Any demons who don’t surrender are getting a thumb to the neck.
"Do I look like a demon to you?"
"1...2...3....You guys won't even pay for the pizza."
You can always count on Nero to give the demons a hand.
Devil May Cry 4 Special Edition is out NOW in North America! Five distinct playable characters in one of the finest action gaming experiences EVER.
Grab it for 25 bucks! http://bit.ly/1C1cWGO
A couple candid behind-the-scenes pics of Devil May Cry 4 Special Edition’s Lady and Trish in action. For Lady, a genuine do-it-yourself replica of the Kalina Ann was created for authentic movement.
Five distinct playable characters. So much action.
Look for Devil May Cry 4 Special Edition on PlayStation 4, Xbox One, and PC starting June 23rd.
Devil May Cry 4 Special Edition’s first full trailer gives a glimpse of the new playable characters in action. Lady, Trish, Vergil--we can’t wait!
When gameplay and narrative get along.
::The below was written by GregaMan for the Capcom Unity blog::
Hey guys: remember Resident Evil on the original PlayStation? Let’s talk about it.
In its time, Resident Evil was considered groundbreaking for placing both player and character in a highly restrictive scenario with very true-to-life rules and consequences. Characters—and players—were required to keep track of and maintain supply of their ammunition, healing items, and more as though they were real-life commodities. It may be hard now in this age of narrative-driven, realistic games to fathom that that was ever a remarkable thing, but remember that RE came at the tail end of an age where virtually all video games were action platformers instilled with zany dream-world logic, where items were intangible icons obtained by running full-speed at them and bullets were giant yellow balls that spewed endlessly from your guns with perfect, unwavering trajectory and impossibly fast firing rates.