Negative Effects Headcanons
Here are a mere few of the various ways you can magically suffer in Minecraft.
Slowness — Disorientation and lack of coordination. Causes the individual to feel woozy and off balance, and their joints may lock up. Makes you feel heavier than you really are, and slows down your reaction speed. In high doses, can function as a tranquilizer. Overdoses can cause the afflicted to have difficulty swallowing, and can cause permanent paralysis.
Weakness — Light-headedness, difficulty breathing and tremors. The afflicted will begin to tremble uncontrollably and experience shortness of breath. Blood will not coagulate properly, and will flow freely in critical amounts from small injuries, causing severe blood loss. Can cause severe joint pain, headaches and even loss of consciousness in high doses.
Bad Omen — A strong, foul odor, and heightened paranoia. Small lapis lazuli crystals injected into a pillager captain’s blood enter your own through your pores, and you can be monitored and hunted down, like a tracked animal. It also causes a milder version of the mania that lapis-insertion causes, due to the soul reacting with the magic mineral.
Poison — Coughing, nausea and vomiting. Severe stomach pain and itching. In higher potencies, can cause migraines and hallucinations with lasting delirium.
Harming — Chemical burns, spasms and excruciating pain. The label doesn’t lie. Works like a very potent acid, but can only dissolve biological material. Can sear through layers and layers of body matter, even dissolving bone. When drunken, this will kill you in five painful, painful minutes. Weapons or tools are dunked in a non-lethal dilution of this frightful substance to be used as torture instruments, as well as brands.
Withering — Radiation poisoning but worse. Causes rapid growth of discolored, tumor-like material on the point of entry. Causes organ failure, confusion, vomiting and hair loss, as well as rapid atrophy of muscles and soft tissues (like eyes). Afflicted’s skin may bruise and blacken around the wound, and at the point of death they may be unrecognizable. Survivors of the effect will be permanently disabled, and may need amputation of afflicted area so the effect does not continue at a later date.
Hunger — Insatiable hunger (no way, really?) and indigestion. Any food eaten will come right back out. While the physical symptoms of starvation are not present, the brain is tricked into thinking it is starving, and the afflicted may act irrational and salivate heavily.
Bad Luck — A feeling of despondency and frustration. Causes depression and anxiety, and may cause the afflicted to feel uncharacteristically under-the-weather.
Darkness — Hallucinogen released by the sculk shrieker that causes blindness and eye irritation, as well as disorientation. Meant to cause prey to stumble about and make as much noise as possible so it reveals its location.
Levitation — Floating (obviously), a feeling of weightlessness, and a sinking sensation in the stomach felt as if you’re falling. Also, subsequent injuries causes from hitting the ground rapidly.