s blade, shows what happens when design features cause weak spots.

So there you go: a quick overview of fantasy sword features in real life.

Here’s a real-life weapon that looks like it belongs in a fantasy story or film - and this doesn’t even have an odd-shaped blade…

Just a very flexible one…

If you want more odd blades, Moghul India is a good place to start…

i could not ask for a better addition to my meme post than blade education thank you so much

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