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@laughingpinecone / laughingpinecone.tumblr.com

Eva, 36, Italian, translator, she/her. Commissions open!Myst, Myst and some more Myst, Twin Peaks, Pyre, Kentucky Route Zero, assorted surrealism, excited indie games blogging, FFX and JRPGs, occasional Ueda, #sworcery, Journey. Aesthetic: road cones lined up along luminescent subterranean lakes GHOST TRICK GOES ALL ON THE SIDEBLOG: LAUGHINGMANGO Shorahtee, ciao, hello!
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Take part in a collective rite of putrefaction. The world is dying, and you with it. Venice - frail, alien, abandoned - welcomes you in your last moments. Experience memories of death in Venice's past through six game poems across the city's sestiere districts: a death of biodiversity, a death of institutions, of community... then ponder your feelings on endings and change, talk it out with the city herself. It's all either of you has left. Venice is dying. This game is for her, and for the Venetians who resist.

  • Experience six different kinds of puzzles-less, frictionless interaction
  • All dialogue choices steer you toward one of three endings
  • Informed by global+hyperlocal social and environmental issues
  • Enriched by more than a hundred photos taken in and around Venice
  • Fullscreen recommended! Optimized for laptops; playable on anything bigger than 1000x550
  • Approximately one hour long
  • CW: terminal illness, death, environmental catastrophe

By far my most ambitious IF piece yet, both in scope and presentation!

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200 Word RPGs 2024

Each November, some people try to write a novel. Others would prefer to do as little writing as possible. For those who wish to challenge their ability to not write, we offer this alternative: producing a complete, playable roleplaying game in two hundred words or fewer.

This is the submission thread for the 2024 event, running from November 1st, 2024 through November 30th, 2024. Submission guidelines can be found in this blog's pinned post, here.

Trench Coat: an improv narrative game for 3 players

Dedicated to ridiculous group chats everywhere, but especially mine

Materials: 1d6 and a way to take notes

You are 3 previously lonely spirits who wish to do a public, human activity together. Find and possess 1 creature each who can fit in this trench coat you found!

In rounds, each player chooses a creature, assigning 5 points into 3 stats: Determination, Intelligence, and Chaos. Describe the creature's proposed role in the trench coat. The other two players vote; only a unanimous vote for yes may invite a creature in.

Each player has only one yes or no until both are used, upon which time the player gets another set until a three-creature consensus is reached. When each player has one creature in the coat, roll a d6 to choose the public human activity.

1 movie

2 shopping

3 canoeing

4 driving

5 dancing

6 zoo

Creatures in the coat will assist; vetoed creatures will sabotage out of jealousy for the fun they’re missing. Whichever group has the highest cumulative number in any one stat will win.

Describe the ensuing scene together. Each player describes how their proposed creatures influence the outcome.

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davidfincher

“This is the most important moment of your life. Your sincerest desire will come true here. The desire that has made you suffer most.” 

Stalker - 1979 - dir. Andrei Tarkovsky

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We're really excited to share with you a free five-minute DEMO of GIVE UP THE GHOST!!!

Taking inspiration from Pathologic, Disco Elysium, and Planescape: Torment, GIVE UP THE GHOST is a mystery roleplaying game set in a strange city in the center of the world.

Assume the role of the OVERSEER ALHART, a one-eyed wanderer tasked to investigate the source of a deadly fire. Explore the remains of the BURNT-UP HOUSE at the edge of town, investigate the bodies, and do your best to find out more.

If you’re into narrative RPGs about cities, history, esoterica, and the apocalypse… this is the game for you!! Click the link above to access our DEMO!! And a huge thank you to everyone whose support has made this possible!!

❤️‍🔥An ecstatic reminder that Give up the Ghost is LIVE on KICKSTARTER!!❤️‍🔥

If you're interested in the project, please consider donating or sharing with anyone you think might appreciate it as well!!

Avatar

We're really excited to share with you a free five-minute DEMO of GIVE UP THE GHOST!!!

Taking inspiration from Pathologic, Disco Elysium, and Planescape: Torment, GIVE UP THE GHOST is a mystery roleplaying game set in a strange city in the center of the world.

Assume the role of the OVERSEER ALHART, a one-eyed wanderer tasked to investigate the source of a deadly fire. Explore the remains of the BURNT-UP HOUSE at the edge of town, investigate the bodies, and do your best to find out more.

If you’re into narrative RPGs about cities, history, esoterica, and the apocalypse… this is the game for you!! Click the link above to access our DEMO!! And a huge thank you to everyone whose support has made this possible!!

❤️‍🔥An ecstatic reminder that Give up the Ghost is LIVE on KICKSTARTER!!❤️‍🔥

If you're interested in the project, please consider donating or sharing with anyone you think might appreciate it as well!!

Avatar
reblogged

We're really excited to share with you a free five-minute DEMO of GIVE UP THE GHOST!!!

Taking inspiration from Pathologic, Disco Elysium, and Planescape: Torment, GIVE UP THE GHOST is a mystery roleplaying game set in a strange city in the center of the world.

Assume the role of the OVERSEER ALHART, a one-eyed wanderer tasked to investigate the source of a deadly fire. Explore the remains of the BURNT-UP HOUSE at the edge of town, investigate the bodies, and do your best to find out more.

If you’re into narrative RPGs about cities, history, esoterica, and the apocalypse… this is the game for you!! Click the link above to access our DEMO!! And a huge thank you to everyone whose support has made this possible!!

❤️‍🔥An ecstatic reminder that Give up the Ghost is LIVE on KICKSTARTER!!❤️‍🔥

If you're interested in the project, please consider donating or sharing with anyone you think might appreciate it as well!!

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