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#cayde-6 – @aurelious-auria on Tumblr
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Nebula nonsense

@aurelious-auria / aurelious-auria.tumblr.com

Ria here! I like scifi things and blog about it here. I make my own posts from time to time, and if you'd like to see my art, check out the links. Inbox open for writing requests/art suggestions 24/7 ! Icon by Sibylance ♥️✨
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Chapter 11: Riskrunner

You look up at Sundance, who catches your eye, and you begin to phrase a question… but stop yourself at the last second, realizing just what words had been about to exit your mouth. That would have been so weird of you, and so, so, embarrass--
“He hasn’t slept with anyone since the War, Guardian, if that’s what you were wondering.” The ghost practically reads you mind anyway, out loud.

New Chapter! Rating is a little higher now due to some more mature language, but it was going to happen at some point, anyhow. Tumblr posts go up 1-3 days after the AO3 posting, bookmark the story if you'd like to know sooner!

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Chapter 10: Subtle Calamity

Cayde lifts his head to peer at you with brightened eyes, a gentle smile, though horribly stained, settling over his face. He’s staring up at you very intently now, and though you’re compelled to address it… through all the soggy scraps and leakage clogging up his face, that genuine, soulful smile has taken the words from your lips.

Chapter 11 is already half-written, so hopefully, it will be out sooner rather than later. You’ll be meeting up with a friend, so I hope that’s exciting!

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“Someday, somebody’s gonna come along and shut me up for good, and I’m not looking to put the City in a position of crisis when that day comes.” Tension releases from Cayde’s neck, leaving his head hanging from his shoulders loosely, while his vision lays somewhere on Zavala’s desk between two stationary hands. “The City is gonna need a Guardian it can rely on. And I have a good feeling, that it’s this one.”

Come get y’alls juice! I will probably not be able to update again at least until Wednesday, finals are approaching, and I have a few upcoming projects to worry about. I hope you enjoy these in the interim! 

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Chapter 7  - “Horror Story

Light is tied to the way you operate not only as a Guardian, but as a living, breathing person. Your Light is a gift, you were born with it, and like air, you can’t imagine living without it.

This one took a bit, that’s how you know it’s extra good! (pleaseletitbeextragood) See you next update!

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With everything (finally) settled down and the event of your more or less “violent welcome” behind you, you stand by the front door waiting for Cayde to return from changing out of his sriracha-imbued armor, weary and ready to call it a night...

Few days later with Chapter 6! posting here whenever I have 2 chapters up, so if you want to get the updates sooner, bookmark or sub on AO3 😘

Next update will be the Halloween Special!

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Cayde-6 / Reader (Guardian)

Being a Guardian means helping people, even if it means giving them the means to help themselves. Or so you thought. Turns out supplying weapons to drifting refugees isn't exactly the best way to go about fulfilling the "guarding" portion of your Guardianship, and your Vanguard isn't about to let you off the hook without punishment-- you're going under house arrest.
In his house. As his roommate. What kind of trouble have you landed yourself in?

Continuing my brand of writing shameless inserts, here’s one for you featuring Cayde I’ve had sitting around! Come and read it on AO3!

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Roommates: Cayde-6

The walls and surfaces in the place you share with Cayde aren’t the fanciest, but if he would just stop using knives to pin things to counters, walls and the refrigerator of all things, you both could save some money.

Maybe it’s time to invest in a dartboard or something, because his bedroom door is starting to look like a murder scene from all the knives he’s thrown at it from the couch in the living room. You're certain that one of these days he’s going to end up cutting something off of your face, if you happen to exit your room at the wrong time during one of his boredom-inspired target practices.

There’s still a few knives lodged in his doorframe from the night he tried to split one of the already thrown blades down the middle with another knife, nearly setting the whole door on fire with solar energy. Just another one of the things he's done that's almost burnt the entire place to the ground... maybe it's time to invest in another fire extinguisher, too.

Pranks. Of course he pranks you, you’re one of his favorites, being so conveniently available and vulnerable on the days he is home long enough to scheme. His pranks range from complex setups involving Ikora Rey literally showing up on your doorstep with an armed team of Warlocks, to simple ones, like the time he was vacuuming the apartment and snuck up on you with the wand attachment. Your lips were sore for hours after he decided to introduce them to suction power... You're never turning your back on him again.

Cayde never cooks. If he’s eating anything at home, it’s something he got while he was out, or ordered for delivery. He’ll usually offer you some, but beware-- he likes it hot. As in, surface-of-the-sun sear-off-your-taste-buds hot. 🔥

However, If you decide you want to cook one day and he happens to catch a whiff, it’s going to be a battle to keep him away from the ingredients and whatever food you’ve prepared thus far. Unfortunately, it’s a battle you’ll end up losing, as hunter fingers are as quick and nimble as he himself is persistent. Cayde will say he just wants a taste, but then makes off with a massive gob of dough in his hand... which he then swallows whole like some freakish metal snake.

He can be a pain in the ass. Leaving windows open in the dead of winter, making seats out of and sitting on top of things that definitely shouldn’t be sat on ( the television?! Really?! ), bringing strange objects and creatures in from the wilderness, and being a walking fire hazard of a person in general. But the truth is, no one can make you laugh quite as hard, live quite as fearlessly, or encourages you to love quite as fiercely as Cayde does. It’s like living with the daredevil on your shoulder... and maybe that’s something you needed in your life, after all.

<< Part one >> Part two

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Roommates: Cayde-6

Cayde-6, blessedly, is rarely home to begin with. When he does make it home, it’s late at night, after a long day, and he’s on his last few minutes of consciousness. On a good day, he makes it all the way to his room, and actually sleeps in his bed. Other days, he only makes it as far as the couch, where he faceplants over the arm rest with his legs hanging off and doesn’t move until morning. And then on rare occasions, you’ll find him lying in the prone position somewhere between those two areas, with his ghost desperately trying to get him to one or the other.

He’s the kind of roommate that leaves odd things in the fridge without any real explanation, that sometimes aren’t even food. A bottle of bleach. A bouquet of flowers. There’s a note on them saying “Don’t touch! Explosive.”

Because he’s not around too much, he doesn’t have the chance to make much of a mess; but that doesn’t stop him from leaving things all over the place and forgetting about them later. Finding objects in odd places is not unusual when you room with the Vanguard; you might find the toothpaste in the shower and a bath sponge on the sink (for some reason), or an entire bag of bread hung on the key hooks, among other strange misplacements.

His room is still a mess though, but a surprisingly endearing mess. Maps line the walls; markings, tacks and threads connecting locations and caches. Photos of landmarks and local enemy sightings complete the collage; covering every wall up to the edges of the window frame and ceiling. A desk sits against the wall nearest the door, but it’s long since been a working space. Stacked precariously high with increasingly aged and ancient papers that he’d promised himself he’d work on at home and obviously never got to. A chair sits abandoned beside it, now a rack to hang whatever articles of clothing that manage to land on it before he passes out at night.

Cayde's bed always displays some signs of struggle, but evidently only from his sleep. The way the sheets are pulled sideways in the morning likely means he literally rolled out of bed to start the day. It’s quite possible Cayde spends the first few minutes of his day lying on his back on the floor, before he realizes that he’s awake.

Yes, he walks around shirtless. Sometimes with even less, depending on what he was doing before. If the gunslinging guardian catches you staring too long, he WILL bring it up, so be prepared for an exo leaning on your doorframe half-naked practicing pick-up lines on you. He’s teasing you, but he won’t go away until you slam the door on him or chase him off with a broom.

>> Part one >> Part two

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I've had this destiny headcanon of a bar only hunters can find. Can you do anything with it.

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Hey that’s a pretty neat idea !At all other times and all other days of the week, no one could guess what kind of shenanigans guardians got up to in the sealed-off hangar that takes up the fifth floor of the Tower. Who would think to check, anyhow? The elevators always pass it, and all of the staircases leading up to it, never actually reach it. The only real way to get into old abandoned hangar, is through a window from the outside. And who other than a hunter would bother, who other than a hunter would care? That’s how it started. 11:00 PM Friday, an hour before opening. The preparations start when the first few hunters arrive, who get to work right away, dragging around small crates and placing old industrial glass window panes on top of each to create tables and a bar. As other furniture is being set up and moved around, a worker tugs a rope belonging to a pulley system rigged throughout the complex, which deploys dozens of hammocks all hanging from various points around the ceilings and walls. It’s just one of the many works of visiting hunters, which like much of the other fixtures and furniture that occupy the hangar, came about from a trending community effort. The hammock tradition began with a single hunter, who brought in an armful of tarps and began tying them about so that he and his friends would have a place to sit while they drank. Before long, others began doing the same, until it became an organized effort, and improving the large space altogether became an organized effort. And now, where there once was barren space, sitting areas made from the passenger sections of an old gutted spaceships sit among a variety of donated and homemade furniture items. And while hunters have been known to make a seat out of almost anything, even the largest and most immobile of the objects scattered about the hangar have been covered in blankets or cushions to make the space feel more loved. There’s other items as well; a jukebox, some televisions with an old gaming system, and even the installed lighting system works (with a few fun modifications for dance parties). For the hunters that come here, the hanger is a work of love. It gives them a sense of community… not to mention a radical place to hang out at the end of the week.11:30 PM Friday, hunters start filtering through the openings laden with bottles and cans of alcohol. As each approach the bar with their load, the previous arrivals cheer, eager for the night to begin. Their bartenders, three different guardians that take up the responsibility happily each week, begin mixing drinks as they receive the ingredients. As more hunters enter, the atmosphere gets more lively, but the night hasn’t started– not just yet. It’s almost 12 now, and all of the guardians sit and chat with their drinks in hand, not a single sip taken, waiting. They all know who will be there to close the door when the clock strikes, already making his way from his abandoned post… when Cayde-6 hops through the window, the whole floor erupts with cheers and applause. A bottle is put in his hand as cups are raised, and thrown back in delighted rousing unison. The Vanguard himself takes a bow, and looks out over the crowd. There’s guardians sitting on the girders dangling from the ceiling, in the hammocks, up and down the gutted ships wings and fuselages, on top of stacks of old flooring and shipping crates and who-knows-what-else remaining from when the bay was in use. He allows his gaze to linger on faces and smiles, their exuberance infectious, and feels a great swell of pride. These are his hunters… right here. Just being hunters. And damn does he love just being a hunter here with them. The night goes on and hunters dance, play games, tell stories, and spend time just being the wild, reckless guardians that the exo knows and loves, until the pale reaches of morning begin to color the East-side windows. Friends supporting their drunken friends exit via their closest windows, while those who are left over remain to clean up, still chattering excitedly to each other. Cayde-6 stays until the last hunters leave, and stays a little longer, letting the silence of the hangar fill him. Then he makes his way back to the Tower again… until next Saturday.

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Dinner with the Vanguard: Cayde-6

Cayde agrees as soon as the invitation is extended, but when you tell him to come in something nice, he tries to back out- reminding you that "Fancy and him don't get along." Eventually you manage to convince him back in, but only after citing the delicious food and your willingness to pay for his dinner as an incentive. When the time comes he shows up in something at least a little more formal than his hunter armor, but that's where the decorum ends. The two of you sit down and immediately start swapping stories and jokes. Unfortunately (and unsurprisingly) The exo himself is too loud and too animated, slapping the table and causing the silverware to rattle around with each grand movement. As he relays to you a tale of one of his favorite hunters in the field, he uses the items on the table as props, and it's actually pretty entertaining. But alas, before your time is over, he's somehow lit the tablecloth on fire, causing the sprinklers to go off. You two are run out of the restaurant while he half-laughs, half-apologizes. Maybe next time, you two should settle for the local ramen shop...

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The Vanguard and their Fireteams

  • Zavala's fireteam is prepared: decked out in their best gear and weapons, and all using subclasses and abilities they're most familiar and experienced with. They go in strong, sticking together and plowing their way through enemy forces like a wrecking ball, no enemy left standing and no fortress unbroken by their combined might. His squad's unity is its strength, and its inspiration- there is no backing down, no falling back, and neither is necessary as they steadily make their way toward the goal. The Commander leads the charge, being the strongest among them, able to absorb as much damage as he gives- which is to say, a lot. When they defeat the boss, it's a solid and well-earned victory for the team, each feeling as though they were a part of something greater. Later, they're all hitting up the brewery to celebrate, and the Commander has a few toasts to make to his team.
  • Ikora's team is perfect and impenetrable by design. Each member is tasked will filling a certain role, and employ specific abilities to best suit the task at hand. If a guardian has an ability that will prove useful in the coming fight, they are expected to use it- even if it challenges them. As a result, her team moves fast and with fury- blazing a trail to the objective with little to stand in their way- able to counter every encounter they come across with ease. Ikora herself stays towards the back of her group, so that she can order guardians to key areas, and keep an eye on all of their movements, for the highest degree of tactical coordination. When the boss falls and the chests are opened, there are obvious heroes among the bunch; those who dealt the most damage are praised, those who revived the most guardians are honored, and the team goes home tired and accomplished... each with a newfound respect for one another, and the praise of their leader.
  • Cayde's team knows no limits. With these guardians, no tactic is too absurd, no idea unimaginable, no objective not worth pursuing... And for his plan to work, those are exactly the kind of fireteam members Cayde needs. As soon as they enter the fray, it's pure chaos. Someone has already gotten themselves blown up, while two guardians are on sparrows, launching over a gap. Another has commandeered an interceptor, and is using it to ram a line of fuel tanks. Cayde seems to be everywhere at once, whether he’s on a ledge giving an enemy a good old-fashioned spartan kick over the lip, or throwing one of his guardians over a wall like a catapult. With all of this madness, the operation seems doomed for failure. And yet, his team still manages to defeat the boss and get their treasured loot in record timing. Was there a method to the madness? Was it pure luck? Who truly knows. Meanwhile, the fireteam leader himself is crowdsurfing on top of his exuberant team members, they're going to party hard tonight.
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A Dance with the Vanguard

  • Cayde is easy to get on his feet. He may not know exactly what you two are doing when you start (in fact, he’d probably have no clue), but that won’t, and doesn’t stop him. He’s a quick learner, and after a few steps he’s already pretty much gotten the hang of it, and starts getting creative. He’ll try to take the lead from you, twirl you around a bit and add some moves of his own; but before the song is even half over the whole thing will have gone completely wrong in the best of ways. As the last note plays, Cayde swings you around into a deep, romantic dip… and starts riffing on your stomach like an air guitar.
  • Zavala is actually more likely to ask you first, provided that you are someone he knows and trusts quite well: a close friend, treasured ally, or perhaps a romantic interest? His extended hand, and a warm and inviting look in the eyes will inform you of his intentions long before he speaks the words “Shall we?” When the two of you get out on the floor, Zavala leads the entire time, moving quite well despite his large stature. The two of you sway around the floor with such ease, that you hardly notice when you’ve traveled from one end of the room to the other, shifting around with a powerful grace and confidence. When the song finally ends, the Commander holds you in a finishing pose, and watches for your reaction. If he finds he’s managed to impress you, then you might catch the smallest turn of a self-satisfied smile on his face. 
  • When the music starts to play, Ikora is nowhere to be found. To get her to even consider a single dance is a monumental effort, one that one likely includes a great deal of patronizing and disdainful prose on her part. Should you manage to convince her to join you, the Warlock is unable to relax, and she will spend a good portion of the dance overthinking the movements and misjudging the rhythm. Her hesitance and regret will show in mumblings of “I told you so” and “When will it end?” But it’s clear as time goes on that she’s at the very least committed to trying, if only for your sake. When the song draws to a close she stays no longer than necessary, grateful that it’s over. The next day however, you might receive a thank you message detailing her gratitude concerning the effort, despite her reticence. You think you hear music similar to last night’s selection coming from Ikora’s room in the tower…
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