griffin mcelroy is so funny because youll see clips of him talking and its always either something like "my names sprite pepsi and im abstinence until i DIE" or its something like "that was the last conversation you ever had with your sister. when someone leaves your life those exits are not made equal. some are beautiful and poetic and satisfying, others are abrupt and unfair, but most are just unremarkable." and theres no in between
You remember L̶̢͇̩̤̳̩͖̲͚͚̳͚͕͉̗͋̓ͅư̵͓͖̥̥̦͇͍̬̪̑́͐̏̂̐̎̾̐́̑̋̽̇͆̃̾̈́͌̈́̀̉͛͑̓̌͐́̊͂͒̈́̈́͘̚͠p̸̥̳͈͚̊̈́̋̀̄͐̓͆̇͑̿͊͌̍̕̕͝͠͝͠͝, of course. How could you forget L̶̢͇̩̤̳̩͖̲͚͚̳͚͕͉̗͋̓ͅư̵͓͖̥̥̦͇͍̬̪̑́͐̏̂̐̎̾̐́̑̋̽̇͆̃̾̈́͌̈́̀̉͛͑̓̌͐́̊͂͒̈́̈́͘̚͠p̸̥̳͈͚̊̈́̋̀̄͐̓͆̇͑̿͊͌̍̕̕͝͠͝͠͝?
ALWAYS rotating TAZ: Balance around in my brain like microwave but ESPECIALLY with the announcement of The Suffering Game graphic novel
The dope thing they can do (and are doing) with the graphic novel series is sprinkle in moments of foreshadowing and hints to the reader about what REALLY might be going on here, which is so cool and I’m a huge fan of it, especially when you’re telling a story in this form.
But what is REALLY FUCKING TASTY about Balance as a story is that none of the motherfuckers telling it had any clue what they were doing when they started
Gerblins is dick jokes and not knowing how dice work and making fun of each other for voices. LICHRALLY the scene where Taako grabs the Umbrastaff is immediately proceeded by Clint trying different voices for Merle while Justin begs him to stop, as Taako. Merle gets launched across the room cuz he failed his save, and now Taako has an umbrella. The scene moves on.
Griffin brought them up to the BOB, introduced them to the Director, and gave them memories of a war fought over nameless, lost, powerful but mysterious artifacts. The memory that Taako takes from it is the idea of soured cream (ya know, for his taco quest).
And then they’re off, on different adventures, making friends, saving lives, making more dick jokes, and Griffin is in the background, slowly building in the meta-plot, as all DMs do.
But this meta-plot was HUGE. It was ALL-CONSUMING. It completely changes everything we know about this world and these characters. It takes the moments of dick jokes, and arguments about character voices, and flirting with death, and adds a layer of tragedy and complexity that just wasn’t present the first time they told that story.
AND THAT’S WHY THIS STORY KICKS ASS. The vibe of the story changed as Tres Horny Boys grew closer and closer to remembering the lives they had lost, as Griffin upped the stakes, as people started dying. They still don’t know shit for most of The Suffering Game, but you absolutely could not have predicted the tone of that arc after just listening to Gerblins. It sounds like a completely different story. And so when the other shoe drops, when shit breaks bad, when it’s the end of the world… again, and they have to reclaim their Stolen Century…
It makes sense. The tone has shifted enough to accommodate that kind of change. The characters have grown (back) into themselves enough to make this work.
Because TAZ: Balance is a tragedy. But the tragedy happened before the podcast even started, and had been erased. So of course it started off with goofs and dildo jokes. Of course the three of them started being standoff-ish with each other and making light of every situation that should have had a lot more weight. They didn’t know what they had lost, and we, the audience, didn’t either. So it was easy to laugh and joke… until slowly, it wasn’t so much anymore.
Plenty of people have praised Griffin’s storytelling abilities, but I think the thing that was most impressive to me was how he took the disparate threads laid out behind the Boys on their adventures, and followed them backwards, into the story they had lost, and forwards, into the ending they earned. I fucking love that he settled on Istus as the deity to interact with them, because I don’t think there’s a better representation of the story Griffin was weaving behind the scenes of the arcs.
Story and Song wasn’t really an arc driven by dice rolls and role playing - but it wasn’t railroading either. Griffin took every story they had told, every happy ending they had fought for, and twined them around and through each other. The world was saved not because of a lucky nat 20 roll, but because every person they had helped through the story came out in force to fight beside them to save their world.
And so in the end, the Stolen Century was a tragedy. But The Adventure Zone: Balance was a story of hope, of family, of the power that just a few loveable doofuses can have when they move through the world, making friends and saving lives. So when the world was ending and they needed help, there were dozens of people waiting to hear the Story and the Song that would give them the push they needed to fight, and the hope they needed to win.
average travis player character: some sort of guy with backstory happenings of various levels of tragedy
average clint player character: old man with a mischievous streak (always on the verge of death)
average griffin player character: lil guy with impostor syndrome and trying SO hard
average justin player character: the weirdest person anyone has ever heard of, ever
sometimes i remember arms outstretched and just Die
Image description: digital art, in a stretched-out vertical orientation, of Magnus, Taako, and Merle from The Adventure Zone, based off the Arms Outstretched scene.
Merle is a fat dwarf with a white beard, colored in green and blue hues as he closes his eyes and extends his hands into the air. Two spectral green arms stretch up above him, covered in flowers and reaching towards Taako.
Taako is a skinny elf with braided hair, appearing in disembodied form with a white glow around him. He's reaching up towards Magnus with a determined expression.
Magnus is a burly human, surrounded by tendrils of the Hunger. He's in disembodied form, glowing purple, and is desperately reaching back towards Taako. End description.
fantasy costco is a front for garfield's true passion: illegal cloning
I love the fact that Justin’s characters have gone from being the best liar of the crew, to being a pathetic liar, to physically being incapable of lying