I love works of fiction that are like, high stakes and thought-provoking, but also at the same time balls out ridiculous
was thinking about absurd R&C weapons/gadgets. thought of this. drew it as fast as i could
fight for what’s right / ʇɥɓᴉɹ s,ʇɐɥʍ ɹoɟ ʇɥɓᴉɟ
Oh I finished into the nexus yesterday. It was fun good game story was solid and felt well paced. I'd heard that the game was going to be a mainline game but I believe they ran into budget issues (don't quote me on that I'm not entirely sure) so they couldn't get everything they wanted into the game. Which was really sad as I liked the villains and the gravity concept was fun. I think it had potential to be a REALLY good game. Not that it's bad just that it could have been So Much More.
Ratchet & Clank (2002) | Ratchet & Clank Future: A Crack In Time (2009)
Remember, the universe has a wonderful sense of humor,
the trick is learning how to take a joke.
it's me birthday
I don't think there's ever going to be a better design for a little buddy than clank. His design hasn't changed for about 20 years because he's already perfect. The guy ever
What ever happened to the body of Azimuth? A solemn take on the ending to RACF: A Crack in Time. Mind the tags. (½)
What ever happened to the body of Azimuth? A solemn take on the ending to RACF: A Crack in Time. Mind the tags. (2/2)
I finished a crack in time today. I thought it was very fun the story was good. BUT. I do have some very minor issues with the end part of the story.
- Ratchet's death was too hurried. He dies then there's two seconds of platforming then clank brings him back. Make it longer!!! I understand that they probably didn't wanna have the main character be dead for too long because. Kids. But then why do that in the first place. (There's probably some reason behind this one though idk it)
- What happened to azimuth's body. Did the zoni take it away? They fixed the clock what did they do with him?
- Where's orvus? He just disappeared. Whadda hell. (This one feels like something they'll address in a later game though so not a huge complaint. Though I don't remember him being mentioned a ton in rift apart?)
- This one's entirely personal preference but I kinda wish there were more time puzzles. I loved those.
- Also personal preference and I understand they had to end it on a positive note but I kinda wish ratchet got some lines about what azimuth meant to him. Though I'm not really sure when they'd put this in and it might break the flow of story. Insomniac hire me.
- Also. Also. Where's the boost jump. once you get clank back there's no gameplay change at all (apart from the time bombs but I literally never used them.) Going from tod to acit you really feel the absence of the boost jump and I like that. Immersion. But when you get him back there's no change. (This is such a minor detail it's like. Ridiculous to complain about.)
It's so funny every single time ratchet and clank get separated because ratchet is like uueueueueuuueueueuuu where's my little buddyyyy and clank is just having an objectively better time than him.
Ratchet battling hordes of monsters and participating in death arenas as well as dead daddy issues Vs clank solving fun time puzzles. (And also having daddy issues)
It's so funny every single time ratchet and clank get separated because ratchet is like uueueueueuuueueueuuu where's my little buddyyyy and clank is just having an objectively better time than him.
i just wanted to draw ratchet saying ratio