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rad-roche

i have a few resources i look to consistently but i'm gonna plug anatomy for sculptors as One Of The Most Useful. great if you're a 3D artist, INVALUABLE if you're a 2D artist. gives you turnarounds of specific limbs/fiddly body parts like ears. great especially if you're referencing a photo and start looking at an individual part like 'wait, what the hell is going on in there'

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Just to make a point, every time I finished a panel of this I would export it as a PNG on the perceptual setting and use it as a color reference for the next panel

IT'S BAD

PLEASE CHECK YOUR COLOR SETTINGS

EDIT: If you're still having problems, it might help to switch from "Save/Save as" to "Export (as a) Single Layer". Just. Make SURE the box labeled "Expression Color" is set to RGB. I've been messing with this all day, and it looks like this combination of settings will allow exported PNGs to maintain their colors perfectly. To you. So far both Discord and Toyhouse still only display desaturated images and I cannot for the life of me figure out why

WHAT THE HELL DO YOU MEAN ITS NOT JUST A MAC PROBLEM

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gl4ssfan

GUYS IT HAPPENS WITH KRITA TOO

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[image id: a panel redraw of kon-el as superboy and tim drake as robin. kon is dangling tim upside down in the air by his left ankle, his other hand on his hip and a smug look on his face. “Now why is that, wonder boy? how come guys like you and batman and nightwing and black canary can’t fly....and me and superman and green lantern and wonder woman can? goin’ by names, you’d kinda expect it to be the other way, y’know?” tim, looking indignantly up at kon, replies, “you don’t want to know what i’m thinking right now, superboy - trust me.” end id.]

a panel redraw from superboy/robin: world’s finest three #2!

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