Mr. Gimmick (AKA Gimmick!), Sunsoft's last 8-bit title, is a little-known cult-classic for the Famicom and NES that only saw release in Japan and Scandanavia. Though it didn't sell well, it's still praised by game fans for its eye-popping graphics, grievous difficulty, and high-quality music.
In this interview, a prequel to The Making of Mr. Gimmick, composer Masashi Kageyama looks back at his time working on the game. His answers touch on the following subjects:
• What the Mr. Gimmick soundtrack means to him • The variety of unusual musical influences present in the game's BGM • His struggles composing within the hardware limitations of the Famicom • His current activities, 20 years after the game's release
Read the full interview here!