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Frost Ugyldig

@callsignbaphomet / callsignbaphomet.tumblr.com

Celyn • enby transmasc • he/it/they • 30s •
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"Reach for the moon; even if you fall short you'll land among the stars."

Why are you even here? All I do is talk about OCs.

Tags:

Personal: werewolves loose in the ao Queue: search and destroy the queue Art: 008714 Writing: 001022 Games: 2bullets1chamber

OC stuff:

Sideblogs:

@codenamebaphomet (art) | @codenamepuppy (nsft) | @gransax (screen archery) | @starkissedlilly (cute aesthetic) | @alchemicalsong (Skyrim RP, dead until further notice)

Other places I can be found in:

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Finally have a design for the sigils that I actually like. Like actually LIKE like. Only took me yeeeeeeaaaaaaaaaaars. They look random but believe it or not the designs have meaning behind them. I’d be here all afternoon but basically they kinda tell the story of them as Makers. There was a 4th Maker but they’re dead and their role isn’t as grandiose as the rest but I might get to it one of these days.

The sigils can be used as a way to buff spells and incantations making them extremely powerful. They can also be used as protection or to ward off enemies.

The thing is it's 50/50 on whether it'll work in your favor or against you. The use of them without permission is what can be considered "sacrilegious". Tattooing them, burning then, scribbling them or scarring them into one's own skin is about the single worst thing you can do to yourself. You're opening yourself up to every kind of attack and the Maker that the sigil belongs to will feel some type of way and to say the least will fuck you up in ways you cannot even imagine.

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So like I said on my previous post I wanted to info dump about my good boi in his not so good boi form.

BUT before that I do wanna apologize about sounding like a self-entitled asshole but I say this because I'm hyper protective of my stuff. I've been working with this for 21 years so to say I'm protective is an understatement.

So...

  1. The info is in regards to the werewolves in MY setting. While I took a fuck ton of inspo from different folklore I kinda threw a wrench into the engine and put my own twist in it.
  2. This species like every other species and/or breed as well as EVERYTHING in Oracle Corp is closed. Meaning the only people that can insert a character or what have you into Oracle Corp if they so choose are long term mutuals of this site and this site alone.
  3. General info on my werewolves can be found over here. I should update this site more, the forum is priceless for world building info...

So with that bit outta the way...

Werewolves have a pretty bad rep but at the same time they are savage balls of uncontrollable rage that need to rip anything that moves into pieces so it's kinda well earned. But none of the five breeds have a worse rep than the Crossed Breed. Why? Rumors, misinformation and a lot of disinformation.

There was a lot of info about the Crossed Breed before the first Crossed Breed was ever even born. And yes, all that info was 100% wrong.

Why? Cuz whether they're werewolves or human people like to act as if they know everything and take everything they hear at face value. But in all seriousness for the longest time werewolves had been at each other's throats since their conception and at the beginning the four different breeds hated each other but the Howling Ghosts and Outsiders took it to a whole new level after the HGs drove out the Outsiders from their homes. Since then those two breeds have been out for blood with one another.

With time all four breeds mellowed out and began to heal as a community and extended their pack mentality beyond that of their breeds. Howling Ghosts mingled with Mist Walkers, Silver Sights lived with Howling Ghosts, Outsiders roamed with Mist Walkers, in short they all banded together as one big species instead of one big breed...except for Howling Ghosts and Outsiders! Those two breeds refused to get along.

But not everyone shared that same mentality and occasionally you'd find HG and Outsider couples meeting in secret or running away together. This obviously didn't sit well with a lot of the elders so couples were hunted down and killed.

Now, it's possible for werewolves of a different breed to have pups lol baby werewolves but this is super hard and takes a lot of trying which leads to a lot of financial strain and heartbreak. However, those lucky few who do have a pup will find that the breed the baby comes out as will be the breed of the person who birthed it. This is set in stone, it's been tested over and over again and the results are always and will always be the same.

Howling Ghosts and Outsiders though have an even lesser chance to produce a pup. Hate for each other has been so strong it probably wormed itself into their DNA or something. Who knows, I don't ¯\_(ツ)_/¯

As of this year 2024 (actually canon due to a story) the Crossed Breed was renamed to Moonborne.

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Okay, so I'm gonna try and maybe clear up some questions that short I posted might've created. Hopefully I can cover everything but if not asking is totally fine, I have fun answering Oracle questions.

1. What are slayers and knights? What's their issue?

Slayers formed around the late 200s C.E., back then they were small and mostly just pissed off humans who were sick of being fed on by vampires and werewolves. Around the height of the Constantinian dynasty they gained more members only this time it wasn't exactly full of people just mad that non-humans fed on humans. It was christian fanatics taking shit to the extreme. Any non-human wasn't safe around them because as soon as a slayer learned that someone was non-human they'd slaughter them regardless of age, gender, social standing, threat level or any reason really.

Basically they justified their ethnic cleansing (let's be honest, that's what it is) on their religion thinking every non-human was the spawn of the devil or some such shit.

Then around the late 800s they formed into this group calling themselves the Council of the Knights, this was formed and led by exceptional slayers. Those that were better at hunting down non-humans were promoted to knights.

Now, knights and slayers have the same goals but their methods differ. Knights will use SOME arcane artifacts and they are also responsible for the extinction of species such as the original wulver. The modern wulver is a mix of werewolf but specifically Silver Sights force bred with the last remaining wulvers. Knights are the reason there are so few Silver Sights. The breed never fully recovered their numbers after that mess. To be perfectly honest there's also a bit of jealousy that none of them ever will admit to. They also hunt down and kill humans who associate with non-humans claiming that they're tainted in the eyes of their lord or whatever nonsense they wanna use as an excuse.

They're not a great bunch. They recruit ONLY humans and basically among their ranks are some of the worst kind of humans you can think of. Use your imagination.

2. Why were there slayers and knights in Norway?

They're like cockroaches. They're everywhere. Everywhere they hear there's non-humans they go.

Now, the village Loke and Jelani were born in was chuck full of Oracle familiars, Haakon and his father and his father's father had long been aware of Oracle and they helped in anyway possible and had become familiars. They were even approached to join but they preferred to stay as familiars.

*That's how you join Oracle. You're first made a familiar and after a while if Oracle sees potential in you they ask if you wanna join. There ARE exceptions to that rule like Angelus and Uthorim and others who skip the familiar stage and go straight to agents AFTER 2 years of training.

The village had become a sort of safe haven for non-humans and humans of all kinds. So naturally they set their sights on Norway. They didn't know which village was the one they were looking for so naturally they raided every village they could find. From 874 to about 890 it was a bloody time to be in that country but Oracle lent aid and Haakon, Ingvarr, Jørgen, Sanaa, and Loke as well as many others did what they could to drive them off as well as help each other and anyone that was affected. This was how Loke became a familiar.

3. Who was that woman that just suddenly appeared in the camp?

Short answer: slayers and knights hire women as scouts, they use them to sort of map out areas or get information from them. They cannot join but women who have the same mentality pretty much help out in other ways.

Long answer: that was Iain. No, she didn't know Jelani was even reborn to begin with or that he was even there, she knew he eventually would be. She just used slayers and knights to keep an eye on any potential sightings of him. She saw that slayers and knights had a huge interest in Norway at that time and proceeded to investigate.

4. Why did Haakon know about the feather? Aren't beserkers (excluding arcanist berserkers) not good at magic?

They are totally not magically inclined. Like, at all. Loke is a fluke. A once in a blue moon situation.

However, Haakon was a very sensitive man. He could feel things and even had a lot of dreams that most often either came true or warned him of things to come. The night before the boys took off he had weird dreams and he knew something bad was gonna happen to Loke but didn't know what and how.

5. Speaking of the feather. What happened to it afterwards?

Oh, Loke still has it. Like, now in 2023 he still has that feather. It hasn't broken or deteriorated at all. It is still in pristine condition and yes, it is still cold.

No, no one knows about that feather, not even Jelani. At least not yet. He keeps it safely hidden in a box in his closet.

Since that event he's been really fond of anything involving feathers and why I doodle him with something feather like on him or use anything that has feathers on him in games.

6. So Loke was resurrected?

Yes...plus something else. He won't age anymore. At all. He's kinda...stuck for lack of a better word. Yes, berserkers age but very slowly, in fact, they age slower than werewolves do and yes, they can be very, very long lived. Caveat is that they are a warrior species and most die by the blade. They can also die of diseases as well.

Now, Loke's not undead. He's very much alive and everything works as intended. It's just that he's...frozen in time?...holy shit, I don't really know how to explain this well. Point is he's not undead but he won't physically age.

He still has all of his conditions, you know, the allergies, hemophilia, asthma, then around the very early 1900s his eyesight was compromised and had to wear glasses, and whatever else happens to him. Then got hit with astigmatism in the early 2000s. So shit can still go wrong.

He can be injured, he's broken several bones, torn ligaments, muscle tissue, hammer to the right side of his face caused him to lose three lower molars and had to replace them. He's had plenty of asthma attacks and allergic reactions since then. But he won't grow old.

So what was that something else? Not only will he not grow old, he can't die. No matter what, he can't die. Well, not permanently at least. If mortally injured he'll die for a bit, how long depends on the severity of the injury and the damage done. He'll come back on his own. The only way he'll permanently die is if Jelani dies.

And no, no else knows that he can't die. Not even Jela. At least not until Jela gets his memories unlocked by Jericho and even then he won't reverse it.

Aside from not being able to die or physically age the only other change are his eyes in berserker mode. All berserkers tend to have their eyes faintly glow in whatever color their natural eye color is but from that point onward Loke's irises and sclera turn red. The same red that Jelani's eyes are in his form. If Lo only conjures a weapon his eyes only change color. If he goes full berserker his pupils change to look exactly like Jelani's in his other form.

Everyone questions it for a long ass time but eventually they chuck it up to an injury. Loke thinks it's a side effect of what Jelani did. He doesn't care, he's chill about it.

Technically Jelani did bring him back from the dead but it's more like he brought him back from the dead and now part of him is in him (yeah, I know how this sounds. Relax lol) and yes, because of the bloody shard. Also the crown is sort of part of Jela's physical form and once it was in Lo it dissolved into him.

7. Why was part of the crown broken?

Long ass story but it had to do with what Jelani did in his previous life. Concept of Existence broke it and embedded into the right side of his face.

8. Was Jelani allowed to do that?

Yeah.

But no but then again who cares? He doesn't. Thing is Makers are supposed to make sure existence continues and resurrection of a mortal is frowned upon. Why? If Jelani did it with one person then maybe another Maker will do it with another. Maybe a third Maker does it with several other people and before you know it shit's gone completely out of balance because then no one will die.

Also to other Makers attachment is fucking weird and the fact that Jelani gave part of himself to Loke is weird as fuck so when a Maker learns of what he did they're seriously weirded out.

9. Why did Jela bring back Lo but not Haakon?

Jelani can't just bring back people unless he switches to his other form or until he gets his memory unlocked. Even then he did it once and he can't risk doing it again. Would he do it again though? Yeah, he doesn't care.

Also Loke is Loke.

10. Why did he switch into his other form?

Being able to switch to his other form before he unlocks his memories is involuntary. It's sort of a last line of defense thing put in place to protect him. What activates it? Fear but off the charts levels of fear and anxiety. Like almost to the levels of a heart attack.

So yeah, 10-year-old Jelani seeing his older brother covered in his own blood telling him to leave him behind, run and not look back no matter what he hears freaked him the fuck out thus it counted as an emergency.

11. So what happened after they got back home?

Loke sat down with Haakon and asked him about the frozen feather and after a while of both kind of testing each other to see what the other knew Loke told him a little. He didn't say he had died as that would freak Haakon out, he just said he had been injured. Both kept what they knew to themselves to protect Jelani though Haakon always knew Jelani was something else, something otherworldly but he didn't care, he still loved him all the same and was always so proud of him. Throughout his life Haakon saw little clues and each one brought him lots of joy.

12. Why couldn't Jelani remember switching forms, fighting off the slayers and resurrecting Loke?

'Cause his memories weren't unlocked yet and he only switched to that form as an emergency.

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Oracle Number Stations:

Messages are transmitted through existing stations. However, Oracle uses magic to transmit messages at the same time the original message is being played. It works by playing the message through another plane of existence (using the Pauli exclusion principle to justify this) and a translater is needed to translate the sounds that ONLY werewolves can hear.

Oracle number stations are referred to as "k9 clickers", some have taken to calling it "k9 radio" and they relay agent positions, enemy movements, information acquired at the last minute, safe house locations, abnormal occurrences, portal activity, deity anomalies, and so on.

The messages are played alongside a strange cacophany of static noises that are set in place as a type of security measurement. Anyone that is not meant to hear the message will fall victim to arcane attacks that target the mind. Symptoms include distortion, visual and auditory hallucinations, flashing lights and finally the victim blacks out for a period between 24 to 28 hours with no memory of what happened.

The messages are coded using a language that was discovered in a book belonging to an explorer back in the mid 300s CE. Supposedly the explorer had gained entry to the fabled land of Kironia (a land supposedly under Antarctica and reaching as far as Point Nemo) and the runes and language is Kironian. After 800 years the language was translated and Oracle was given the book and the translations as Scholars thought it was too dangerous to have it made public (most likely misplaced paranoia). Since the rise of radio communications Oracle has used the runes and language as a way to spread information among themselves.

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Saw a post and was instantly inspired to do the same.

Little Oracle details:

  1. Duga 3 DOES exist. Oracle just hasn't found it yet.
  2. Oracle and Scholars are confused as to why people believe Atlantis USED to exist. It hasn't been founded yet.
  3. The Appalachian and Carpathian mountains are made of "dragon" bones.
  4. DO NOT TRAVEL THROUGH NORWEGIAN FJORDS. If you must travel through one never use your real name, never look behind you, travel through it as fast as you can. Once you enter a fjord you cannot go back the way you came. May Óðinn grant you the strength you need to make it to the other side.
  5. A colossal deity circles the Earth. If She was to stop for a single second something will find us.
  6. She's been forced to stop three times already. The thing is looking in our direction.
  7. There is no way to know when and where a portal entrance will activate. There is no way tell where it'll send you.
  8. A woman once stabbed and wounded a god of gods and imprisoned Them in a maze inside a cave inside a portal in Africa. If They ever regain Their strength and find a way out the sun will whither and the day will die.
  9. There's something hiding in El Yunque. Don't look for it.
  10. Deities live among you, they look just like everyone else.
  11. In 1921 the U.S. government lost a numbers station. Last time it was seen was in 2012 near Yellowstone. Only the leader and acting leader of Oracle know its location at all times.
  12. If you ever find yourself in the woods late at night and hear the sound of violins immediately make your way to the nearest shelter, do not look up at the trees. It is not a violin.
  13. The world ended once, it's just that no one remembers it.
  14. The Tunguska Event was not caused by a comet, nor an asteroid, nor a meteor air burst. It was [REDACTED] when he summoned [REDACTED].
  15. The Roswell Incident was a fabrication to distract the U.S. government. It worked.
  16. The Chelyabinsk meteor was actually the start of an invasion. It wasn't aliens.
  17. A worldwide pandemic, dubbed The Halo Virus, occurred not too long ago. Symptoms include hallucinations, derealization, fever, confusion, aggression, brain bleed, ocular trauma, and loss of free will. Among the infected were gods, goddesses, a Nordic berserker and the Arch-Maker.
  18. There is a city beneath the icy land mass of Antarctica. The only known point of entry is via a small island in 48°52.6′S 123°23.6′W.
  19. There is a black site in [REDACTED], Virginia. It's been housing the same prisoners since 1766 CE. It's been watched over by an entity and every 50 years the acting leader of Oracle meets with said entity to renew the contract.
  20. Something massive haunts the Barents and Norwegian Sea.
  21. There is a festival celebrated by berserkers all around the world. It takes place in the world's first underground colosseum built by berserkers for berserkers in Ethiopia. Many come to the festival to test their might against other berserkers.
  22. There is a grimoire that travel across time and space. There is no telling when or where it'll show up. It stays for a while and then disappears into the ether. It contains illegal, dangerous and blasphemous spells, runes, incantations and so on. No one really knows anything about it, the only things known is that it hasn't been written yet. [[[Angelus got his hands on it for a while and copied most of it and wrote some incantations into it to contribute but he ripped out six specific pages and has kept them in a secure area. The pages touched up on how to attack, disable, greatly hurt or manipulate Makers. He did it for more than obvious reasons.]]]
  23. There is a woman who learned of a secret that no one was supposed to know, upon learning of the secret her mind "broke" and she began to scream loudly and in agony though no one knows if she actually is in agony. She is currently in a sound proof room in a hospital hidden from the public. She just sits and continues to scream into the ether, she doesn't eat, drink or do anything else, she doesn't age or change at all. There is zero logical explanation as to how she's still alive. Scholars suspect that if/when she stops screaming whatever secret she learned will manifest. Given the agonizing screaming she emits it can't be any good. [[[Totally inspired by a really freaking weird dream I had.]]]
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dabwax

This paper covers basic criteria for what it means to be intersex and how common it is, crossover between intersex and trans populations and issues, medical misconceptions about intersex surgeries done on infants, the origins of those surgeries, where we are now with the medical community re: medicalization, statistics on mental health issues faced by intersex people, and some goals of some intersex activists.

Keep in mind this paper was supposed to be an informational report for a composition 101 class and that I had to cut back some of my tone and extra details regarding the nuances of intersex identity and queerness. I did what I could with the time and context I was given.

The content I had to read while doing this paper gave me two weeks of mental breakdowns and I'm still super depressed and my birthday is coming up if anyone wants to show support!

CA $fuzzcheeks | PP @ fuzzcheeks | Ven @ novastarchild

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dabwax

Clips from the intersex documentary Every Body (2023) featuring interviews from Sean Saifa Wall, River Gallo, Alicia Roth Weigel, John Money, a 90's international intersex group meetup, a mother of an intersex kid who was told to stop having kids, and in the final clip, David Reimer - the man who was the basis for John Money's experimentation that is still used on intersex infants today.

This compilation is in response to the queer community on tumblr being painfully ignorant and unaware of the medical abuse intersex people endure today, and every day of our lives. For some reason, there's this idea that this sort of shit cannot be happening to us, because it's "malpractice" (despite being standard medical practice) or because it's rape or mutilation or child abuse, or because of any other reason. This is happening. This is very real. David Reimer ended his life a couple years after the interview given here. I was eleven when the medical abuse began and fifteen when I was assaulted and punished by a female OBGYN for being intersex.

Please care about our stories. Please believe us. PLEASE stop seeing our pleas for help and community as a challenge to you, your life, your identity, or other queer people. We are fucking suffering. Please listen, even if it hurts! Please understand that

Don't reblog if you're not going to take a second to watch this.

If you've ever denied intersex people our queerness you need to watch this

If you've ever used "herm" or "hermaphrodite" to describe a human being you need to watch this

If you've ever denied the link between intersexism and transphobia you need to watch this

Intersex people are systematically abused and assaulted by medical professionals and the rest of the LGBTQ+ community has spent a long time ignoring us

Watch this.

(@ other intersex people this may be a hard watch, TW for medical/sexual abuse and slurs)

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Hello!! <3333

I'm curious about Oracle (I'm writing a character for it :p)

When did it form and why?

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Oh lol I just rebloged a post sort of containing that info. Also omfg! <3

The exact year is kind of forgotten to time but it was formed during the Akkadian empire. Why? It was one of those events that wasn't actually planned.

Aleksey (Angelus's grandad and Jelani's father-in-law and mentor) who back then was known as Xisuthros-Sin-Razi and two of his dearest friends (a vampire and a human) had joined up and made a living as sell swords and they were good! Whatever the task was they were almost always successful, discrete and fast.

They were hired by many people but most notably people in higher circles and with time they were the most sought after sell swords. After the fall of the Akkadian empire they kept going until eventually only Aleksey was left. For some time he just kept to himself and just vibed. He was sort of near a village of vampires when they were being attacked by humans, this village was really small and mostly made up of artisans and merchants, he went over to help and for a long time he was the sole guardian and taught some of them to defend themselves. The itch to get back to civilization hit 'im again so he went off though a vampire joined him and in their travels they would often prevent humans from blindly killing non-humans and non-humans from blindly killing humans. With time more and more people would join him and even humans joined.

In the dumbest way possible they kind of acted as "referees" to the relationship between humans and non-humans. They all believed both parties could get along without the need to annihilate one or each other. Like I said before, 1 became 3, 3 became 6, 6 became 9, 9 became 12 and so on until it formed into the powerhouse that it is today with thousands of agents all over the world. Oracle deals with anything and everything paranormal and inter-dimensional and helping out everywhere whenever possible.

I hope that made sense.

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Haven't slept so we're gonna talk a little about magic in the Oracle setting.

Magic, just like 99% of all things follow specific rules tied to it but also some rules of physics. If you wanna look at magic in a more scientific (very loosely) way, magic is nothing more than waves. Wavelengths, radio waves, light waves (or if you prefer electromagnetic radiation), magnetic waves and so on. They're waves you can create that in turn build themselves into what you "will" it to be. It's a manipulation of life itself in its most primal form best understood by looking at it through a scientific eye. Magic is a different type of wave that can't actually be studied as there is no foundation upon which you can compare notes to, it exists but it doesn't. No one in the history of existence has named it so it's just referred to as magic. It's an umbrella term wrapped in a cop out.

And, yes, these waves can be distorted, refracted and even destroyed. How? Dampening stones. These stones are actually volcanic rocks (it's said that these rocks hold within them immensely destructive power and are the perfect tools for disrupting magic).

Dampening stones take a very long time to "make" and hard to just come by as they have to be harvested from recently formed volcanic rock. This makes them very expensive, one stone could make you 9,000 to 15,000 dollars poorer for a small one. Depending on the size of the stone is how wide of an area it'll affect and how expensive it'll be. Not only do these rocks have to be harvested as soon as they cool down, which is dangerous enough on it's own, the rocks are then blasted with failed spells for a year. Basically spells that failed, this is done either on purpose or beginners are used while they attempt very difficult spells. Then then rocks are manipulated further by expert magic users.

How do they work?

If magic can be seen as waves then the waves emitted by the dampening stones can be seen as a prism and any magic being used near these stones get refracted at a speed that's very creepily close to the speed of light. That violent destruction of the magical wavelengths tend to destroy the magic even before the caster even thinks of casting.

They have no permanent effects on anyone near the stones or anyone casting near them though some people report a feeling like someone is placing their hands on their heads and squeezing and the more the caster tries to cast the more prominent that feeling gets.

No one is exempt to the refraction of a dampening stone.

This is the part where I usually tell you who breaks this rule and if you guessed the divine and Makers you guessed correctly. The divine can be seen as the antithesis of the laws of physics and Makers can be seen as the spit the divine spat at the laws of physics only because they don't follow the same structures and rules as everything else. The wavelengths the divine and Makers use are completely different from the ones everyone else uses. The best you can get is if a Maker faces off against a divine or a Maker faces off against another Maker and cancel each other out.

Hopefully any of this made sense. Off to nap or actually sleep, we'll see.

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Lmao I don't even know where to start. So Oracle is a paramilitary PMC that has ZERO ties to any government, country or anything really. Like there are no ties.

Oracle has several goals but the biggest one is making sure humans don't obliterate non-humans and vice versa. Aside from that this world, setting, whatever you wanna call it deals with anything and everything paranormal.

Look, my dumbass 14-year-old ass was watching a James Bond movie one day and I thought, "Huh, what if this shit had werewolves in it?" and so Oracle was made. Actually, it was made later during the summer of 2000 'cause my mom's ex had promised we'd have a fun family summer of traveling the island and doing so many fun things. I bought a journal to document it all. Midsummer rolled around and we did nothing and my journal was blank so I took that previous idea and fucking RAN TO THE HILLS WITH IT. 23 years later we have this massive as fuck all world in my brain that I bother everyone with.

Anyway, Oracle started with 3 men. A werewolf, a vampire and a human during the height of the Akkadian empire! The werewolf is actually the man that is now known as Aleksey Malakhov aka Angelus's grandfather aka Jelani's father-in-law/mentor.

He had a different name back then I just forgot and I don't feel like looking through my hundreds of notes and files to find it.

By the way, Aleksey is Sumerian. He's been around for a while now. In fact he was one of the very first werewolves. All 4 of the first werewolves are Sumerian and yes, they are still alive today in 2023. How? Werewolves are VERY long lived but not that long. It's part of the original curse. The first of every breed inherets the curse and has to live with it forever.

Spoiler alert. With Angelus being the FIRST and frankly the only Crossedbreed he is also cursed. He can't die. He just hasn't realized that but Aleksey knows it and doesn't feel like telling his grandson will help in anyway. Is that a bad thing? Probably but he's doing it out of love. Angelus had been suicidal for decades and had attempted suicide so many times he lost count after 200 times. He's doing far better now a days though.

We don't have just werewolves here in Oracle. There are werewolves, vampires, fairies, monsters--shorter list is what we don't have: aliens. Idk it's not my thing. If you wanna say there ARE aliens in Oracle then who am I to say there aren't any.

As I kept expanding Oracle I wanted to add people from different cultures, backgrounds, ethnicities, believes, religions, faiths. We have EVERYTHING here. When I say I have a metric shit ton of OCs I mean it with my entire chest. I want to represent everyone. Easier said than done 'cause I wanna be accurate and respectful and a lot of times that means doing a lot of research and sometimes it gets tedious. I'm just one man behind all of this fantastical nonsense.

Yeah, I mostly talk about Loke, Jelani, Trevor and Angelus because those are my comfort characters and I know them better than I know my own damn self. Not gonna sit here and lie, Jelani's at the forefront for any and all Oracle things. Everywhere I am online I use him as a pfp. He's the mascot if that makes sense. I am extremely proud of this character and I love him so much. He's to Oracle what Pikachu is to Pokemon. Idk if that makes sense.

Oracle doesn't just focus solely on the PMC. There are so many things that make up this setting. There's groups of humans that hate and fear anything that isn't human and want to kill them all off. The most infamous being the Council of the Knights which admittedly has been a thorn on Oracle's side for a few centuries now. We have problematic vampire covens who think of non-vampires as cattle and make shit difficult for others. We have a death cult led by a very unstable woman who created a virus that destabilized actual fucking deities into destroying shit with the help of a deity (actually it's a Concept but that's too complicated for now). There's also deities themselves that every so often wanna start shit. Because of that we have people like the Nyota tribe from Kenya who have dedicated their entire lives to keeping a rogue and exiled Maker imprisoned so They don't start Their stupid nonsense again.

What the fuck is a Maker? There is a hierarchy when it comes to deities.

Iirc it's demigods, gods, and finally Makers. Makers are the gods of the gods. Those are like actual creators, they make the rules and shit but they also break 'em. They're complicated. There is NOTHING above a Maker...except for the Concepts. The best way I can explain a Concept is that they are ideas and the very first Concept is the Concept of Existence. There's the Concept of Evil, Concept of Concequense, Concept of Good, Concept of Nothingness and many more. CoE and CoN are opposing ideas that have been at each other's throats since always.

Concepts intervene in life but they don't at the same time. They also only exclusively communicate with Makers. Only Makers. Jelani has an...interesting role with CoE and some other Makers and by extension with CoN. I can explain that in another post cuz it's a lot and complicated.

So as for what kind of creatures Oracle has? Like I said I wanna add any and all cultures so there's everything to pick and choose from. I've even invented a few. Are there cryptids? Yes! In this setting things like the Mothman, Bigfoot, Nessie, Jersey Devil and just basically all cryptids are just creatures from other planes/realms whatever you wanna call them. Some people use planes others use realms some others use other words. How the fuck did they get from one to ours? Easy. Portals. Portals are unstable and quite frankly scary natural phenomena that happens randomly all over the world. Sometimes creatures and animals get caught in them and get trapped in other realms. Sometimes it's a building, sometimes an entire town gets trapped.

Is there magic? Yes, there is!

Can anyone use/learn magic? Yes! We don't do that stupid "chosen one, only a select few can use or learn magic" bullshit here. Magic is an ability that anyone can learn to use.

Are there rules? Yes!.....I just gotta find that stupid file where I have it and I'll post it if anyone wants to know more about it.

Oracle deals with things of magical natures too as well as portals and planes. There are actual black sites where, and I use this word loosely, "stable" portals lead to other planes that need to be checked every so often. Not many Oracle agents have access to this kind of op by the way. It's really need to know level type shit.

So back to the founding of Oracle. These 3 men, these sell swords got together and went into business together and were like unstoppable. As time went on 3 became 6 then 6 became 9 and then we get to 2023 with Oracle still very much alive and kicking with thousands of agents all over the world with 6 branches spread across the world and 2 training facilities.

If Oracle is 100% independent from any government then how does it pay it's agents and employees?

Aleksey has invested very wisely, owns parts of companies, owns whole ass major companies that generate a bitch ton of money. All of these are made up by me obviously. Part of the profits from those hundreds of companies go into the pockets of agents, assets, and Familiars. It pays for weapons, gear, vehicles, gadgets, ammo, facilities, housing--EVERYTHING!

Look I don't know how realistic that is I'm horrible at math and economics so just go with it.

Wtf is a Familiar?

A Familiar is a person (non-human or human) that indirectly works for Oracle. They give information, keep an eye on certain groups, areas, phenomena and the like. Familiars can be approached by Oracle to join as agents IF they so choose.

There are certain rules that apply to certain characters, places, ideas, creatures and stuff but for the most part I like living things open to enterpretation and flexible.

I think C said it best. Oracle can be described as "weird espionage with a cosmic horror twist". It's got a tiny teeny alternate history to it too.

I hope that covers like the basics of Oracle. If you wanna know something else about the setting as a whole or specifically about Loke in this setting just ask.

YALLLL I CANT SAY IT ENOUGH GET ON THE BAPH TRAIN!! this is truly everything I adore im so invested already and as I was reading this my brain went "Oh no the ocs are breaking down the door! So many possibilities!!!" Lmao

I will say as for Uth this is the type of thinking that went behind the Lavender Lounge in skyrim the protection of all creatures. He would 10000000% be apart of Oracle.

Aawwww <3 you're too sweet!

I forgot about the damn specialized teams which are pretty important imo D:

Copy/paste from somewhere else.

Oracle Leaders:

Aleksey Malakhov (head of Oracle)

Jelani Haakonsen (acting head of Oracle, second in command)

Angelus Haakonsen (third in command)

***(Eventually the leadership will change. Aleksey will leave all of Oracle to Jelani and Angelus will leave the leadership. He's been sitting on that decision for a long time. He feels the position isn't for him. So when Jelani becomes the head of Oracle Ginger will be his second in command, the third position will be vacant for a while but eventually it'll be filled. For the time being Angelus will stay as third.)***

Code names for specialized teams or units in the field. Each team has a leader. The number of people in a team depends on the size of the branch and the availability of a skilled agent within the branch. Agents from different branches can be called in depending on the current need of a branch.

Trickster Team (arcane users):

These agents are specialists of the arcane arts and provide for the team both defensively and offensively. They can aid the team by providing fellow agents with power ups or cover ups (defenses) as well as easily dispatch targets. They can manipulate the area of operations. Most can provide distractions where Draugr Team cannot.

Team Leader: Ginger Lee Grimm (eventually Angelus will be the Trickster team leader as well as third in command until he finds a replacement)

Draugr Team (heavy gunners):

Agents who effectively use and know heavy artillery. They are mostly in the front line accompanied by Tricksters.

Team Leader: Latoya King

Wraith Team (CQC):

Unit that engages the enemy with personal weapons (ie handguns, blades and in the case of non-humans claws and fangs when available) and hand-to-hand combat at very short range. This unit is fast and aggressive when taking over a vehicle or structure controlled by the enemy. However they need to be accurate and precise as to avoid friendly fire.

Team Leader: AJ Rodriguez

Yūrei Team (infiltrators):

Infiltration tactics. These agents use the environment to swiftly and quietly flank targets bypassing enemy front line strong points to isolate them for attacks by follow-up agents with heavier weapons, abilities and equipment.

Team Leader: Jasmine Grimm

Specter Team (hackers/tech):

This unit is made up of skilled computer experts that use their skills to use bugs and exploits to gain entry into enemy computers, security systems but are mostly used to gain information. They seldom set foot into the AO as they can complete their tasks from a safe distance.

Team Leader: Xiomara Ruiz

Revenant Team (explosives “bomb squad”):

Explosive engineers and bomb disposal technicians. The unit is specialized and highly trained to disarm bombs on site or to set them up whenever needed.

Team Leader: Shaine Janus-Łaska

Ghost Team (marksman/snipers/counter-snipers):

The unit operates to maintain effective visual contact with the enemy and engage high-value targets from concealed positions or at distances exceeding their detection capabilities. Snipers generally have specialized training and are equipped with high-precision rifles and high-magnification optics, and often feed information back to their units or command headquarters. This unit aids most of the other units within the AO.

Team Leader: Trevor Ravencroft

Ndalawo Team (non-specialized):

This unit is basically composed of agents that can handle multiple tasks. They don't specialize in any one single thing but can handle different tasks, weapons, and jobs. People with medical training mostly fall into this unit.

Team Leader: Loke Haakonsen

And yes, each person has a codename. My username is a reference to Jelani's lmao.

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List of OCs (Protagonists)

Given that this post got messed up and the format broke I figured I’d come back and fix and edit it. This is strictly for the Oracle version of my OCs. I might do one for the AUs I have running around, we’ll cross that bridge when we get there.

I’m dividing the list in three: main (frequently appearing OCs), secondary (they appear semi-regularly, this can be either and/or other significant main OCs as well) and tertiary (mostly family from some main OCs).

I’m sticking to keep the information brief since this is not a bio and it would make the post 500 feet long so nothing too in depth will go on this.

**This list will be constantly edited**

Divider used here is by @/saradika

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I'm trying to see how I might be able to enable the notes to be seen because there's a lot of lore like EVERYWHERE. Some story spoilers too but I put a warning before the spoiler just in case. Soon as I figure this out I'll rb it.

Okay. Finally. Found a site with enough liberties to let me manifest myself and add all the information I wanted to add. I had to use toyhouse's forum section to get the information somewhere and then link it but I finally did it.

I woulda had this done sooner but C needed me to carry his butt in SOTE and I couldn't do this plus help him.

They're just short blurbs so no need to worry about reading a ton of stuff. It's just footnotes with some basic information and some lore too. There's some sections with spoilers but there's a big ol' warning before the information. Now that that's outta the way I can safely say I feel relaxed enough to start writing.

((BTW, Core Realm, which you'll be reading that a lot here, is in reference to the main realm ei where we live. Realms are all connected to this one and people have taken to calling it the Core Realm since the discovery of other planes of existence aka realms. It's all connected. If two people from this realm and another look up at the night sky and into space we'd BOTH be looking at the very same universe just from a different angle. I'm so sorry if that didn't make sense, I really hope it did.))

Some extra notes on the map, I didn't wanna overflow the terrain with trees to the point where it's hard to see details.

  • The forested areas are THICK with trees, plants, shrubs and the like.
  • Those campfires are meant to represent areas that have been set up with camps. Mostly hunters, fishermen and gatherers occupy them but anyone is welcome to use them.
  • The realm is divided into four continents: the two huge ones, that hook like formation to the North, and those giant islands to the South.
  • The little islands are archipelagoes.
  • Yes, that is a desert to the South, yes, the sand is black. Yes, it's a cold desert. The sand is onyx black with pearlescent blues and purples shimmering. Somehow the sand is even colder than the environment.
  • The temperature outside of the frozen parts of the world are mostly cool. On average it stays at around 61°F to 64°F. On the colder months (what in the Core Realm would be summer) it would drop to 57°F, while in the hotter months (what in the Core Realm is winter) it can go up to 71°F. Now, in the snow covered regions during the hotter months and usually around the coast it's at around 12°F, during the colder months and further inland it drops down to -14°F.
  • Time moves weird in that realm. There are 32 hours instead of 24 and there are 9 days in the week instead of 7. There are 18 months in the year instead of 12 and 7 weeks in a month instead of 4. ((Look, I am super bad at math so if the math doesn't add up just hand wave it. I might go back and edit this detail so it makes better sense but numbers give me a headache.))
  • The nights last much, much, much longer than in the Core Realm. Day time is a bit dimmer than in the Core Realm and this is because of the perpetual eclipse that blocks both the sun and the moon. Hence why this section of Nyota called themselves the Kupatwa people. Kupatwa (at least to the best that I was able to find) is Swahili for eclipse. That blockage has to do with the story. Spoiler alert it's a type of SOS and no, the Kupatwa did not send it.
  • You'll also notice I mention a princess. The Nyota are led by a queen (whether they identify as a woman, genderless or non-binary and yes, THAT INCLUDES TRANSWOMEN AND TRANSFEMME PEOPLE) and the Nyota are the central hub nation as the Kupatwa are an off-shoot of the Nyota living in a different realm. Same culture, same belief system, same society-same everything. It's just that they adopted a different name. Any off-shoot will be led by a princess who will answer to the Nyota queen (Loke and Jelani's maternal grandmother).
  • Yes, there are tons of animals native to this realm and I've been working in general information for a few of the more important ones. Yes, also tons of native flora. Yes, animals and plants from the Core Realm can safely come and live in this realm though they'll mutate the longer they stay in the realm. No, it's not freak like mutations that turns the animal dangerous or crazed. It has to do with the energy in the soil, water, air and just all over. Without spoiling too much Makers have an...interesting impact on the physical world in their purest forms.
  • Can't think of anything else. I'm totally up for answering any questions at all though I think I covered everything here.
  • Yes, I am very exhausted but pretty proud of this.
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You should talk about Berserkers more <333

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Aw, I'm sorry, I didn't mean to ignore the ask. I was super fixated on finishing that thing I was working on and wanted to finish it first for two reasons. I was super fixated and that would answer part of this ask. Sorta. I'll post that later.

Also I'm sorry if I sound incoherent I took some Benadryl and everything's fuzzy right now.

So. Berserkers.

Okay so I basically love the idea of the berserker and all that but found it lacked a little...panache. At least to me anyway.

Berserkers are essentially a long lived type of humanoid warrior. While out of berserker mode they look identical to regular humans in every way. In fact, there is no way to tell if what you're looking at is a human or a berserker. However, when they shift into their berserker mode they turn into hulking, muscular humanoids that stand somewhere between 8 feet and 9.5 feet tall and weigh anywhere between 350 to 490 pounds. That's without armors and their weapons. Aside from getting really freaking big they conjure up armors and weapons, adults conjure up two weapons. The look and style of the armors and weapons differ from individual to individual but each armor and weapon depends solely on the culture of the berserker.

Let's use Loke for an example. He's Norwegian so his armor and weapons will reflect that. He's a Nordic or Norse whichever you wanna use berserker so that'll reflect on the style of his gear.

Aside from hulking out and conjuring weapons these fuckers are strong and I mean S T R O N G! They're one of the few non-humans that can and dare to go up against the divine in a head to head battle and make them sweat and work for their victory. They're not mindless in this state but they are super quick to start fighting and once a berserker picks a target there's not much that'll stand in the way of them defeating their target.

Also their armor can sustain damage and even break but the amount of force that has to be used in order to break their armor is fucking mental. Now, just because the armor breaks it doesn't mean it's permanent, if the armor breaks the berserker shifts back into their human form until it regenerates which can take a few hours depending on the severity of the damage. However, their weapons will never break or dull or rust. Speaking of, a berserker doesn't need to shift into berserker mode in order to conjure their weapons, they can do so at any time they need. Like so.

Another change I forgot to mention is that while in berserker mode their eyes tend to glow in whatever color their eyes are and that also happens when only conjuring a weapon. Yeah, Loke has green eyes but the red comes from when he was resurrected so Loke's kind of a special case. The electricity surging through the axe isn't normal either. We'll get to that.

Now, berserkers may have their roots and origins in magic but they cannot use magic, not in human form and much less in berserker mode. It's not that they aren't permitted, it's just that they cannot actually understand magic so they can't really learn it. I had to nerf them somewhere lol

Yeah, I know, the doodle is contradicting everything I'm saying but again, Loke's kind of a special case.

If a berserker should ever decide to try and learn magic it would be one hell of a gargantuan task as like I said, they don't actually understand it so they don't bother, besides, with their raw power they don't need magic. Hell, they don't need a rocket launcher either...

When they're young berserkers can conjure a range of weapons to try out and practice with them to sort of get a feeling as to which two they feel most comfortable with, then iirc by their late teens they've already made up their minds as to which two weapons they feel comfortable with and stick to those two only. Since they specialize in two weapons they become like an extension to them, they pretty much master that weapon and become devastating with them.

In the case of Loke he chose a two headed axe like his dad has and the bow and arrow like his mom has.

Like I said, these guys are long lived but they seldom get to fully enjoy that because they're a warrior species. Fighting is in their blood so most die in battle. And these fuckers are extremely tough to kill which means that they tend to die brutally and bloody.

They don't have some jacked up healing like other species have, they'll scar and aren't immune to diseases both inherited and catching.

Loke for example has asthma, hemophilia (which is crazy when you really think about it and what he is), astigmatism, can't see well up close I forgot what that one's called...you get the idea.

Now! Magic and Loke. Okay, so he's idolized his mom for as long as he can remember and always wanted to be like her. Since he was a little boy he asked his mom to teach him how to use magic and while Sanaa knew it was damn near impossible she humored. This took a very long time, we're talking 30+ years for him to get but Sanaa taught him a small trick she often used that can turn one arrow into thousands of arrows that rain on the enemy. She also taught him to conjure an element, in his case it's lightning, to wrap itself around his conjured weapon. These are things that would take a child a few months to get but since Loke's a berserker it took that long. This was kind of a pretty big deal as vommon berserkers just can't really do that but he persevered until he got it. Then it took him some 20 odd years or so to be able to consistently pull it off. Now he can do it in his sleep like it's nothing and it serves to intimidate others and impress others like his mom's side of the family. When they first saw it their minds were blown to hell and back and those people don't get surprised by anything.

So if the berserker is based on the person's culture, what about those who's parents are from two different cultures? Easy. The armor and weapons take aspects of both parents.

That pretty much cover the common berserker. Then there are arcane berserkers of which ONLY AND ONLY the Nyota people can be arcane berserkers. However, if a common berserker and an arcane berserker have a child that child will also be an arcane berserker and be considered a Nyota descendant.

More on arcane berserkers will be on another post I'll post later.

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>> Nyota People:

The Nyota are a unique group of berserkers initially made up of different ethnicities, which include but are not limited to Kikuyu, Maasai, Turkana, Somali, and Bantu people. There are also people of present day Democratic Republic of Congo, Botswana, Zimbabwe, and Tanzania that inhabit the Kakamega forest in Kenya. They’ve made their home in front of and inside a massive cave system unlike any found in all of Africa, though in truth only a portion of the population lives in that area as their real home is actually in what they call Star Rift (categorized by Oracle as EXO-R 6102)  which is only accessible through a stable portal that is highly guarded by the Nyota themselves. The Nyota speak the official languages of Kenya, Swahili and English.

Made some changes to some details that made a giant plot hole and so changes to the realm's name. Everything should be fine now.

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I don't think I've ever spoken of this and I'm bored but don't know what to do to keep myself busy so I'm just gonna talk to myself.

Werewolf transformations!

In Oracle werewolves are cursed beings that have to hunt down humans and consume them, specifically their hearts, to keep their life essence intact. They'll consume flesh, bone, bone marrow and even blood but what they're really after is the heart, everything else is just some type of bonus.

Werewolf transformations are brutal and extremely painful. So painful that some werewolves black out during the transformation and regain consciousness as soon as it's over. They'll remain in pain for a few minutes and even while in pain they'll take off in search of prey.

The body is essentially destroying and repairing itself in the span of a few seconds, bones are breaking, skin is stretching beyond the limit and being torn off, fur is growing, fangs are forming (a far more intense form of teething) and on top of that the werewolf is bleeding. At the same time that all of that is happening bones are stretching and mending, skin is repairing itself, the heart and circulatory system is working overtime to replace the lost blood. Blood pressure is fluctuating at abnormal speeds and the werewolf's internal temperature can reach about 118 to 120 degrees due to the events and the rapid healing the body is going through in a matter of seconds which also means the body is also working on making sure the brain doesn't boil itself.

Transformations start as soon as the full moon starts rising and it lasts about 4 minutes. They turn back into their "human" form as soon as the sun starts rising and it's the same damn thing for the exact duration.

There is somewhat of a difference between a bitten werewolf and a werewolf that was born a werewolf.

Once a human has been bitten they're cursed to become a werewolf, the breed depends on the breed of the werewolf that bit the person (ie if a Howling Ghost bit a human then that human will become a Howling Ghost).

It's not a fun time though. You'll feel incredibly weak, you'll have a fever, body aches, you'll dehydrate, won't be able to keep anything you eat down and you'll mostly be bed ridden. On top of feeling all of that you'll get to experience your very first transformation while still feeling all of what comes with a transformation. You'll spend the first year in extreme agony as your body acclimates to the transformation and even after that year it'll be torment, it's just gonna be about 5% less intense.

Basically you'll feel like you wanna die if you don't pass out during the transformation.

Born werewolves's bodies are already acclimated to the transformation so they have that 5% from day one but it's just as agonizing.

All werewolves cry out in pain, some scream, some yell, most cry. It's agonizing and so much worse when you realize that not only can you see your skin stretch to the point of breaking or seeing your bones break under the skin, you'll actually hear it all.

In a more "biological" sense the werewolf's curse is actually a mutated form of rabies that only affect humans and is found in the saliva of the werewolf. There's a reason that I put the " " on the word biological, while yeah, it's actually a form of a disease it's far too steeped in the arcane to just dismiss it completely scientifically. There's a sort of ritual about it. Werewolves can only infect humans during full moons because that's when the bacteria activates and it's through a bite, a bite strong enough to break skin therefore causing the werewolf's saliva to mix with the human's blood infecting them and creating yet another werewolf.

And no, there is no cure. Once bitten there's no way to reverse it. No, it won't turn you into some sort of sex machine where everyone will be far too enamored and horny for you that they throw themselves at you. No, you won't suddenly turn hot. No, you won't lose that extra weight, your skin won't clear, your bald spot won't go away. No, you won't turn younger. Yes, life threatening diseases will go away. The body will try and repair itself though limbs lost before being bitten will not just magically grow back. You will get physically stronger and your senses will be 1,000 times better than they were before.

While a transformed werewolf is a powerhouse transforming as a way to defend themselves is downright stupid for all the reasons I mentioned above so they come equipped with ways to defend themselves in the form of physical strength, speed, boosted senses, they can grow out their teeth into their canine form, their claws too and yes, it hurts but not to the point of transforming. Come on, the teeth are basically growing and the nails are being pushed out of the fingers as the claws elongate, it's gonna hurt some. On top of that werewolves can manipulate their eyes to shine/glow which really helps to deter any would-be attacker and to add to that they very much can emit snarls and growls as well as howls that sound like a distorted version of a wolf's.

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