Assan is just a big puppy so I like to imagine him pawing at Davrin and trying to swat his whittling out of his hands so he’ll pay attention to him while whining like his heart is breaking due to not being the sole center of Davrin’s attention at all times. You know like my dog does when I’m in the middle of playing Veilguard and he starts pawing at my screen and keyboard before he curls up at my feet giving me the biggest, saddest eyes he can possibly manage until I’m forced to cave and pet him.
Rook does in fact have a mabari, it's just that Rook is a member of the Mourn Watch so her mabari is bones and seeing how everyone is reacting to Manfred, the absolute sweetheart, she just decided to leave her bone dog at home until she brings it back to the lighthouse one day and most everyone gets real freaked out by how she spoils and babies the creepy skeleton dog.
Seeing Spite literally let out an “Ugh!” and sound so disgusted when encountering a spirit of Compassion, I need to get that little freak in a room with Cole. I need to see that interaction, it would be so fucking cursed. Nicest boy-spirit in the world and the embodiment of Fuck You
Playing through Bloodbath again and I just know Rook and Neve were exchanging side glances at that cut off amatus when Zara saw Illario like “are you going to tell him?” and then just deciding to keep their mouths shut because they’re not about to tell the guy possessed by Spite that his cousin was fucking the woman who’s been torturing them both for a year and was also the one to sell Lucanis out in the first place. They’re both a little too smart to put themselves in the firing line to tell the guy with a demon in him who just lost his grandma that his only remaining family member fucked him over because Illario’s a jealous bitch.
Get his ass Rook! I think I might have just witnessed a murder
Rook stopping to pet every single dog and cat they see in the street and when questioned why they say it’s because they miss their dog they had to leave back at the Necropolis when they left with Varric. When they finally get a chance to return Rook decides to bring back some of the stuff they couldn’t bring with them the first time including their pet. Everyone’s so excited to see Rook’s puppy only for it to turn out to be this fuckin thing
Rook treats their puppy like the most precious thing in the world. Everyone else but Emmrich is a little too afraid to comment about the scary dead dog as Rook is busy baby talking the thing and giving it a million, billion kisses.
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the fact that so many of rook's flirting options are just being nice is so funny. rook is really out here pulling bad bitches left and right by being a genuinely nice and kind person.
Starting to realize the reason veilguard is so toothless in comparison to other dragon age games is probably due to how fucking insane the fandom was back in 2014 when inquisition dropped. People were at each other’s throats constantly due to what the game was saying and not saying in its fictional politics that I kinda get why veilguard is so sanitized and so many factions are whitewashed. The devs probably didn’t want people ripping each other’s heads off or dealing with the backlash of people picking a faction made of actual pirates or assassins with terrible methods to acquire and train recruits for example. I still like veilguard but the way it grinds down the rough edges of the setting is as disappointing as it is understandable when reflecting on the landscape of the 2014 dragon age fandom when they probably started working on the first rough drafts of veilguard’s story
Want to elaborate on this thought more because so much of Veilguard’s writing in spots seems like it’s trying to preempt the Discourse.
The conversation about the lords of fortune you have with Taash about not taking “culturally important artifacts” seems exactly like the devs realized a bunch of people would probably freak out about a bunch of pirates plundering treasure and selling it to the highest bidder and so they decided to go out of their way to explain that the lords' explicitly aren't going to help create the british museum of thedas.
Crows don't buy children out of slavery and use horrendous, torturous methods to mold them into perfect assassins and now they don't have to deal with people freaking out about having to work with them and your crow rook gets to be a good guy assassin.
Templars are almost nonexistent in the game and either work under the mages like in Teveniter which was pre established lore or don't interfere at all like Nevarra or just don't have any presence at all allowing Bioware to neatly step around the pages and pages of essays about mages vs templers.
Slavery is a major thing in Teventer but they make sure to keep that ugly reality off screen and only have you interact with the good guys freeing the slaves. Even throw in a nice elf guy running a fried fish stand despite Fenris' personal questline in DA2 showing how bad things are for even free elves in Teventer.
Calpurnia as a companion would have been so interesting but considering how many people can't even engage with the subtle nuance of Vivienne's character, no way could they possibly handle having a former villain as one of their companions.
Considering how nasty, vicious, and downright mean some people got when Inquisition dropped when it dabbled in moral grey areas, I absolutely get why the devs choose to take a step back from engaging with the sociopolitical commentary that's been so present in the Dragon Age series.
With how much of the fandom either a) lacked the reading comprehension to meaningfully engage with the nuance of their writing or b) were the type to start sending each other death threats over, at times clunky. allegorical fictional politics, it is no wonder Veilguard feels like Dragon Age for Babies because it is. Because that is the level of emotional control and literary analysis so many fans of the series displayed back in the dark days of 2014. It's not like I'm not disappointed with how defanged Dragon Age has become but it's understandable why the devs choose to side step so many issues especially with ten years of development hell to overthink and rewrite things they realized would probably get more volatile fans grabbing pitchforks and torches about.
For all the interesting lore that's been revealed, the setting itself has been reduced to being very two dimensional with good guys and bad guys and very little grey area in between. I still like Veilguard, it's a really fun game with some decent writing and I'm at a point in my life where I can appreciate a lighter setting and tone to the game especially since it does have its dark moments to balance that out but that doesn't mean I can't lament about some of what's been lost in Veilguard.
Veilguard as a game seems like its scared to say anything because it's scared to say the wrong thing and in doing so refuses to engage meaningfully with the darkness inherit to its own setting.