"Isang malaking karangalan ang ipaglaban ang ating Inang Bayan. Huwag tayong magdadalawang isip. Adelante, compatriotas. Ang mamatay o magtagumpay." (It is an honor to fight for our Motherland. Let us not think twice. Forward, compatriots. To die or to win.) It's been a year since Heneral Luna braved the big screen, and fought its way to staying in theaters. Truly, it is one of the most influential films in history (no pun intended, haha) that has shaken the modern Filipino. How has it influenced you, and what have you learned from it? Here's one of the artworks I did for @henerallunazine
Hey! Hey! サムライハート!! (Some like it hot!!)
"Fighting to the last, Fighting to the death, Your last dying breath, You must stand and fight" -- Fight (Motörhead)
Antagonist concept
Concept artwork + low-poly renders + artwork render of one of the antagonists for "Vision" a survival-horror demo game our three-man team did for our college thesis.
Character design/3D model: Carl Abuel Character design/Concept artwork/3D texture/Low-poly render by: Mao Logo by: April Lacson Programs used: Blender 3D (for 3D modelling and rendering) and Adobe Photoshop (for 3D textures and concept art renders)
"Sirena"
Sirena can be translated as both mermaid or siren.
Mermaids are not as nice and beautiful as you think they are in fairy tales.
Happy Violent-times~! :P
Modeling: Autodesk Maya
Texturing: Photoshop CS5
Rendering: mentalray
Oh, hi there, old artwork~
This one's actually an old artwork... It was made like, 2 years ago, I think. And I just happened to stumble upon it last night and did some edits. Programs used: Adobe Illustrator and Adobe Photoshop