the female companions of DRAGON AGE: THE VEILGUARD 2024, dev. BioWare
we’re a social species. use your goddamn turn signal.
YURI WORLD
Illustration from A. Merritt's The Ship of Ishtar by Virgil Finlay (1949)
Oh my GOD, let me be an absolute clown. Let me be ten times worse than Hawke
Here's all the (hopefully) decent quality dragon age photos from game informer's recent article if anyone wants it them
imagine mending dozens of holes in the skies which spew out demons and shit bc of miscalculations of one guy just for them to be reopened by the same guy 10 years later. inquisitor doesn't have to imagine
and pavellan continuation. i hope they're on the retirement but i wouldn't mind seeing them in veilguard (bioware please)
DRAGON AGE: ORIGINS (2009)
✿ the dog pants through a ball held firmly in his mouth ✿
Lost Hellden developed by Artisan Studios
i say this with nothing but adoration for both but it’s going to be really funny our antivan crow companions going from “random elf bought from a brothel by a rapidly declining house, immediately tries and fails to kill you” to “lucanis dellamorte, personally trained by his grandmother the first talon herself, the mage killer, the demon of minrathous”. your antivan crow you got from a shelter vs your best in show prizewinner
Dragon Age: Veilguard | The Ultimate Preview Summary
shinobi602 on twitter shared this amazing in-depth summary of all new information about the game that we have so far:
- Coming to PS5, Xbox Series X and PC in Fall 2024
- Consoles: Quality and Performance modes (60FPS)
- Photo mode is confirmed
- Fully offline single player, no EA account linking, no micro-transactions'
- Play as a human, elf, dwarf, or Qunari
- Choose your backstory, 6 factions to choose from when you create your character, all with "deep roots in Thedas": Antivan Crows, Grey Wardens, Shadow Dragons, Veil Jumpers, Lords of Fortune, The Mourne Watch
- Each faction offers 3 distinct buffs each, like being able to hold an extra potion or do extra damage against certain enemies, and the odd reference in dialogue
- You can customize your Inquisitor from Dragon Age: Inquisition in the character creator and "make a few key decisions that will impact how The Veilguard begins"
- There are some "killer cameos" from past games that show up
- Warrior Class: Use a sword and shield or two handed weapon to send enemies flying
- Rogue Class: Utilizes quick movement and reflexes. You can wield a bow or dual swords with "powerful, precise strikes for lethal damage"
- Mage Class: Use magic to incinerate, freeze, electrocute and crush. Some cast from afar, while others prefer close quarters combat
- Each class also has 3 sub-specializations, such as duelist, saboteur, or veil ranger for the Rogue
- Classes also have unique 'resource system's, for example, the Rogue has "momentum", which builds up as you land consecutive hits, and each will always have a ranged option
- One Rogue momentum attack is a "hip fire" option we saw for the Rogue's bow, letting you pop off arrows from the waist
- Another momentum attack for the Warrior lets you lob your shield at enemies
- Quests are more handcrafted and mission based, curated with alternate paths, secrets to discover and optional content
- There are also open ended explorable areas
- Party size of 3 during combat, ala Mass Effect
- Combat is focused on real-time action, dodge, parry, counter, "sophisticated animation canceling and branching", using risk-reward charge attacks designed to break enemy armor layers
- Enemies have elemental weaknesses and resistances, and you can chain together elemental combos for extra damage
- One example is a squadmate using a gravity well attack to suck enemies in, another slowing them down, and the player then unleashing a big AOE attack
- You don't take direct control of companions like past Dragon Age games, but you can still pause and issues ability commands for you and your allies
- There is a hub area for the player like Skyhold and the Normandy, called The Lighthouse
- Companions can eventually start romancing other characters if you opt not to romance them
- Each companion also has unique missions tied to them that play into the larger story
- Nudity confirmed - romance scenes can get "a little spicy"
- "Incredibly deep" character creator: 5 categories including: Lineage, Appearance, Class, Faction, Playstyle
- Players can also choose different body sizes and shapes
- Dozens of hairstyles to choose from, with "individual strands of hair rendered separately and reacting quite remarkably to in-game physics", pulled from EA Sports
- Character creator lets you adjust the lighting so you can be sure your character looks good
- The team wanted to balance the look of the game with both light and darkness. "When everything is dark, nothing really feels dark. For this one, we really wanted to build that contrast again."
- Skill tree is "vast", you can also set up specific companions with certain kits, from tackling specific enemy types to being more of a supporting healer or flexible all-rounders
- There are tarot cards you go through during the character creation process that will let you choose decisions from past games to implement into Veilguard
- The team teases you may lose some characters during the story
zevran arainai in DRAGON AGE: ORIGINS (2009)
don't you wish to see her again? your hawke?
— (solas, hawke & varric)
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everyone thinks varric is going to die (me included unfortunately) and he's my favourite character so this is extremely upsetting. to cope i drew some awful varrichawke angst meoww (my soul is in the depths of agony)