Notes on videogames: Pendragon
This game is another of Inkle’s attempts at building a procedural storytelling game. It is an experiment in interactive narrative; how can you create a highly replayable, highly interactive, nonlinear game that also manages to tell a strong and consistent story? Overall, I feel like this worked, and I enjoyed it. Although I think part of the reason I liked this game is because I see through what the creators are trying to do and the pieces it’s constructed from, and can appreciate it as essentially a work of IF.