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#dragon age the veilguard – @amaryllis-sagitta on Tumblr
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In- and upward, like a tree

@amaryllis-sagitta / amaryllis-sagitta.tumblr.com

AKA The Dread Manul 33 jumbled, anegosexual, arospec she/they, PL, cycle breaker, burned out gifted kid.🔞 Veilguard tags: dragon age the veilguard, da the veilguard, datv
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Veilguard—The Apotheosis of Victim Blaming

I am an abuse survivor. Part of the reason I empathize so heavily with Solas is because of this. I’m not the first person to point out that his behavior in DAI has all the hallmarks of an abuse victim, and everything we know about Flemeth/Mythal from the first three games and all supplementary content has characterized them both as abusers. Because victims becoming abusers is indeed a real and tragic phenomenon.

I was so hoping they’d handle the subject with the nuance and maturity we’ve come to expect from BioWare. Instead, we spent all of Veilguard combing through the most painful and traumatic memories of someone who was coerced and abused by a person he trusted, all the while the characters we’re meant to view as good and empathetic people mock him and glorify his abuser, who among other things willingly owned slaves.

Because there is no grey area, Mythal abused Solas just as Flemeth abused Morrigan and her son, and Justinia abused Leliana. And it’s clear this was the intention. It was always the intention. The foundations of it were too strong to remove entirely from the game, but I guess someone higher up wasn’t comfortable acknowledging that women can in fact be abusers, and men can in fact be victims.

So instead we get a group of relative strangers rubbernecking the tragedy of an abused man and going out of their way to heap the blame on the victim. At one point Lucanis literally says that he ‘should have just said no’ which is the kind of talk you hear about victims of assault and abuse all the time from the worst kind of people. I should know, because I’ve had the exact same experience.

It’s not just a disappointment. Disappointment doesn’t begin to touch it. I feel sick and I feel betrayed. I came to Dragon Age with DAI. It remains my favorite (or was, now the whole thing just makes me depressed) because, despite how dark things got, compassion and empathy were always there. The abused always had a voice, however singular, to stand up for them and defend them. Not so here.

There’s a sense of callousness and mean spiritedness that permeates Veilguard. Not sure if that was the intention, but that’s what we got. I couldn’t even finish the game—‘just say no’ was the last straw for me—but against my better judgement I looked into the endings, and really that was my mistake. Because the ‘good ending’ essentially boils down to the abuser oh so magnanimously releasing her victim while a group of strangers gaslight him into submission. I don’t really understand how we got here, but I hope the Devs understand just how damaging a message they ended up with. I know what it’s like to be judged with malignant bias by people determined to hate you while your abuser is lauded and praised. Because abusers are often charismatic and excellent at keeping up a saintly appearance to hide their monstrosity and further alienate their victim. That’s what this feels like.

They can try and retcon it all they like, maybe new players won’t notice, but anyone who remembers the last three games knows better. Flemeth and Mythal may have been victims once, but both went on to use and abuse the people closest to them. Sugarcoating them in the interest of ignoring/making their victims look worse is genuinely vile.

I don’t know who let this change happen, but they’ve contributed to an already skewed public perception about what abuse looks like and how abusers get away with their crimes.

And through the parallels to Varric and the Inquisitor in the "good ending", the game continually drives it home that Solas won't get "softened" at the behest of his friends or even recent lovers. I'm not mad that Solas had to learn something about Mythal specifically to change his mind. I'm mad that he didn't get the chance to break free mentally before he was so graciously forgiven and let go. When from our previous encounter with Mythal's shard, it seems more likely that whatever remains of Mythal doesn't give a shit about Solas's principles, or the memory of those sacrificed for their cause. Since Solas has been consistently portrayed as practicing self-abandonment for the sake of duty, I feel that his showdown with Mythal should have been centered on her memory becoming a cynical, vengeful husk, to make an opening for an organic disappointment on Solas's side. Then, once he got disappointed in Mythal, a favorable Inquisitor could say: it's fine, I can see you changing, let's move forward.

Otherwise, if BioWare so insists that Solas would not change his mind for anything, that indeed paints a very grim and fatalistic picture of our chances to overcome the abuse patterns and the guilt of complicity. But it seems they wrote themselves in the corner by making Solas absolutely obstinate as he came so close to fulfilling his plan.

So, while the portrayal of Mythal throughout the ages tried to be somewhat nuanced, that nuance died with Flemeth. Everything about Morrigan's arc and Solas's arc in DATV ultimately validates Mythal as the person still entitled to dispense moral judgment and forgiveness as she pleases because... *checks notes* she was driven by Benevolence in the beginning? WHAT?

What is the most infuriating, Mythal from the shard has nothing left. We saw her dragon fly one last time. Rook plunged the dagger into Elgar'nan's heart five minutes prior. They don't have to cower in fear from some terrible punishment from her. Nothing stopped them from giving Mythal a piece of their mind and calling out how she trash talked Solas in the Crossroads when he wasn't there.

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stayatsam

VEILGUARD SPOILERS

by the end of veilguard, would the calling still function the same for wardens? there's dialogue from Davrin that states the calling is specifically an archdemon calling to the wardens, but by the end of the game the last two archdemons are dead.

i had always thought the calling was more like a terminal illness that they'd eventually succumb to, but it also now seems that the taint actually makes at least SOME wardens immortal in a sense - with the wardens in the fake weisshaupt having gone to the deep roads for the calling but ended up working with the darkspawn instead for who knows how many years. not to mention what's-his-name who's like 200 years old

i guess it leaves lots of room for interpretation. the wardens' whole deal has been with mystery anyway and growing increasingly isolationist, i like them lots....

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Look, I know some people are upset with how the South is handled in DATV. But this isn't the writers invalidating what came before, they're not erasing the people and cultures we loved.

Just because it's tragic does not mean it's bad writing.

Ferelden and Orlais and the Marches haven't collapsed. They were on the brink, yes, but Origins saw the entirety of Ferelden blighted for a year and by Inquisition, it was healed. This is not the end for the South, even more so if you consider that the Hossberg epilogue slide straight up says that the Blight is dying. Solas went off into the Black City to "soothe its anger" and it's working.

This taste of apocalypse might even jolt the South into finally showing some of the reforms we made since Origins, like Elves and Mages getting better treatment, that have been ignored for years.

The writers are giving the characters from the previous games stuff to do, which is more than we got in DA2 and arguably with the Warden in DAI (yes we got the letter but I for one will take no letter and the presumption that they're fighting the Blight over "yeah i know the world is ending but I'm too busy saving my own life, peace out" any day).

Where do you get the notion that every single past character needs to be namedropped in all sequels for their story to matter? Most of them had their time, their story is over, and we have to learn to let them go, because the series carrying this kind of ever growing load of cameos is unsustainable.

I think the general flattening of the sociopolitical lore and silence over the major past choices have killed the opportunity for the Final Blight thing to be a satisfying tragic ending for an arc. It could have felt devastating in a good way, had it properly honored the world in its highest heights and lowest lows before throwing the Final Blight onto it. Instead, many people think of this move as character assassination on the world itself, one final sweep of the broom over inconventient branching paths.

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please don't jump me for this, mary kirby is a fantastic writer but i have a very glaring issue with lucanis' writing that really makes me cringe every time i think about it and it's the fact that he was very clearly written around the millennial tumblr joke of "running on spite and coffee" and the like and it doesn't really give him a lot more room for more character depth. a lot of veilguards comedy feels a lot like the writers in the writing room tried to predict what memes would be made and created those characters around it, instead of creating fully rounded characters and let the jokes happen naturally

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the narrative that could have been

Having mulled over the game for a couple of days I have realised that the main problem for me is that Veilguard is good based on the premises they ultimately choose, but not based on the set up and promise of what was there before. I know this isn’t a unique take by any means and yes it’s all about the Evanuris and the Veil and Solas. 

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I just discovered I've done the most heartbreaking intertextual thing in my playlists... My list for Solas contains Nina Simone's Sinnerman. We know it. Then, my playlist for Rook contains Nina Cried Power by Hozier. The fact that Solas got the more raw & forceful one, and the one for Rook is more inspired and calls out to the community and the legacy and the creative spirit to bring hope... 😭

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Awkward PSA

Metaphysics of Thedas still exists. The work is now orphaned because working on Part 4 defeated me mentally and I went through a hardcore creative crisis and I was generally in a bad place at the time

If you're interested a piece of highly speculative meta about the makeup of the Dragon Age universe with references to metaphysical ideas from real life

The Black City IS 99% Pure Blight Concentrate at the center of the Fade. In a way, it is a kernel of the Void at the heart of creation and the center of gravity that likely makes the Fade topology so weird! The Schellingian thing kinda holds up after DATV!

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