"Are you my crooked reflection? Or maybe it's the other way around? Or are we both just masks... of someone else?"
"Who does she want to hide from? What is she running from? Why is she... Pretending?"
One of the Little Nightmares plot theories that I like is that Mono and Six are Thin Man and Lady. But if the question with Mono is more or less resolved (hello, the sequel finale), then with the Six, as with the secret ending, it is quite difficult to judge the validity of this theory and its offshoots. There are quite a fatty pros and cons in such a plot interpretation.
So what? Right, let's go to see what's going on in the mobile game. And here I broke! We will consider it within the framework of the above theory. Sit down or lie down more comfortably - we are here for a long time.
We have a protagonist in a "yellow" raincoat ... Does it never remind us of a very hungry girl from the womb? The icon in the application, the trailer, the character model itself, well, it doesn't hint to us that this is someone else, ahaha. She even had a lighter under development (I might be wrong).The subject was removed later, but people already had an association - nothing superfluous. The balloon moment was added, okay. Well, if you do not travel by ship by sea, then by air for sure. What, questions to the power received at the end of the first part? Anything can be explained that this is a prequel. Although that is how he is.
What am I for? It turns out that the storyline gives us the protagonist of Very Little Nightmares, like a real girl in a yellow raincoat. Six, it turns out - a pretender. But here we remember that both the achievement and the sound in the second part are called "True Colors". A raincoat is a symbol and association with Six, with no one else.
And now we return to the girl with a pigtail and a red ribbon. If her behavior is considered within the framework of the series, then it is ... too correct. Even Monod had fears of his own. She has a feeling that she is not. And she will cope with everything, and even have time to help, despite the fact that she herself may get into trouble. And it doesn't kill anyone. At all. The girl definitely has a sense of self-preservation, but not fear. Strange to the world, where such an emotion - it is an integral part of life and death. It turns out that she is someone's subconscious image. And with a rather positive vector of behavior.
Okay, now let's analyze the main antagonist of the game - the Pretender or the Mistress. The first is why she is a child, unlike the others in the "adults" series. Second, the little "lady" is very caricatured, even to the universe of Little Nightmares. Her behavior is, on the contrary, extremely bad qualities, but they do not show themselves too much. For example, dolls that are referred to when they want to say that she is similar to the Lady from the first game. It is not the Pretender who creates them or obtains "material" for them. They are simply delivered to her in the playroom. Most likely, she did not even see the other children. Therefore, she considers the dolls to be real ... She never had friends ... Or she was not allowed to make a friend. Therefore, the only thing she can do is scream. That is, she is not quite a villain in the usual sense, but she is not a positive character either.
Okay, let's look at the moment when the Pretender chases the Girl in the yellow raincoat. For the first and last time. They have the same speed and, unexpectedly, both are good climbers. In the case of the Lady, it is even frightening. You definitely do not expect such agility from her. As a result, having managed to save the Sixth, we reach a good ending. Relatively good. True, the protagonist and antagonist die falling into the sea. However, only the girl's cloak pops up. And strange, but nothing from, in fact, the Pretender. At least a wig could appear (I don't believe it's real hair, have you seen her makeup at all?). And in the credits, the yellow object is picked up by our familiar gourmet. As if he had always belonged to her.
And now let's add up all the above reflections, and add that if we start from the theory of "Six = Lady", then who, let's say, received the "inheritance" in the form of a cloak. Who is in the pictures in the chambers of the Mistress of the Maw. In a yellow raincoat with long hair. And who was erased from her life, furiously shading the eyes that remind her so much of...* static screen sounds *
So, now no funny digressions with a fandom, hahahaha.
I think that the protagonist and antagonist in Very Little Nightmares is one and the same person, or rather a girl. More precisely, this is the daughter of Lady (Six), and the mobile game is her nightmare, which helps to understand who the girl is. That she, as well as not the Pretender, and not the Girl in the Yellow Raincoat. She is not like her mother in the present and in the past. But then who is she? Why is she in the Maw? What awaits her there across the sea?
And as a result, she runs away from her own mother. From the Lady. From the Maw. From who she didn't want to be.
But where did she go? Where did she go? What or whom did the girl go to look for?
The answers, like the ripples in the water, will soon disappear. And the Lady will continue to brush her long hair, singing her beautiful, but gloomy lullaby. Seeing the same cyclical nightmare.