Buff
I am still floored by how good Apocalypsis Magnatus is.
I just remembered I had the weirdest friggin dream last night (and I rarely dream nowadays) in which I turn around and there is the actual Infernian from FFXV sitting on his flaming hellfire throne in my apartment, and all he has to say for himself is “I’m here for the mushrooms.”
ive discovered using chocobos as warm ups in the mornings are the best way to start a day
Absolutely terrifying.
FFXV | Fenestala Manor
I originally made this for my own writing inspo/reference a while ago by taking 3 separate shots with the in-game camera and kind of finagled them together in Photoshop. The physics of this place is a bit dubious lol but quite cool, too. Hopefully this helps someone!
FFXV Comrades | The Mystic’s Sigil: Graviton
I found this to be extremely interesting! In FFXV: Comrades, Somnus’s unlock is “Graviton,” which allows you to summon what they explicitly label as a ‘black hole.’ For me, it offers an intriguing juxtaposition between what we know of Somnus and Ardyn's differences in personality, role, and affinity with their people. Black holes exhibit such strong gravitational effects that nothing (not even light) is known to be able to escape from them. And black holes do not reflect light, either. Which is, IMO, an odd ability for a King of Light to possess. Especially since it would be contrasted with Ardyn’s healing abilities. I wonder if one brother’s power might have been specialized in destruction (Somnus) while the other’s was mending (Ardyn). And yet their roles reversed when Ardyn was rejected by the Crystal. There’s so much I want to know about these two.
Can we talk about this symbol?
It’s sprinkled all throughout FFXV, and I’m just going to go ahead and assume it was a rune or emblem denoting Solheim (and to an extent, interdimensional travel) for fic writing purposes if there’s no concrete evidence otherwise.
Here’s my reasoning:
Under the “Etymology and symbolism” tab on the wiki for Solheim, it states that:
“Sol is the Latin and Spanish name of the main-sequence star of the synonymous Sol System, called the Sun in English. Heim is German for ‘home.’”
OK. So, I’m like, basically “Sun Home.” Cool. Maybe that’s why Eos is called Eos - after the name of the Titaness and Goddess of the Dawn?
The wiki also mentions that “the center of the Solheim empire was in the region between modern day Duscae and Cleigne.” That’s where you can find Steyliff, Costlemark, and Pitioss: three dungeons that can only be entered at night (absence of sunlight/dawn) and each of these dungeons bear the same symbol that (to me, at least) resembles the solar system - sun at the center and several other planets encircling it. I wonder what those other planets (dimensions?) are.
The symbol in question can also be found in the deepest part of Costlemark (not including the Menace quest) on the machinery in the room where the Jabberwock and royal arm are. The screenshot is included above.
But why can these dungeons only be entered at night? Perhaps because each bears a dark secret that should never see the light of day?
The Costlemark Tower wiki confirms that “Costlemark was once part of the ancient civilization of Solheim, but now lies in ruin along with its arcane technology.”
Likewise, “It is unknown how old Pitioss Ruins are, but the construct is part of the ancient civilization of Solheim that fell 2000 years ago.”
And “[Steyliff’s] mystical ruins are related to the ancient civilization of Solheim.”
But that’s not all.
*Spoilers for the Royal Edition ending ahead*
The same symbol is used as a so-called interdimensional portal that Omega comes out of.
Prompto: “What kind of interdimensional nonsense is this!?”
Gladio: “Bad interdimensional nonsense, I’d say.”
Gentiana drops in quickly to say: “Man forges a weapon to fell the Gods: ‘Omega.’”
To which Ignis responds: “Legends tell of such a device created in antiquity, but I always assumed those were mere myths.”
That Prompto and Gladio even mention Omega is not of their world is what I feel is key here. It means they know something that the game does not explicitly tell us, and we need to either uncover it ourselves, or wait for it to be explained in future DLC or through some other medium.
This whole scene, to me, suggests that Ardyn (perhaps with the aid of Ifrit?) was capable of summoning this enemy from some other time or dimension where he could gain access to ancient Solheim. The thing is, if Ardyn was truly able to somehow wrench this ancient thing from a completely different time or dimension, that could also suggest he, himself, might be capable of interdimensional travel. And what else could be in these different dimensions? What could he have seen? Different timelines? Different outcomes? Was this the one he chose?
Also, while on the note of travel and portals, stepping on these symbols when they appear on the golden plates in dungeons can force Noct to teleport elsewhere, as well as trigger certain events.
Finally, as a bit of a bonus, the same (or very similar) type of machinery as the one inside Costlemark can be found at the Imperial bases in Insomnia’s ruins, minus the symbol, as Niflheim had been using Solheim tech as something like a jumping off point for quite some time.
Feel free to add on to this and discuss (while being respectful to others, pls!). I really do want to know your thoughts and get different perspectives.
Some more Ravus sketches because why not