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#art reference – @narke on Tumblr
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the dancer's bouquet

@narke / narke.tumblr.com

cathy / gabriel / 元瑞 they/she/he [icon ID: a river surrounded by plants. header ID: stone steps with water flowing through curved river-like paths carved in the stone. end ID]
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apticho
Anonymous asked:

Hi!! I love your art, and I was wondering if you have any advice for drawing things in perspective/foreshortening? I love how you draw your characters at different angles espec when they're doing an action, it just makes your art look so dynamic 😊

hopefully this helps!! ^^

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eiririnn
Anonymous asked:

tutorial idea: how to draw teeth / toothy smiles!! i think teeth are difficult for a lot of artists, esp me. im terrible with drawing smiles with teeth. So I would really appreciate if you made a tutorial for teeth! /gen /nf. Thank you.

Your wish is my command, dear anon!

[Transcript]

->Gums show a little

→ Smiling pushes cheeks out

Mouth corners look like triangles with lil' hooks

A closed-mouth natural smile will show the top teeth only

There are four incisors (the flat ones) followed by a canine & five molars on either side

I usually group the incisons together fon a more stylised look

While smiling, the lips stretch and look thinner

Start with simple shapes and work your way up to detail!

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poofroom

Here are some painting tips, as promised. I hope they will help beginner artists!

Composition

  • Position of characters on the sheet
  • Choose the location of your character to be beneficial to the appearance of the art in general, you can accentuate the important places where the viewer should look first by using perspective and composition.

Tone sketch

  • Set the lights based on references, but adjust to your own, favourable lighting.
  • Contrasts come in many forms. Contrast in color (warm and cold), values (dark and light), shapes soft and hard, straight and curve, etc.
  • Less is better. Work on the details of the most important part of your work while cutting down everything else. If you do strong detail in one place, don't forget to add looser detail in another so the viewer's eye can rest. For example: If you are detailing a portrait, don't detail the background as much. Next to a place of high detail, there should be a place of low detail so that the picture does not look overloaded.
  • All in all, you can twist and break perspective, anatomy and shapes to convey your idea better. No rules are made of steel, they should support your imagination, not restrict it

Anatomy

  • Break down objects into simple shapes to arrange them in space.
  • Check references! plasticity comes first, then structure (muscles are important, but proportions and line of movement come first).
  • Take a photo of yourself, you will be able to understand how to perform your pose naturally. Color/light.
  • Light is part of the composition, put it in a way that highlights the important things. Air perspective
  • General rules of composition. From the general to the particular, first prepare the general scene, correctly place contrasts and accents, make everything important in contrast, and take the unimportant into an aerial perspective. (aerial perspective, or atmospheric perspective, refers to the technique of creating an illusion of depth by depicting distant objects as paler, less detailed, and usually bluer than near objects.)
  • When all the points are ready we can start working out the details.
  • When all the details are finished again it's back to the overall picture, looking at it from a distance. Check if the accents you wanted to draw attention to are working. They should have the highest contrast. Check if the contrast is not created by objects on the edges, where you don't want the viewer to pay attention. For example, if you are painting a portrait then the focus should be on the face and not on the details of the clothes or details in the background. (You can always convert the image to black and white and check the contrast)
  • Save the stages of your work to check against the initial idea and see what things have changed for better or worse!
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adorkastock

Some hand references from an old pack on DA. If you need some more hands I recommend checking out my Handy Hand Book in my Ko-Fi shop! It has over 400 hand references and comes in a PDF or physical book format.

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goomyloid

how do you pick your colours? They're so rich and gorgeous

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HII SORRY TY FOR BEING SO PATIENT i get a handful of questions like this so i thought i would try to make a (somewhat) proper guide kinda

i also occasionally use orange, yellow, or Miku Blue as a base color

this brush has been saving my ass for the past year please download!

i think ive made a similar art tip waaaay in the past but having colored backgrounds in general (like bright pink or red, or even black) can really affect how you choose your colors!

i hope this made Some amount of sense!

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reblogged

Would you ever consider sharing tips on how to draw hair? The hair in your art is so pretty and fluffy <3

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I can definitely give some tips on how I draw hair, but I’m not sure how well it would apply in a different style haha

Blah blah blah that probably was a horrible explanation of my process so let’s just see it in action (sorta)

Im sorry if this makes little to no sense, im bad at tutorials bc I don’t know what im doing

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eiririnn
Anonymous asked:

tutorial idea: how to draw teeth / toothy smiles!! i think teeth are difficult for a lot of artists, esp me. im terrible with drawing smiles with teeth. So I would really appreciate if you made a tutorial for teeth! /gen /nf. Thank you.

Your wish is my command, dear anon!

[Transcript]

->Gums show a little

→ Smiling pushes cheeks out

Mouth corners look like triangles with lil' hooks

A closed-mouth natural smile will show the top teeth only

There are four incisors (the flat ones) followed by a canine & five molars on either side

I usually group the incisons together fon a more stylised look

While smiling, the lips stretch and look thinner

Start with simple shapes and work your way up to detail!

Avatar
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reblogged
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possiblydog

a little informational guide on trying to find skintones from 3d refs :)

i know that finding skintones from 3d characters is tricky and can result in accidental whitewashing and this isnt to make fun of those ppl! this is simply to inform and help other artists out :)

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zipper-neck

Excellent painting tutorial. In case you don't know the terms in the last description, "edge variation" means having "hard" or "soft" edges, where hard edges are crisp and good for high-detail, and soft edges are more blurry/smudged and are good for giving objects the appearance of receding in distance. In the painting above, the snake's eye uses hard edges, and its teeth and underside of the jaw use softer edges. "Occlusion shadows" are the absolute darkest parts because they are the areas where no light reaches, not even reflected or ambient light. They tend to be small and are used sparingly. Above, there's an occlusion shadow around the snake's eye. However, the shading of the eye was probably exaggerated to make it stand out more, since it's the focal point.

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