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GlitterBerri's Game Translations

@glitterberri-blog / glitterberri-blog.tumblr.com

Never-before-seen deleted scenes, developer interviews, trivia, and more from all your favorite games!
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Let's celebrate The Last Guardian's official re-unveiling with a feature on the deleted scenes and unused dialogue in ICO! Did you know that...

  • Nearly 70% of the game's dialogue was cut?
  • Yorda claims the Queen is not actually her mother?
  • The Queen lives off the life force of sacrificed children?
  • Both Ico and Yorda were punished for attempting to escape?

Learn way more about the game's story than the creators ever wanted you to know at GlitterBerri's Game Translations!

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More Shadow of the Colossus trivia!

• Do you know about the unused Save Shrine?
• How about the fact that each Colossus arena has a hidden name?
• Plus, check out some weird translation differences between the Japanese & English versions of the games.

Read up here!

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GlitterBerri returns with part 1 of a brand new article series discussing beta Wind Waker & Wind Waker lore! Did you know that…

• Several early overworld maps exist inside the game files?
• During development, Dragon Roost Island may not have always belonged to the Rito, and Greatfish Island may not have always been destroyed?
• Dragon Roost, Forest Haven, and Greatfish once made up the outside part of a Triforce, while the Triangle Islands make up the inside?

A must-read for beta aficionados! Click here to check it out!

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Did you know Shadow of the Colossus has unused and unfinished items?

• The Eye of the Colossus lets you see things from the giant's point of view.
• The Mask of the Titans would increase Wander's attack power.
• The fiery stick Wander uses against Colossus 11 (the bull in the temple) can only be lit in that Colossi's area.

Read all about them here!

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Love Pokémon Red & Blue? Then you have to check out this newly translated early concept art & design doc!

Did you know that...

• Trainers were originally going to fight alongside their Pokémon?
• That Pokémon originally featured a Charisma stat that would let you befriend monsters?
• That there were originally 200 Pokémon?
• That some Pokémon got massive redesigns?
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Pokémon time! Did you know that...

• A skateboard item was planned for inclusion in Pokémon Gold & Silver?
• This item would have allowed you to get up ledges?
• An unused movement type that may correspond to the Skateboard can still be found in the game's code?

Investigate here!

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In 1993, Nintendo of Japan published an official Star Fox guidebook that contained the game's little-known original backstory, along with:

• Two unique characters that never appeared in anything else • Original illustrations by Benimaru Itoh, whose Star Fox and Metroid comic serializations appeared in Nintendo Power • A canon that was later scrapped with the series reboot of Star Fox 64

Blast off into gaming history here!

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Finally, part 5 of an interview with the graphic designers who worked on Shadow of the Colossus.

Haneda: I want players to see Agro’s pose at the oasis. The way her back legs sit on top of the rocks is weird.
Fukuyama: Don’t say that! [Laughs] Haneda makes Agro do weird poses and then shows them off.

Read the full interview here!

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New Majora's Mask developer interview. Learn more about the making of your favorite Zelda game! Includes a hint to when we might see the next title released for the Wii U.

"When it comes to Zelda, we’re always trying to advance the series by making each installment a step up from the one before. That means a 2 year development period is the norm. That being said, we usually start out with a small number of staff who spend a year experimenting with new ideas, so it comes to about 3 years in total. Plus, if we’re developing for new hardware, we spend another year studying its capabilities." - Miyamoto

Read the full interview here!

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