So since I want to do more animations (specifically spider-man swinging), I wanted an easier way to do storyboards/layout without drawing perspective cause im lazy. SO i saw some ATSV boards that used google earth screenshots, however i couldnt figure out how he was getting the angle on it that he wanted? like, every time i opened google earth i felt like it was fighting me and i just couldnt figure it out (maybe im mentally an old man)
You may ask, "why not just stretch out the cubes and make the city yourself??" Well. I'm lazy. but eventually i found a slightly different way of doing it, basically by importing 3D google earth data into blender.
and now thats even better than screenshots cause i could animate the camera! and i could have a better understanding of the layout cause im too dumb to keep that in my head! i can just grab a chunk of the earth and plunk it into blender! its ugly, but i could theoretically "trace" it with clean cubes for the close buildings and let the farther ones be as janky as they want.
this also works for pretty much any part of the earth, so if i really wanted to I could pull in the grand canyon or mount everest or anything that has 3D data on it. i pulled a chunk of my neighborhood in which was kind've uncanny. its tempting to post a pic of that too but id rather not doxx myself, even if there would be about 3 polygons defining my house