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She Took the Blog Title in the Divorce

@queencryo / queencryo.tumblr.com

Call us Queen. Cryo also works. Amateur writer, sewer, doer, human, GM, cool person, photographer. Wi are a system with [error: unknown!] members. Anyway uhhhh wi don't reblog porn but wi have kinks and talk about 'em sometimes so look out! See @terrible-goddess for our aesthetic/kin blog. Xe/She/They, ND, ?lw. 20-something. (Icon by @xansin)
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i'm being so serious when i say that this book warped my perception of what any sort of relationship should look like. is it healthy to want to exclusively feel soul-crushing love for the friends you choose or to know you would absolutely give up every single piece of yourself to them if they asked? probably not, but nothing else feels worth any effort and maggie stiefvater is to blame for that.

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Time.

Updated this piece since it was my hardest to read comic. Also, I hate to do this, I truely do. I feel bad asking since I feel like I offer nothing in return. But right now I need some small assistance affording my adhd meds so I can keep making comics. If you would wish to support me you can use my Tip link here. All of will go to medical bills. https://ko-fi.com/welldrawnfish

Pls show support even if it’s only liking and reblogging it goes a long way 💖

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Superstitions in the hangar:

  • It's bad luck to get the unit insignia on your 'mech shot off. It's extremely bad luck if, if it's a face or head of some kind, it gets a shot through the eye.
  • Burn, or at least thoroughly wash and swap for another, any pilot gear you were wearing in a 'mech that got destroyed. Metal-death sticks deep.
  • In certain units, you have to address your 'mech by its full serial code until you've had your blood spilled on it. (Shrapnel, glancing shots, purposeful sacrificial incisions, however you do it.) Only then do you give it a name.
  • Any 'mech that uses fire as its primary weapon has to face inwards in its niche or bay. (There's a reason for this one. Backing out is tricky, and any obstacle that can be put in the path of burning people to death, people generally try to ensure is.)
  • Never gamble in the hangar. Not even flipping a coin. You don't want them learning to leave things to chance.
  • No sleeping in your cockpit. A 'mech's interior, in superstition, should not be your comfy spot- otherwise you get too relaxed, and don't stay as wary as you should.
  • If a 'mech got a pilot shot out of or through the cockpit, keep said cockpit open whenever it's not in action for at least a week. Make sure they've had time to pack their things out. Then keep it shut for a full night, in some traditions with a last packet of energy gel or similar outside it.
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Hell yeah the US just gave like 8 billion dollars in funding to intercity passenger rail. Including some HIGH SPEED RAIL?!?!?!??

can't overstate how massive this is, i used to work in rail and US trains were so pitifully underfunded that my employer wouldn't even bid on those projects because it wasn't worth the time. This is actually putting us on the level of other countries that invest in transportation as a public service??? And 8 billion? Like this could actually really make some massive change.

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transit-fag

Yeah, I announced this yesterday and that was one of the most exciting days for US rail in years

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calware

just the concept of a kid fusing with her dog... her dog that practically raised her since she was a small child and loves her so much that he'll bend the laws of physics to keep her safe. and now that love will always be a part of her, something that is both so comforting and so so isolating. she will never see him again

what's fullmetal alchemist

this is the best possible reaction image for this post because the tweet originally said homestuck

oh you know

this is the first time in my life i've seen a meme edited so much that it just says the original text again

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on the topic of people misreading disco elysium as ‘political satire’ that rips into all of its political branches with equal contempt and leaves very little room for readings that go beyond ‘all of these ideologies are bad and you (the player) are very smart for noticing,’ i think it’s worth noting that the points where it does criticise communism are, to me, very clearly critiques of communism that are coming from communists themselves

like, granted you’ve got the mazov’s socialist sausage grinder jokes (which are, to be clear, funny as hell), and communist harry is hardly held up as an exemplar revolutionary spirit (‘are women bourgeois?’), but things like the impenetrability of the reading group and its apparent disconnect from grassroots struggle + dismissal of anyone who lacks the intellectual capital to engage with them right off the bat is a gesture towards the tensions between abstract theory and praxis that exist in contemporary communist spaces. the line about how complaining about other communists is one of the most important parts of being a communist is more or less an inside joke. compare this to the barefaced contempt that the game holds for moralism:

KINGDOM OF CONSCIENCE – Moralists don’t really *have* beliefs. Sometimes they stumble on one, like on a child’s toy left on the carpet. The toy must be put away immediately. And the child reprimanded. Centrism isn’t change – not even incremental change. It is *control*. Over yourself and the world. Exercise it. Look up at the sky, at the dark shapes of Coalition airships hanging there. Ask yourself: is there something sinister in moralism? And then answer: no. God is in his heaven. Everything is normal on Earth. 

this isn’t the kind of commentary written by someone who thinks that ‘moralism’ is salvageable, or wants the player to take up the critiques offered by the game and ask what a better ‘moralism’ could look like. you start the game in a world where a communist revolution was put down by an alliance of moralist foreign powers, clearly mirroring the invasions and coups and sanctions that have characterised the capitalist-imperialist responses to communist revolutions in the real world, and that above paragraph is what the game has to say about it. centrism isn’t change, it’s control.

on the other hand, early communist references—the ‘mazovian socioeconomics’ thought, the mission to start ‘building communism’ which suggests that 0.0001% of communism has been built—emphasise communism as failure not as a smug little ‘see! communism doesn’t work!’ centrist chuckle, but to set the groundwork for the revolutionary optimism that characterises the spirit of the communism quest’s closing moments. the inframaterialist tower is able to stand up, if only for a few seconds—the theoretical debates taking place in the communist reading group aren’t useless, even if they are somewhat solipsistic. steban asks you: in dark times, should the stars also go out? if you know about the 2mm hole in the world, steban tells you that communism means to refuse to accept that the world has to remain like this. the student communists are insulated from on-the-ground struggle, but you can convince them to get cindy involved, and see them advertising for a meeting at a local coffee-house rather than their usual password-locked meeting-room. so much of disco elysium is about resisting the inevitability of history—its very imaginary is one of historical materialism. the miracle from the west—ie. the insulindian phasmid—is a disruption of the historical continuum, an essentially communist imaginary.

like, disco elysium isn’t naive about where communism has failed and continues to fail and may well fail again, but of its political branches, communism is the one which the game pins its hopes on. it’s not a ‘satire’ of communism, it’s an assessment and a promise of optimism.

reviewing this again, i’m realizing that even my own understanding of Elysium’s situation had defaulted to defeatism. i had picked up on the clues, wherein kim says he’s fourty-three and would like to see seventy (27 years), apocalypse cop says there are 9,855 days remaining (27 years), the pale is expanding (nominally at a rate correlative to the body of human memory), and shivers says the first shot is fired in 22 years and that it will be the end of revachol. this trail of crumbs is so carefully laid that probably a lot more of us came away from it thinking “Elysium is fucked, so contextualize everything with regard to that”. but @chelonates is thankfully kicking up the dust here on this interpretation. in elysium, there is an arc of history with a predictable end– but the game also subtly suggests that this arc (the nature of the pale is a matter of discussion, but its expansion is not) can maybe– maybe– be disrupted (the tower stood for a moment.). but how? that’s the question its communists are asking. the answer is left open, as it is in our world.

yes 100%! inframaterialism is a key disruptive force - it contravenes the notion that the pale is an absolute, irrefutable fact to which everyone is helplessly subjected, by challenging the idea that reality as it were is a set of metaphysical objectivities unburdened by the pressures of hegemony (just like how historical materialism contravenes the core principles of idealism). if the tower can stand for a few moments, what could a serious overhaul of everything do? (”DU CRISTAL À LA FUMÉE: From crystal to smoke, an expression describing the rigid structures of capitalism turning to smoke under communism.“)

i’m thinking as well about how ‘be vigilant, i love you’ is not an expression of sentiment in the face of annihilation as much as it is shivers delivering a call of action to harry after saying that revachol will be annihilated in a nuclear event in 22 years; shivers emphasises harry’s agency in that moment (i need you, you can keep me on this earth, be vigilant), and ‘love’ in disco elysium is harnessed as a political lever from the appeals to dolores dei’s ‘love for humanity’ designed to obfuscate her violence to ‘true love is possible only in the next world,’ where love as it presently exists is corrupted by moralist hegemony but might still become possible were we to ‘wreak havoc on the middle class,’ as it were. love is a political impetus in disco elysium; shivers articulating a love for harry is an impetus to imagine a ‘love’ that stretches beyond moralist boundaries.

it’s noteworthy, imo, that (whilst soona is of course also crucial when it comes to uncovering key information about the pale) the character who tells us the most about entroponetics + discloses the expansion of the pale and its apocalyptic implications is joyce, the same character who tries to claim that ‘this world is enough’ (a sentiment that the tone of the game wholeheartedly refutes) and the ultraliberal who appears to us as an obscenely wealthy agent of capital. the game is determined to get us to imagine something outside of capital, which means imagining something outside of annihilation.

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reblogged

I remember reading this a while back, I’m glad it’s made it’s way to my dash again

things like this are more important than 90% of tumblr

bye im crying

This comic made me feel things!

Hey, the source is not credited properly, so I thought that should be mentioned here. The short comic is from volume 5 of “Flight” comic anthology series. You can get a physical copy if you want to support the comic! The comic artist’s name is Svetlana Chmakova. Please check out her other works “Awkward”, “Brave”, and “Crush” at the library or bookstore! Also available in the ebook version. They all appear in the cute style and the color palette like the short comic. 

For a fun fact, Svetlana Chmakova is the same artist who created “Dramacon” and “Nightschool” manga.  Also the manga adaptation of ”Witch & Wizard”! 

Beautiful

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queencryo

just ate some fruit chews and WOW. they literally didnt taste like anything at all. fantastic! i love it!

almost glad the gall bladder removal removed a lot of the joy i derived from food.

can't smell either. my favorite perfume? doesnt smell like anything. fantastic fantastic fantastic fantastic.

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