It’s 5:34am, and you smell blood and fire. You don’t move, in case whatever made your ‘guards’ bleed is still around. You look around without moving your head, eyes safely hidden by your shades. Two are still in camp, sleeping in bedrolls: bedrolls that had been empty when you went to sleep, so these were the night crew. The other five are empty, which might just mean they’re mostly early risers. You’re not good at optimism anymore, so you don’t think so. You stay wrapped up, because you look harmless and sleeping, and wait for what’s going to happen to happen. You’re ready for anything. You’re always ready for anything, because you’re a Strider.
You fetch your broken sword from your strife specibus and hold it flat against your leg under the blankets. You hear footsteps, but they could theoretically be your guards.
Except for the part where one of them is stomping. You watch as a scantily clad furry and a spaced-out looking redhead who sort of looks like that asshole come in to camp. The furry’s fist turns black, and she punches right through the head of one of the sleeping guards.
Shit.
And now, from the opposite corner, comes a chick in a dress, pointing a staff at the other sleeping guard, and he now has blood leaking from his ears. He isn’t getting up. The redhead’s the one you’re supposed to kill, but he looks harmless and only a few years older than you. He’s the one with the captive soul, too, but you have no idea how to rescue that. Maybe it’ll just happen naturally with death, corpse fountaining souls like it’s double rainbow day and he’s the goddamn pot of gold.