A quick Mitzy
Fire-Infused Mitzy. Working out more how her spells work. She's a conjuror with a specialty in loyal elementals. While her Elementals can work autonomously, she can also "wear" them. They infuse her attire, granting her defenses and augmenting her spells.
Gosswick, my rarely-drawn goblin warlock.
Mitzy doin' some casting. While she can just be a generic bog witch, she can also fit nicely into D&D.
5th level D&D 5e stats, her race is a modified version of halfling:
Conjuration Wizard - Bog Witch (Custom Background) - Chaotic Good
STR : 10 | +0 DEX : 16 | +3 CON : 14 | +2 INT : 16 | +3 WIS : 12 | +1 CHA : 8 | -1
Skill Proficiencies: Arcana, Investigation, Nature, Stealth, Survival
Languages Known: Common, Dwarven, Primordial Magic Items:
Hat of Protection (Cloak of Protection)
Thiefcatcher's Belt - Creatures other than you must make a DC 15 wisdom saving throw to attempt to remove any items secured to this belt. On a failure, the item cannot be removed, the offending creature takes 1d6 necrotic damage and becomes frightened of you for 1 minute.
Ashwood Scepter - Spellcasting focus - Conjuration spells you cast with this scepter grant +1 to your spellsave DC, and last twice as long if they have a duration greater than instant.
Cantrips: Firebolt, Light, Mage Hand, Gust, Druidcraft Spells Known:
1st level: Fog Cloud, Ice Knife, Shield, Mage Armor, Catapult, Identify, Alarm 2nd level: Misty Step, Dust Devil, Web, Scorching Ray, Hold Person 3rd level: Tidal Wave, Lightning Bolt, Slow, Thunder Step