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Famitsu and 4Gamer.net have gone up with their annual year-end articles, where over 100 game creators have shared messages, aspirations, and teasers for what is to come in 2020.

Editor’s Note: There is quite a bit of overlap between the two articles. Famitsu’s article was published a bit earlier than 4Gamer.net’s, and we had already gone through most of Famitsu’s article by the time the latter came out, so this summary is mainly based on Famitsu. Any notably different statements in 4Gamer.net’s article are mentioned in the section below the Famitsu summary.

Get the roundup of newsworthy bits below.

Famitsu

Idea Factory: Norihisa Kochiwa

“Thanks to you, the Neptunia series will celebrate its 10th anniversary in 2020. We’re working hard on the development of VVVtunia and e-Ninja Neptunia in hopes to please the fans, so please look forward to them!”

Atlus: Shinjiro Takata

“We will deliver more news on the long-awaited Shin Megami Tensei V, so please look forward to it.”

Atlus: Katsura Hashino

“We’re challenging a new RPG at the studio we started several years ago. In my previous title Persona 5, I think we were able to deliver the fun of an Atlus RPG to users around the world, but what can we create if we commit our efforts to a fantasy RPG? I hope to be able to make an official announcement soon.”

Atlus: Kazuhisa Wada

“I am valuing and taking one step at a time towards the 25th anniversary of Persona approaching in 2021.”

Kadokawa Games: Yoshimi Yasuda

“In 2020, we hope to develop a space and mecha-themed title(s) for several platforms. The latest Metal Max and LoveR titles, as well as Root Film will also appear. After that, we may announce an unannounced title currently in the works for new platform(s). It will depend on how far along development is, but please look forward to it.”

Koei Tecmo Games: Akihiro Suzuki

“2019 was a year where I was unable to report any new information, so I apologize. 2020 is an important year in which Dynasty Warriors will celebrate its 20th anniversary. Many plans will be put into effect to please the fans, including 20th anniversary event(s) and the announcement of new game-related information.”

Koei Tecmo Games: Yosuke Hayashi

“Nioh 2 will launch in March 2020, but other titles will also be announced. A new generation will start with the release of PlayStation 5. We hope to deliver new games suitable for such a generation.”

Konami: Hiroshi Tanibuchi

“We are preparing various new things for the Powerful Pro and Pro Spirits series, so please look forward to them.”

JP Games: Hajime Tabata

“The official Paralympic game must be released by next year’s Tokyo Olympics. We’re currently working hard on development while cooperating with many para athletes and people in the industry. We have also started preparations for a new project. Starting next year, our team will also get bigger.” Tabata’s keyword for the year is “AAA.”

Square Enix: Akitoshi Kazawu

“The SaGa series is finally 30 years old… Starting with the Romancing SaGa Orchestra in February, which we’re doing as a 30th anniversary event, we’re planning various game and non-game related things, so please look forward to them.”

Square Enix: Yosuke Saito

“Babylon’s Fall, which recently had a new trailer, will begin full-scale promotion. Various things and unannounced title(s) are simultaneously in the works for NieR‘s 10th anniversary, which will be announced at the proper timing. Please look forward to them!”

Square Enix: Naoki Yoshida

“With new hardware announced, it will be the start of a new generation for the games industry. I hope to challenge that milestone with the full effort of the Third Development Division.”

Sega Games: Hiroyuki Sakamoto

“We are making various preparations for 2020, so it will be a year of new challenges for Ryu Ga Gotoku Studios.”

B.B. Studio: Takanobu Terada

“A year later in 2021 will be the 30th anniversary of the Super Robot Wars series, so one way or another I will be busy.”

Nippon Ichi Software: Souhei Niikawa

“Over the last few years, we have been focused on the development of new titles. As the next step, we want to focus our effort on sequels that thoughtfully echo the voices of the fans… We’re paying attention to new platforms such as PlayStation 5. We want to make preparations to release a title [for the platform] as early as possible.”

Bukkoro: Yoko Taro

“2020 is the 10th anniversary of the NieR series, which I directed, and will be full of various events… In other words, there are many deadlines. In many ways, I may have already reached my limit for next year. Or rather, I have reached my limit.”

Platinum Games: Atsushi Inaba

“I think this will be a year where we can compete as a studio to truly be able to stand on our own. We’re working hard to be able to deliver the games we create with our own hands, to our fans by our own hands.”

Platinum Games: Hideki Kamiya

“2020 will definitely be a year of change for Platinum, but it’s super secret, so I can’t say anything.”

FuRyu: Fuyuki Hayashi

“It will be a year we devote to the development of FuRyu original title(s) due out in 2021 and beyond.”

Level-5: Akihiro Hino

“While I can’t share any details yet, we plan on trying something new outside of games, anime, and movies, so please look forward to it.”

4Gamer.net

Inti Creates: Takuya Aizu

“In 2020, Inti Creates will celebrate its 25th anniversary starting May 8. The first half of the year will be a bit of a breather, but we hope to release about two digital-only titles sometime after May 8. And while also keeping the restart of that silly game (Editor’s Note: Gal Gun?) in mind, I will massage the vice president’s shoulders everyday to get our ‘flagship’ title moving.”

Experience: Hajime Chikami

“In 2020, we will finally release the long-delayed Yomi wo Saku Hana. We’re also making preparations to develop a title that is not a dungeon RPG, but we don’t have enough manpower… we’re recruiting staff!”

Bonus: Here is a new screenshot:

Square Enix: Akitoshi Kawazu

“It’s the 30th anniversary of the SaGa series, so various preparations are underway. Since we have to make a number of adjustments both internally and externally, I unfortunately can’t share any information. A new title in being prepared, but I’m not sure when we will be able to report its progress. I apologize. Please wait patiently for the new title.”

Sony Interactive Entertainment: Shuhei Yoshida

“In 2020, I will start my new work supporting independent developers. I have always loved indie games and virtual reality experiences, and am looking forward to interacting with indie developers around the world, but as my official job from here on, I would like to work with the members of each department to figure out how Sony Interactive Entertainment can provide better support than ever before.”

Toybox Games: Tomio Kanazawa

“The sequel to World End Syndrome is called World End Phenomenon.”

Bandai Namco Entertainment: Katsuhiro Harada

“In 2020, titles that we have prepared, as well as still unannounced titles will certainly release. (No, not fighting games.) But personally, I want to get ready to work on something new and big, I want to dive in again… making games is truly fun.”

Platinum Games: Atsushi Inaba

“We will release a lot of news in 2020!”

Platinum Games: Hideki Kamiya

“What Inaba said. (Probably. I haven’t read it.)”

White Owls: Hidetaka “Swery” Suehiro

“We’ve already announced Deadly Premonition 2: A Blessing in Disguise and The Good Life, but we are also preparing unannounced titles. Also… I’m steadily progressing on building the foundation for Hotel Barcelona, which I recently announced with Suda 51.”

Mages.: Makoto Asada

“After several years, next year we will release two titles in collaboration with outside companies, which I am 100 percent involved in. I’m making titles that are completely different from our company’s previous adventure titles, so please look forward to them.”

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The latest issue of Weekly Famitsu features New Year’s cards from 54 companies, which provide various interesting tidbits of information.

Get the summary below.

  • Idea Factory and Compile Heart: “Azur Lane: Crosswave sold well thanks to you. Thank you very much! This year will be a year to keep your eyes on Nep, so look forward to it!”
  • Otomate: “We will continue to proactively release Switch titles.”
  • Atlus: “We’re currently hard at work developing Shin Megami Tensei V and Project Re Fantasy.”
  • GungHo Online Entertainment: “We would like to properly get Ninjala out the door.”
  • Koei Tecmo: “We’re preparing to announce new title(s) we’ve been holding onto, so please look forward to it (them).”
  • CyberConnect2: “Fuga: Melodies of Steel is in development for release in early 2020.”
  • Spike Chunsoft: “Various plans are underway for Danganronpa‘s 10th anniversary.”
  • D3 Publisher: “Starting with Gleamlight, we will take on surprising genres that make you think, ‘This is from D3?!‘”
  • Too Kyo Games: “In cooperation with Spike Chunsoft, we want to create an atmosphere akin to a school reunion with fans for the 10th anniversary of Danganronpa.”
  • Nippon Ichi Software: “Sequel preparations are underway. We’re hoping to prepare an original lineup for 2021 and onward that is uniquely Nippon Ichi Software.”
  • 8-4: “In 2019, we localized Monster Hunter World: Iceborne and SaGa: Scarlet Grace for release overseas.”
  • FuRyu: “We have unannounced original title(s).”
  • Warner Bros. Interactive Entertainment: “We’re planning Back 4 Blood for consoles.”
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The latest issue of Weekly Famitsu features New Year’s cards from 54 companies, which provide various interesting tidbits of information.

Get the summary below.

  • Idea Factory and Compile Heart: “Azur Lane: Crosswave sold well thanks to you. Thank you very much! This year will be a year to keep your eyes on Nep, so look forward to it!”
  • Otomate: “We will continue to proactively release Switch titles.”
  • Atlus: “We’re currently hard at work developing Shin Megami Tensei V and Project Re Fantasy.”
  • GungHo Online Entertainment: “We would like to properly get Ninjala out the door.”
  • Koei Tecmo: “We’re preparing to announce new title(s) we’ve been holding onto, so please look forward to it (them).”
  • CyberConnect2: “Fuga: Melodies of Steel is in development for release in early 2020.”
  • Spike Chunsoft: “Various plans are underway for Danganronpa‘s 10th anniversary.”
  • D3 Publisher: “Starting with Gleamlight, we will take on surprising genres that make you think, ‘This is from D3?!'”
  • Too Kyo Games: “In cooperation with Spike Chunsoft, we want to create an atmosphere akin to a school reunion with fans for the 10th anniversary of Danganronpa.”
  • Nippon Ichi Software: “Sequel preparations are underway. We’re hoping to prepare an original lineup for 2021 and onward that is uniquely Nippon Ichi Software.”
  • 8-4: “In 2019, we localized Monster Hunter World: Iceborne and SaGa: Scarlet Grace for release overseas.”
  • FuRyu: “We have unannounced original title(s).”
  • Warner Bros. Interactive Entertainment: “We’re planning Back 4 Blood for consoles.”
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2018 is coming to a close, so that means we have 4Gamer’s annual year-end talk with the developers from Japan who shared their ambitions for 2019 as well as some teasers for projects they’re working on.

Acquire

  • Keisuke Miyauchi (Director): “It looks like 2019 will be a year of preparation, so there’s not much I can say yet… I believe we’ll poke our  heads out after some time, so when the time comes I’d much appreciate all your support.”

Arika

  • Akira Nishitani (President)L “2018 is almost coming to an end. I’d like to thank you guys for everything this year. Again, Happy New Year 2019! I’m working hard on a new project at the moment, so look forward to when it gets announced!”

Artdink

  • Yoichi Yamaguchi (Executive Director): “We’re thinking of various new approaches for the Neo Atlas series. Please look forward to it.”

Bandai Namco

  • Ryuichiro Baba (New Business Relations General Manager): “I’m currently taking on a challenging creative for a digital entertainment that isn’t for consoles, arcades, or mobile. I want to put in all of my experience gained up to this point so that we can have as many people possible try it out, so look forward to it!!”

Experience

  • Hajime Chikami (President): “The PlayStation 4 horror adventure game NG releases on February 21. To go with it, the previous title Death Mark’s novel and comic adaptations will also debut. I hope to see people further enjoy the world of Death Mark. Again, in 2019 we plan to release two dungeon RPGs in which we specialize. We might get something more than that ♪”

FuRyu

  • Fuyuki Hayashi (Producer/Director): “While it’s been partially announced, we plan to release Crystar overseas in 2019, and it would make me happy to see as many overseas fans possible get to play the game. Again, I’d like to do my best so that we can quickly announce a new something for you guys to play.”

Granzella

  • Kazuma Kujo (Chief Producer & Game Designer): “In 2018 we quietly released games like Manga Kakeru and Disaster Report 4 Plus: Summer Memories, as we moved forward with preparations to announce a new game sometime in Spring 2019. We caused some trouble with delays in 2018, so I’d like to improve on the precision of our production, and release a game that can make you guys feel excitement or a game that remains in your memories. Thank you for your continued support.”

Idea Factory/Compile Heart

  • Makoto Kitano (Director/Producer): “This year we released an RPG called Dragon Star Varnir where you’re required to eat dragons in order to survive, and we received all kinds of feedback for it, but we’re working to bring you guys a new kind of surprise for 2019. Other than the titles I’m working on, we have a rich lineup coming including something with the keyword “忍” (Editor’s Note: Shinobu, so some kind of Ninja-esque hint) so look forward to that!”
  • Norihisa Kochiwa (President): “I feel the passionate anticipation from you guys, for titles such as Arc of Alchemist, Azur Lane: Crosswave, Eshigami no Kizuna, and Hypnosis Mic –Division Rap Battle Game (tentative). We’re also working on an unannounced RPG that is characteristic of Compile Heart! We’re moving forward on projects with some unexpected creators which I think will be surprising. We’ll work hard on titles that will bring you joy next year, so please look forward to it!”

JP Games

  • Hajime Tabata (CEO): I want to make the future more entertaining with video games, using the experience and technology I’ve cultivated in game development to let loose on a larger playing field. 2019 will be a year or preparation for that. And of course I’ll be developing games.”

Kadokawa Games

  • Juntaro Kono (Executive/Producer): “In 2018 we released the first new Metal Max game in a while with Metal Max Xeno. This might be ahead of time, but 2021 is the series’ 30th anniversary. Director “King Miya” is doing his best in planning. Please look forward to it.”

Koei Tecmo

  • Kenichi Ogasawara (Omega Force Brand Lead): “First of all, enjoy Dragon Quest Builders 2: God of Destruction Malroth and the Emtpy Island, which was developed by Omega Force. Leading to what will likely be a big festival around the world for the year 2020, I believe 2019 will be a year of big announcements for new hardware and platforms, so do keep an eye out!”
  • Keisuke Kikuchi (Producer): “Nelke & the Legendary Alchemists: Ateliers of the New World is for the Atelier series’ 20th anniversary, featuring alchemists from its history who gather to have fun and build a town. Again, in March we have Atelier Lulua: The Scion of Arland that is shaping up to be an appropriate title as the latest entry of the series. We’re zealously developing so that we can announce a new title after that. There’s a lot coming next year, but we’re carefully working on everything one by one.”
  • Hisashi Koinuma (President): “I’d like to make 2019 an active year. Not just as the current president, but active as a producer as well, and perhaps we can announce something new in 2019. Thank you for your continued support.”
  • Kou Shibusawa (General Producer): “We’re currently working on the final touches for Nobunaga’s Ambition: Taishi with Power-Up Kit. I’d like to meet the demand of Nobunaga’s Ambition fans, and the development team is working hard, so please look forward to that. In 2019 I’m thinking about using more AI, and make an amusing game we’ve yet to see.”

Marvelous

  • Kenichiro Takaki (Senior Executive Officer/Honey∞Parade Games President): “To close out 2018 we released the latest of the Senran Kagura series in Peach Ball: Senran Kagura for the Nintendo Switch, and with the airing of TV anime’s season 2, the series fans are happy. The work will have a hill to climb, but I plan on actively announcing new titles to take a leap into making next year an even more entertaining one.”

Mistwalker

  • Hironobu Sakaguchi (Game Designer): “I’ve begun working on a new project. I’d like to turn a new leaf and work hard at a new starting point.”

Nippon Ichi Software

  • Sohei Niikawa (President/Producer): “We will actively release new titles in 2019 as well. As for my own personal work, I’m developing a Disgaea app. I’m working hard to deliver a Disgaea that you can only get from an app, so please look forward to that!”

Sega

  • Shunsuke Kawarazuka (Director): “I think what I’m lacking is ‘challenges.’ In 2019 I’ll be working on fixing that. You guys, too, try ‘taking on a challenge regardless of anyone else, just for yourself.’ I’m sure it would bring a change of pace to your life.”
  • Kazuki Hosokawa (Judgment Producer): “We released Judgment on December 13, 2018. I’m relieved that the title we put so much time into was able to finish and release without any issues. We faced so many new challenges and went through a lot of difficulties during development, but being able to hear fans say ‘That was fun!’ truly made it worth the hard work, and that’s a sentiment shared with the entire staff. At the beginning of next year we’ll put our heads together for the next title again, so thank you for your continued support of Ryu ga Gotoku Studio.”

Sony Interactive Entertainment

  • Keiichiro Toyama (Creative Director): “2018 was a troubling year that was full of things I never thought about and things I don’t want to think about, however, in the middle of that during the Siren Exhibition I spoke with fans of 15 years. They gave me motivation to make games as well as some big hints. While things will still be behind-the-scenes, I want a fresh new start so that I can give it everything I have from the very start and go all out!
  • Teruyuki Toriyama (Japan Studio Producer): “In 2018 we released the VR platformer called Astro Bot: Rescue Mission that lets you enjoy a 360-degree action, and a VR adventure game that lets you explore a world where time stops in Déraciné. Both fully utilize the PlayStation VR functions, so it’d make me happy to see players give it a try. In 2019 we’ll see the debut of an unannounced title we’re working on, and we plan to begin preparations on a new project as well, so thank you for your continued support.”

Spike Chunsoft

  • Takayuki Sugawara (Director): “This year, we were finally able to release Zanki Zero in the last summer of Heisei. To those who got to play the game for themselves, thank you very much. For those who’ve yet to do so, there’s a demo out there so please give it a shot. It’s hard to say that Zanki Zero is for the masses, but in the least I believe it offers a unique kind of fun that you can’t get anywhere else. However, I’m disappointed that I wasn’t able to communicate it better with our customers. Next year we’ll release the overseas version and Steam version, so I’ll be working on getting as many people possible to try it out. As for what’s ‘next’ I’m thinking of various ways to connect things. I wish all of you readers a happy new year.”

Square Enix

  • Tomoya Asano (Business Division 11 Executive): “In 2019 we’ll have a challenge that is different than the others we’ve had up until now (Octopath and Bravely). I’ll do my best! We’re moving forward with several game developments at Square Enix’s Business Division 11. Each one should make fans happy! It might be a little while until we can reveal information, but please look forward to it.”
  • Yosuke Saito (Executive Producer): “It would be more to share more news on Babylon’s Fall that is being developed together with Platinum Games. Also, please support the idol group Gems Company! I’ll make a live show happen in the near future! It’ll happen! I promise! We also have numerous unannounced titles, so I’ll keep doing my best while sacrificing all kinds of things! [Cries] Why do I always keep myself so busy like that. Maybe I’m sick…”
  • Atsushi Hashimoto (Tokyo RPG Factory Director): “In January 2018 we released the overseas version of Lost Sphear along with the latest update. While we’ve yet to make anything public, everyday we’re diligently working on a game that is being made to surprise a lot of people, so please look forward to our next title.”

Bonus

  • Yoko Taro (Director, errand boy, and such): “On the stage in 2018 we have the YoRHa Musical, Shonen YoRHa, Kimi Shi ni Tamou Koto Nakare Zero – Kai, and other NieR and SINoALICE concerts, so it felt like a year full of events. This was made possible thanks to related work being hits and from the support of fans. Thank you very much. Now for 2019 I plan on a downfall.

However, Yoko Taro won’t die that easily.”

[Editor’s Note: Yoko Taro proceeds to rap telling the shining youth of the industry to step up, but not long before going on about killing handsome dudes, busting your liver and pissing off the doctor.]

Read more at http://www.siliconera.com/2018/12/28/japanese-developers-share-ambitions-and-teasers-for-2019/#OjyQOm4ri1RoOIPB.99

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