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#objects – @art-tutorial-reblogs-ahoy on Tumblr
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Gotta Get Good

@art-tutorial-reblogs-ahoy / art-tutorial-reblogs-ahoy.tumblr.com

Art tutorials, references and whatever else because sifting through my Likes is just way too difficult.
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aesart

OKey dokey, uncle Aes has some tips that’ll make your lives a little more easier. This is how to make a picture more believable when having a character interact with an item that is larger than their persons. First tip! -Always draw the object that is being acted upon, FIRST.

Let’s take this chair for example, drawing a character sitting is not an easy task, I know. But with a little know how and can-do it can be pretty fun and satisfying. Drawing the object that is being acted upon first not only lends a little more realism, but it also really helps when you are drawing in perspective, case and point

Here is the difference between 1)drawing the chair first, THEN drawing the figure, versus 2)Drawing the figure first, then drawing everything AROUND that figure. #2 does not make a lot of sense, it’s all wonky and the proportions are all wrong, this is because the chair is conformin to the figure’s weight.

Example 2, stairs. Figure 1 will always look more believable than figure 2. The figure drawing  in example 1, is under the forced perspective that the stairs lend. Example 2 makes for a confusing picture to look at. because we don’t know where the feet fall naturally, and the stairs are uneven and UGLY

With both examples where the character is drawn first, the weight of the character is manipulating the environment around it, instead of the other way around. Perspective is really hard to understand, but it is really important to practice it EVEN if it looks funny. In these examples right above, they do not give a very realistic/believable reading. It’s always gonna be a guessing game of where to put an object, and if you’re gonna have a guessing game it might as well be the CHARACTER you’re guessing about and NOT the environment.

All in all, to those strugglin with drawing characters in an environment, always ALWAYS draw the object that is being acted upon FIRST. I’m not gonna say that my drawings are absolutely accurate, they still look wonky time to time, but it helps to be mindful of these things! Don’t be afraid to try tho, always use a reference and soon enough you’ll get the hang of it too :^y

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