While I’m up, decided to share some of my creative process as a DM.
Thankfully none of my players follow me or know about my Tumblr..... yet.
Hm.
On Sunday my players, after having managed to do their best Hitman impression and assassinate the Head Priest guarding the entrance to the ancient catacombs, will be venturing into the depths. This is my initial idea sketch for the catacombs; featuring a main corridor that leads to the Towers of the Dead (basically large cylindrical rooms housing hundreds of dead bodies), and a Seal Room that will house the item they seek, as well as the pathway to the labyrinth to the enemy’s (who stole the key to the seals) lair.
Of course if they do see this it will be completely different. But given as they usually are murder hobos, as it is an evil campaign, scrapping everything and making up a new plan is par for the course.