Pacific Rim Infographic by marcusrodrigues
Neat!
Maya Raiju, commission for Alienfirst
“Gipsy, comin’ up on your 12 o’clock! Full speed! Get out of the way!”
Baby Kaiju ❤
Precious Babies
One of the rules I gave to the Kaiju designers is, I wanted to think how a man in a suit would fit in there. The spirit and feeling of the classical Kaiju, we are keeping them mostly two legged, not humanoid but sort of a silhouette that reminds you of those classical ones […] The first way you can do scale is context. Within the Kaiju itself, the texture, when you look close, you see what looks like a scale and then you go closer and there’s a bunch of bumps and cracks that give you the scale. If you do a close up in a six foot, seven foot, eight foot tall monster, you never get that close, you never get the sense of texture that you get with a Kaiju. - Guillermo Del Toro
we always hurt the ones we love….
Pacific Rim Kaiju concept art created by conceptual illustrator, Simon Webber
* Axehead Concept
*Bladehead Concept
*Raiju (development concept)
* Scunner Concept
* Misc Concept